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Difference between revisions of "Submerged"

From PCGamingWiki, the wiki about fixing PC games
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==Video settings==
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==Video==
 
{{Image|Submerged - video settings.png|Video settings.}}
 
{{Image|Submerged - video settings.png|Video settings.}}
{{Video settings
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{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
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==Input settings==
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==Input==
{{Input settings
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{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
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==Audio settings==
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==Audio==
 
{{Image|Submerged - General settings.png|General settings.}}
 
{{Image|Submerged - General settings.png|General settings.}}
{{Audio settings
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{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music and SFX
 
|separate volume notes    = Music and SFX

Revision as of 11:21, 15 May 2020

Submerged
Submerged cover
Developers
Uppercut Games
Engines
Unreal Engine 4
Release dates
Windows August 4, 2015
Reception
Metacritic 47
OpenCritic 54
IGDB 57
Submerged on HowLongToBeat
Submerged on IGDB
Submerged on MobyGames
Submerged on Wikipedia

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

DLC and expansion packs

Name Notes
Submerged OST Soundtrack
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Submerged\Saved\Config\WindowsNoEditor[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/301860/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\Submerged\Saved\SaveGames\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/301860/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.

The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Field of view (FOV)

Change FOV scaling to Hor+[1]
  1. Go to <path-to-game>\Submerged\Saved\Config\WindowsNoEditor.
  2. Open Engine.ini.
  3. At the end of the file add:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Input

Audio

General settings.
General settings.

Audio feature State Notes
Separate volume controls
Music and SFX
Surround sound
5.1
Subtitles
Closed captions
Mute on focus lost
No option to disable it.

Localizations

Language UI Audio Sub Notes
English
Language is fictional, with the occasional distorted English word mixed in.[2]
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Portuguese
Brazilian Portuguese
Russian
Spanish
Turkish

Other information

API

Technical specs Supported Notes
Direct3D 10, 11
Shader Model support 4, 5
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Dual Core 2.0 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce 9800GTX
ATI Radeon HD 4770
DirectX 10 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References