Difference between revisions of "Super Toy Cars"
From PCGamingWiki, the wiki about fixing PC games
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|minOS = 7 | |minOS = 7 | ||
− | |minCPU = | + | |minCPU = 2 GHz Intel Core 2 Duo or equivalent |
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 512 MB | |minHD = 512 MB | ||
− | |minGPU = | + | |minGPU = |
+ | |minVRAM = 256 MB | ||
+ | |minSM = 3.0 | ||
|minDX = 9.0c | |minDX = 9.0c | ||
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|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 512 MB | |minHD = 512 MB | ||
− | |minGPU = Nvidia GeForce GT 9600M/320M | + | |minGPU = Nvidia GeForce GT 9600M/320M |
− | |minGPU2 = ATI (AMD) Radeon HD 4670 | + | |minGPU2 = ATI (AMD) Radeon HD 4670 |
+ | |minVRAM = 256 MB | ||
|recOS = | |recOS = |
Revision as of 12:06, 10 September 2017
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Developers | |
---|---|
Eclipse Games | |
Release dates | |
Windows | June 6, 2014 |
macOS (OS X) | June 6, 2014[citation needed] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/116100/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/116100/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | 2 GHz Intel Core 2 Duo or equivalent | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 512 MB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9 | |
Processor (CPU) | 2 GHz Dual Core Intel CPU | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 512 MB | |
Video card (GPU) | Nvidia GeForce GT 9600M/320M ATI (AMD) Radeon HD 4670 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/116100/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (116100) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.