Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Star Wars: TIE Fighter"

From PCGamingWiki, the wiki about fixing PC games
(added IGDB link)
 
(22 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{cleanup}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Star Wars TIE Fighter cover.jpg
 
|cover        = Star Wars TIE Fighter cover.jpg
Line 15: Line 14:
 
{{Infobox game/row/date|OS X|April 28, 2015|wrapper=DOSBox|ref=<ref name="release date"/>}}
 
{{Infobox game/row/date|OS X|April 28, 2015|wrapper=DOSBox|ref=<ref name="release date"/>}}
 
{{Infobox game/row/date|Linux|April 28, 2015|wrapper=DOSBox|ref=<ref name="release date"/>}}
 
{{Infobox game/row/date|Linux|April 28, 2015|wrapper=DOSBox|ref=<ref name="release date"/>}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, Expansion pack }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Vehicle combat }}
 +
{{Infobox game/row/taxonomy/vehicles          | Space flight }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi, Space }}
 +
{{Infobox game/row/taxonomy/series            | Star Wars: X-Wing }}
 
|steam appid  = 355250
 
|steam appid  = 355250
 
|gogcom id    = 1207666273
 
|gogcom id    = 1207666273
 
|gogcom id side = 1207667223
 
|gogcom id side = 1207667223
 +
|hltb        = 9138
 +
|igdb        = star-wars-tie-fighter
 
|strategywiki = Star Wars: TIE Fighter
 
|strategywiki = Star Wars: TIE Fighter
|mobygames    = star-wars-tie-fighter
+
|mobygames    = 240
|igdb        = star-wars-tie-fighter
 
 
|wikipedia    = Star Wars: TIE Fighter
 
|wikipedia    = Star Wars: TIE Fighter
 
|winehq      = 9660
 
|winehq      = 9660
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Star Wars: X-Wing}}
 
 
'''Key points'''
 
{{ii}} Windows version may have issues on modern systems.
 
{{--}} Hardware mode can have issues with modern systems. GOG.com version has hardware mode disabled.<ref name="Comparison post">[http://www.vogons.org/viewtopic.php?f=24&t=41331 thread, page 1 - Forum - VOGONS.org]</ref>
 
  
 
'''General information'''
 
'''General information'''
Line 39: Line 46:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | physical, Disc | [[DRM]]: Manual lookup (DOS version) or CD check (Windows CD-ROM versions) | | DOS, Mac OS, Windows }}
+
{{Availability/row| Retail | | physical | Released on 5 floppies. | | DOS }}
{{Availability/row| GOG.com | star_wars_tie_fighter_special_edition | DRM-free | Star Wars: TIE Fighter Special Edition | | Windows, OS X, Linux }}
+
{{Availability/row| Retail | | physical | TIE Fighter Collector's CD-ROM | | DOS, Mac OS }}
{{Availability/row| Humble | star-wars-tie-fighter-special-edition | Steam | Star Wars: TIE Fighter Special Edition | | Windows, OS X }}
+
{{Availability/row| Retail | | disc |  | | DOS, Windows, Mac OS }}
{{Availability/row| Origin | star-wars/star-wars-tie-fighter-special-edition | Origin | Star Wars: TIE Fighter Special Edition<br/>Included with {{Store feature|Origin Access Basic}}. | | Windows }}
+
{{Availability/row| GamersGate | star-wars-tie-fighter-special-edition | Steam |  | | Windows }}
{{Availability/row| Steam | 355250 | Steam | Star Wars: TIE Fighter Special Edition | | Windows, OS X }}
+
{{Availability/row| Gamesplanet | 4078-1 | Steam | Special Edition | | Windows, OS X }}
 +
{{Availability/row| GOG.com | star_wars_tie_fighter_special_edition | DRM-free | Special Edition | | Windows, OS X, Linux }}
 +
{{Availability/row| Humble | star-wars-tie-fighter-special-edition | Steam | Special Edition | | Windows, OS X }}
 +
{{Availability/row| Steam | 355250 | Steam | Special Edition | | Windows, OS X }}
 +
{{Availability/row| Origin | star-wars/star-wars-tie-fighter-special-edition | Origin | Special Edition. Included with {{store feature|EA Play Pro}}. Currently only visible in the EA App's Browse menu.| | Windows |}}
 
}}
 
}}
  
 +
===Version differences===
 +
{{ii}} The original 1994 comes on 5 floppies and runs at 320x200 resolution This is also the only release for which the expansions are available separately.
 +
{{ii}} The 1995 Collectors CD-ROM release came on a single CD and featured an upgraded game engine with a 640x480 resolution, with support for gouraud-shading. This version also includes improved cutscenes voiceovers for throughout missions and briefings.
 +
{{ii}} The 1998 version from the Collector Series release (bundle of X-Wing and TIE Fighter) is an official port to the [[Star Wars: X-Wing vs. TIE Fighter]] engine and is therefore Windows-native. The game now includes 3D acceleration support ([[Glossary:DirectX|Direct3D]]), the use of proper textures instead of primitive gouraud-shading and completely redone concourse graphics. The iMUSE dynamic music system was removed in favor of conventional Redbook CD audio tracks. Furthermore, this version requires a joystick/gamepad and cannot be played with the mouse unless a joystick emulation program such as [https://github.com/njz3/vJoy vJoy] is used. '''The problems and fixes in this article mostly relate to this version of the game.'''
 +
{{++}} The digital releases of the game include all three aforementioned versions.
 +
{{--}} The digital version has hardware mode disabled.<ref name="Comparison post">[http://www.vogons.org/viewtopic.php?f=24&t=41331 thread, page 1 - Forum - VOGONS.org]</ref>
 +
 +
==Monetization==
 
{{DLC|
 
{{DLC|
 
{{DLC/row| Defender of the Empire | Also included with the 1995 and 1998 CD versions. | DOS, Windows }}
 
{{DLC/row| Defender of the Empire | Also included with the 1995 and 1998 CD versions. | DOS, Windows }}
 
{{DLC/row| Enemies of the Empire | Only released as part of the 1995 and 1998 CD versions. | Windows }}
 
{{DLC/row| Enemies of the Empire | Only released as part of the 1995 and 1998 CD versions. | Windows }}
 
}}
 
}}
 
===Version differences===
 
{{ii}} The DOS version is played through [[DOSBox]] and has a unique dynamic soundtrack (iMUSE) that is not available in other versions.
 
{{ii}} The Windows version features 3D-acceleration support, textured models and increased resolution and can be modded to support higher resolutions and framerates.
 
 
====Original floppy release (1994) and Collectors CD-ROM Edition (1995)====
 
The original release comes on 5 floppies and runs at 320x200 resolution while the collectors CD-ROM features a 640x480 mode as well as improved cutscenes and full voice-overs throughout missions and briefings. They both run well in [[DOSBox]] without major issues and don't require a joystick to play. Both feature the dynamic iMUSE MIDI music system.
 
 
====Collector Series Edition (1998)====
 
A bundle of TIE Fighter and X-Wing ported to Windows 95/98 and released in 1998. This version features further enhanced graphics, including 3D-acceleration support (Direct3D), the use of proper textures instead of primitive gouraud-shading and completely redone concourse graphics. The iMUSE dynamic music system, however, was removed in favor of conventional CD-audio tracks. Furthermore, this version requires a joystick/gamepad and cannot be played with a mouse unless joystick-emulation is used.
 
 
====Star Wars: TIE Fighter Special Edition (2014 digital release)====
 
This release includes the original 1994 and 1995 DOS versions of the game, as well as the 1998 Collectors Series Windows release. All expansions are included. They have been updated with compatibility fixes for modern systems.
 
  
 
==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
====Collector series fixes====
+
* [https://www.patches-scrolls.de/patch/4117/7/51883/download Sound fix for 1994 version] - resolves hanging notes when using GMIDI and Roland music, adds Ensoniq Soundscape sound card support, adds 16-bit DMA setting support for Pro Audio Spectrum cards
* [http://lucasfiles.com/index.php?action=file&id=653 XWTIE95.zip] ([http://home.fuse.net/havok/SW/xvt.php mirror])
+
===Unofficial patches===
* Battle 6 mission 3 fix: [ftp://178.137.57.245/sdb1/GAMES/C/TiE/MISSION/B6M3GW.TIE B6M3GW.TIE]
+
* [http://savingcontent.com/xwing/Tie95-win7.zip Windows 7 fix for Collector Series release] (contains Joytokey, <code>XWTIE95</code> and the <code>B6M3GW.TIE</code> fix)
  
 
==Game data==
 
==Game data==
Line 92: Line 98:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = false
+
|gog galaxy               = false
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 = unknown
+
|origin                   = unknown
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
Line 125: Line 131:
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = hackable
+
|windowed                  = false
|windowed notes            = Press {{key|Alt|Enter}} if using DOS version in [[DOSBox]].
+
|windowed notes            =  
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
Line 133: Line 139:
 
|antialiasing              = hackable
 
|antialiasing              = hackable
 
|antialiasing notes        = Use 3D-accelerated mode and force in the graphics card control panel (Windows only).
 
|antialiasing notes        = Use 3D-accelerated mode and force in the graphics card control panel (Windows only).
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = hackable
 
|60 fps                    = hackable
|60 fps notes              = Frame rate is capped at 35 FPS. [https://community.pcgamingwiki.com/files/file/1853-justagais-x-wing-series-60-fps-fix/?ct=1585081238 Justagais 60 FPS injector] unlocks the framerate for all X Wing and TIE Fighter games. [https://sourceforge.net/projects/xwahacker/ XWAHacker] (command-line version only) can also increase the fps limit.
+
|60 fps notes              = Frame rate is capped at 35 FPS. [https://community.pcgamingwiki.com/files/file/1853-justagais-x-wing-series-60-fps-fix/?ct=1585081238 Justagais 60 FPS injector] unlocks the framerate for all X-Wing and TIE Fighter games. [https://sourceforge.net/projects/xwahacker/ XWAHacker] (command-line version only) can also increase the framerate limit.
 
|120 fps                    = false
 
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
Line 212: Line 221:
  
 
===[[Controller|Controller support]]===
 
===[[Controller|Controller support]]===
*In the windows version, Buttons can be assigned from the in-game options menu (press {{key|Esc}} when not flying).
+
{{ii}} In the Windows version, buttons can be assigned from the in-game options menu (press {{key|Esc}} when not flying).
 
+
{{ii}} Although intended for joysticks, the game supports gamepads out of the box. For dual-stick gamepads, the right-stick is used as throttle (except for Xbox controllers, where it detects LT/RT.)
*Although intended for joysticks, the game supports gamepads out of the box. For dual-stick gamepads, the right-stick is used as throttle (except for Xbox controllers, where it detects LT/RT.)
+
{{ii}} Only the DOS version permits using the keyboard or controller to navigate menus.
 
 
*Only the DOS version permits using the keyboard or controller to navigate menus.
 
  
 
==Audio==
 
==Audio==
Line 231: Line 238:
 
|mute on focus lost notes = Menus only; in-flight prevents {{key|Alt|Tab}}.
 
|mute on focus lost notes = Menus only; in-flight prevents {{key|Alt|Tab}}.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
|red book cd audio        = limited
 
|red book cd audio        = limited
 
|red book cd audio notes  = Collector's Series (Windows version) only.
 
|red book cd audio notes  = Collector's Series (Windows version) only.
Line 268: Line 277:
  
 
==Issues fixed==
 
==Issues fixed==
===TIE Fighter (1998) from GOG: Black screen when using 3D Hardware mode===
+
===Game installer won't run under 64-bit versions of Windows===
{{Fixbox|description=Install the xwa_ddraw_d3d11 fork by rdoeffinger [https://github.com/rdoeffinger/xwa_ddraw_d3d11/releases]}}
+
The installer is 16-bit and does not work by default on 64-bit systems.
{{ii}} Check the ddraw.cfg that its settings suit your requirements. Particularly note that the JoystickEmul setting overrides the game's default joystick/gamepad behaviour. You may want to set JoystickEmul to 0, not to disable your joystick/gamepad altogether but rather to the game's default settings. This includes how the throttle behaves. By default, the right trigger works in increments to increase/decrease the throttle. With JoystickEmul set to -1 or 1, the throttle is 100% by default. If you hold down (and keep holding down) the right trigger it will go down to 0%. Release it and it goes back up to 100%.
 
  
===Game crashes in battle 6 mission 3===
+
{{Fixbox|description=Use [http://www.markusegger.at/Software/Games/Default.aspx Markus Egger's installer] as per [http://www.markusegger.at/Software/Games/XcsMsi/Instructions_TIE95 his instructions].|ref=|fix=
{{Fixbox|description=Apply the appropriate fix|fix=
 
{{ii}} [http://www.lucasarts.com/support/update/tie-xcs.html Battle 6 mission 3 fix].
 
 
}}
 
}}
  
===Game installer won't run on 64-bit versions of Windows===
+
{{Fixbox|description=Run the installer through [https://github.com/otya128/winevdm WineVDM]|ref=|fix=
{{Fixbox|description=Modify the installer files to work on 64-bit operating systems|ref={{cn|date=November 2016}}|fix=
 
{{ii}} Since the retail X-Wing and TIE Fighter installers are 16-bit programs they won't work in 64-bit operating systems.
 
{{ii}} To remedy this, use the appropriate fixed installer found here: [http://www.markusegger.at/Software/Games/Default.aspx] to create an updated install disk with which you can install and run the game. Detailed instructions are found here: [http://www.markusegger.at/Software/Games/XcsMsi/Instructions_TIE95.html].
 
{{ii}} When installing, the autostart menu seems to be bugged so you might need to run the <code>setup.exe</code> file directly from the disk you created.
 
 
}}
 
}}
  
 
===Game doesn't run on modern versions of Windows===
 
===Game doesn't run on modern versions of Windows===
{{Fixbox|description=Apply the [http://lucasfiles.com/index.php?action=file&id=653 XP compatibility-fix]}}
+
{{Fixbox|description=Apply the [https://filehorst.de/d/eFqmpagm Windows XP compatibility fix]}}
 
{{ii}} The digital release is updated to work on Windows XP and later.
 
{{ii}} The digital release is updated to work on Windows XP and later.
  
===When trying to run the game you get a popup to install DirectX===
+
===Game does not detect DirectX===
{{Fixbox|description=Run the game directly from '''TIE95.exe''' instead of from the menu|ref={{cn|date=November 2016}}}}
+
{{Fixbox|description=Run the game directly from <code>TIE95.exe</code> instead of from the menu|ref={{cn|date=November 2016}}}}
  
===Sound is crackling/distorted/weird in Windows Vista/Windows 7===
+
===TIE Fighter (1998) digital version: Black screen when using 3D Hardware mode===
{{Fixbox|description=Use Creative Alchemy|ref={{cn|date=November 2016}}|fix=
+
{{Fixbox|description=Install the xwa_ddraw_d3d11 fork by rdoeffinger|ref=|fix=
{{ii}} If you're using a Creative sound card and have the Alchemy software installed try adding the following to it:
+
# Download [https://github.com/rdoeffinger/xwa_ddraw_d3d11/releases xwa_ddraw_d3d11] and extract it to <code>{{p|game}}</code>
 +
# Open <code>ddraw.cfg</code>.
 +
# Note that the <code>JoystickEmul</code> setting overrides the game's default joystick/gamepad behaviour. Set it to 0 to switch to the game's default settings.
 +
 
 +
{{ii}} By default, the right trigger works in increments to increase/decrease the throttle. With <code>JoystickEmul</code> set to -1 or 1, the throttle is 100% by default. If holding down (and keeping it held) the right trigger it will go down to 0%. Release it and it goes back up to 100%.
 +
}}
 +
 
 +
===Game crashes in battle 6 mission 3===
 +
{{Fixbox|description=Apply the appropriate fix|fix=
 +
{{ii}} [https://filehorst.de/d/ermqAuHg Battle 6 mission 3 fix].
 +
}}
 +
 
 +
===Sound is crackling or distorted in Windows Vista, 7===
 +
{{Fixbox|description=Configure ALchemy|ref={{cn|date=November 2016}}|fix=
 +
{{ii}} If running a Creative sound card and ALchemy software installed try adding the following to it:  
 
<pre>**RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts Entertainment Company LLC\TIE95\1.0\Install Path
 
<pre>**RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts Entertainment Company LLC\TIE95\1.0\Install Path
 
**Buffers=5
 
**Buffers=5
Line 302: Line 318:
 
{{Fixbox|description=Disable Crossfire/SLI|ref={{cn|date=November 2016}}}}
 
{{Fixbox|description=Disable Crossfire/SLI|ref={{cn|date=November 2016}}}}
  
===Objects/textures seem to disappear when moving the ship around in hardware accelerated mode===
+
===Objects/textures disappear when moving the ship around in hardware accelerated mode===
{{Fixbox|description=Use Reimars XWAHacker|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Use XWAHacker|ref=|fix=
#Download it [http://www.xwaupgrade.com/phpBB3008/download/file.php?id=98 here].
+
# Download Reimars [http://www.xwaupgrade.com/phpBB3008/download/file.php?id=98 XWAHacker] and extract it to <code>{{p|game}}</code>.
#Extract it into your TIE Fighter folder.
+
# Run <code>tie95fixedclear.bat</code> as administrator.
#Run <code>tie95fixedclear.bat</code>. This should fix the graphical corruption.
 
  
 
'''Notes'''
 
'''Notes'''
Line 312: Line 327:
 
}}
 
}}
  
===Colors are messed up===
+
===Colors are wrong===
{{ii}} See [[Rainbow color problems in older games]] for solutions.
+
{{ii}} See [[Glossary:DirectX/DirectDraw troubleshooting|DirectDraw troubleshooting]] for solutions.
  
===Forcing anti-aliasing messes up graphics===
+
===Capital ships and turrets rarely fire their lasers (Collector's CD-ROM Edition)===
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
+
{{ii}} This happens if running the 1995 DOS version in [[DOSBox]]. The firing rate seems to work opposite to the game speed (more cycles means less laser fire).
This seems to happen with some combinations of cards and drivers. I don't know of a fix other than to try a different driver.
+
{{Fixbox|description=Change DOSBox cycles to approx. 30000|ref={{cn|date=November 2016}}|fix=
}}
 
 
 
===Capital Ships and Space Stations rarely fire their Lasers===
 
{{Fixbox|description=Change DOSBox Cycles|ref={{cn|date=November 2016}}|fix=
 
{{ii}} This happen if you use the DOS version in DOSBox. The firing rate seems to work opposite to the game speed.
 
{{ii}} More Cycles = Less Laser Fire - Fewer Cycles = More Laser Fire.
 
{{ii}} About 60000 Cycles for 640x480 and 30000 Cycles for 320x200 should be a good compromise.
 
 
}}
 
}}
  
Line 346: Line 354:
 
|vulkan versions        =  
 
|vulkan versions        =  
 
|vulkan notes          =  
 
|vulkan notes          =  
|dos modes              = VGA
+
|dos modes              = MCGA, VGA, VESA
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
Line 352: Line 360:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
|windows exe notes      =  
+
|windows arm app        = false
|macos 32-bit app       = unknown
+
|windows exe notes      = 1998 Windows-native version only.
|macos 64-bit app       = true
+
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = true
 +
|macos arm app          = unknown
 
|macos app notes        = <ref>{{Refurl|url=https://store.steampowered.com/news/app/355250/view/2117196326637677978|title=April 2020 Update|date=2020-12-22}}</ref>
 
|macos app notes        = <ref>{{Refurl|url=https://store.steampowered.com/news/app/355250/view/2117196326637677978|title=April 2020 Update|date=2020-12-22}}</ref>
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux 68k app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 +
|mac os powerpc app    = true
 +
|mac os 68k app        = false
 +
|mac os executable notes=
 
}}
 
}}
  
Line 401: Line 417:
 
|recCPU  = Intel Pentium 133 MHz
 
|recCPU  = Intel Pentium 133 MHz
  
 +
}}
 +
 +
{{System requirements
 +
|OSfamily = Mac OS
 +
 +
|minOS    = 7.5
 +
|minCPU  = PowerPC 601
 +
|minRAM  = 16 MB
 +
|minHD    =
 +
|minGPU  =
 +
|minDX    =
 +
|minaudio =
 +
|mincont  =
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 05:32, 31 January 2024

Star Wars: TIE Fighter
Star Wars: TIE Fighter cover
Developers
Totally Games
Publishers
LucasArts
Disney Interactive Studios
Release dates
DOS July 17, 1994
Mac OS (Classic) October 31, 1995
Windows May 31, 1998
Windows (DOSBox) April 28, 2015[1]
macOS (OS X) (DOSBox) April 28, 2015[1]
Linux (DOSBox) April 28, 2015[1]
Taxonomy
Monetization One-time game purchase, Expansion pack
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Vehicle combat
Vehicles Space flight
Art styles Realistic
Themes Sci-fi, Space
Series Star Wars: X-Wing
Star Wars: TIE Fighter on HowLongToBeat
Star Wars: TIE Fighter on IGDB
Star Wars: TIE Fighter guide on StrategyWiki
Star Wars: TIE Fighter on MobyGames
Star Wars: TIE Fighter on Wikipedia
Star Wars: X-Wing
Subseries of Star Wars
Star Wars: X-Wing 1993
Star Wars: TIE Fighter 1994
Star Wars: X-Wing vs. TIE Fighter 1997
Star Wars: X-Wing Alliance 1999

General information

GOG.com Community Discussions
GOG.com Support Page
GOG.com Community Discussions for game series
Steam Community Discussions
Official Forums (Defunct)

Availability

Source DRM Notes Keys OS
Retail
Prompts for answers from manual, code wheel, etc.
Released on 5 floppies.
DOS
Retail
Prompts for answers from manual, code wheel, etc.
TIE Fighter Collector's CD-ROM
DOS
Mac OS
Retail
Disc check (requires the CD/DVD in the drive to play)
DOS
Windows
Mac OS
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Special Edition
Windows
macOS (OS X)
GOG.com
DRM-free
Special Edition
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Special Edition
Windows
macOS (OS X)
Steam
Icon overlay.png
Special Edition
Windows
macOS (OS X)
Origin
Origin
Special Edition. Included with EA Play Pro. Currently only visible in the EA App's Browse menu.
Windows

Version differences

The original 1994 comes on 5 floppies and runs at 320x200 resolution This is also the only release for which the expansions are available separately.
The 1995 Collectors CD-ROM release came on a single CD and featured an upgraded game engine with a 640x480 resolution, with support for gouraud-shading. This version also includes improved cutscenes voiceovers for throughout missions and briefings.
The 1998 version from the Collector Series release (bundle of X-Wing and TIE Fighter) is an official port to the Star Wars: X-Wing vs. TIE Fighter engine and is therefore Windows-native. The game now includes 3D acceleration support (Direct3D), the use of proper textures instead of primitive gouraud-shading and completely redone concourse graphics. The iMUSE dynamic music system was removed in favor of conventional Redbook CD audio tracks. Furthermore, this version requires a joystick/gamepad and cannot be played with the mouse unless a joystick emulation program such as vJoy is used. The problems and fixes in this article mostly relate to this version of the game.
The digital releases of the game include all three aforementioned versions.
The digital version has hardware mode disabled.[2]

Monetization

DLC and expansion packs

Name Notes
Defender of the Empire Also included with the 1995 and 1998 CD versions.
DOS
Windows
Enemies of the Empire Only released as part of the 1995 and 1998 CD versions.
Windows

Essential improvements

Patches

  • Sound fix for 1994 version - resolves hanging notes when using GMIDI and Roland music, adds Ensoniq Soundscape sound card support, adds 16-bit DMA setting support for Pro Audio Spectrum cards

Unofficial patches

Game data

Configuration file(s) location

System Location
DOS
Windows
Mac OS (Classic)
macOS (OS X) <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/355250/pfx/[Note 2]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
DOS
Windows <path-to-game>\<user-id>.tfr[Note 3]
Mac OS (Classic)
macOS (OS X) <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/355250/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Origin
Steam Cloud

Video

Graphics feature State WSGF Notes
Widescreen resolution
Resolution in TIE Fighter Special Edition is limited to 800x600. Rdoeffingers custom XWA ddraw renders the game at desktop resolution and enables anisotropic filtering, optional anti-aliasing etc.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
For DOSBox toggle with Alt+ Enter (see the glossary page for other workarounds).
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Use 3D-accelerated mode and force in the graphics card control panel (Windows only).
Anti-aliasing (AA)
Use 3D-accelerated mode and force in the graphics card control panel (Windows only).
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS
Frame rate is capped at 35 FPS. Justagais 60 FPS injector unlocks the framerate for all X-Wing and TIE Fighter games. XWAHacker (command-line version only) can also increase the framerate limit.
120+ FPS

Input

Controller support

In the Windows version, buttons can be assigned from the in-game options menu (press Esc when not flying).
Although intended for joysticks, the game supports gamepads out of the box. For dual-stick gamepads, the right-stick is used as throttle (except for Xbox controllers, where it detects LT/RT.)
Only the DOS version permits using the keyboard or controller to navigate menus.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Only exception is robotic "Good work alpha 1", which is really a reaction to text that appears at the bottom.
Closed captions
Mute on focus lost
Menus only; in-flight prevents Alt+Tab .
Royalty free audio
Red Book CD audio
Collector's Series (Windows version) only.
General MIDI audio
Floppy and DOS CD versions only
This game supports the MT-32 and General MIDI for music (Floppy and DOS CD versions only).

Localizations

Language UI Audio Sub Notes
English
German
French
texts only in French retail version (collector cd rom and floppy) cinematic voices were dubbed only on the floppy version (extensions were never dubbed in french).

Issues fixed

Game installer won't run under 64-bit versions of Windows

The installer is 16-bit and does not work by default on 64-bit systems.

Use Markus Egger's installer as per his instructions.
Run the installer through WineVDM

Game doesn't run on modern versions of Windows

Apply the Windows XP compatibility fix
The digital release is updated to work on Windows XP and later.

Game does not detect DirectX

Run the game directly from TIE95.exe instead of from the menu[citation needed]

TIE Fighter (1998) digital version: Black screen when using 3D Hardware mode

Install the xwa_ddraw_d3d11 fork by rdoeffinger
  1. Download xwa_ddraw_d3d11 and extract it to <path-to-game>
  2. Open ddraw.cfg.
  3. Note that the JoystickEmul setting overrides the game's default joystick/gamepad behaviour. Set it to 0 to switch to the game's default settings.
By default, the right trigger works in increments to increase/decrease the throttle. With JoystickEmul set to -1 or 1, the throttle is 100% by default. If holding down (and keeping it held) the right trigger it will go down to 0%. Release it and it goes back up to 100%.

Game crashes in battle 6 mission 3

Apply the appropriate fix
Battle 6 mission 3 fix.

Sound is crackling or distorted in Windows Vista, 7

Configure ALchemy[citation needed]
If running a Creative sound card and ALchemy software installed try adding the following to it:
**RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts Entertainment Company LLC\TIE95\1.0\Install Path
**Buffers=5
**Duration=10

Cockpit flashes rapidly while flying

Disable Crossfire/SLI[citation needed]

Objects/textures disappear when moving the ship around in hardware accelerated mode

Use XWAHacker
  1. Download Reimars XWAHacker and extract it to <path-to-game>.
  2. Run tie95fixedclear.bat as administrator.

Notes

If all the ships/stations are invisible and the above fix doesn't work, and in case an ATI card is being used, the old DLL files (atiumd64.dll and atiumdag.dll) may fix the problem. It has been reported to work on Windows 8 64-bit with a 5870 video card.[citation needed]

Colors are wrong

See DirectDraw troubleshooting for solutions.

Capital ships and turrets rarely fire their lasers (Collector's CD-ROM Edition)

This happens if running the 1995 DOS version in DOSBox. The firing rate seems to work opposite to the game speed (more cycles means less laser fire).
Change DOSBox cycles to approx. 30000[citation needed]

Other information

API

Technical specs Supported Notes
DOS video modes MCGA, VGA, SVGA (VESA)
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
1998 Windows-native version only.
macOS (OS X)
[3]
Mac OS (Classic)

Middleware

Middleware Notes
Audio iMuse (DOS), WinMM (Win9x) For music only. GOG.com version uses an OGG wrapper for WinMM.

System requirements

DOS
Minimum
Operating system (OS)
Processor (CPU) 33 MHz
System memory (RAM) 2 MB
Hard disk drive (HDD) 15 MB
Video card (GPU) VGA
Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 90 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) PCI graphics card
DirectX 5.2 compatible
Sound (audio device) 16-bit sound card
Controller Joystick and mouse required.
Mac OS
Minimum
Operating system (OS) 7.5
Processor (CPU) PowerPC 601
System memory (RAM) 16 MB
Hard disk drive (HDD)


Notes

  1. 1.0 1.1 1.2 1.3 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:
  3. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References