Star Wars: X-Wing

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Star Wars: X-Wing
Star Wars: X-Wing cover
Developers
Totally Games
Publishers
LucasArts
Disney Interactive Studios
Release dates
DOS February 1993
Mac OS (Classic) February 1993
Windows 1998
macOS (OS X) April 28, 2015[1]
Linux April 28, 2015[1]
Star Wars: X-Wing guide at StrategyWiki
Star Wars: X-Wing at Wikipedia
Star Wars: X-Wing
Subseries of Star Wars
Star Wars: X-Wing 1993
Star Wars: TIE Fighter 1994
Star Wars: X-Wing vs. TIE Fighter 1997
Star Wars: X-Wing Alliance 1999

Key points

Collector Series requires workaround on 64-bit systems; see Game installer won't run under 64-bit versions of Windows
Frame rate is capped at 30 FPS

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Official forums
Lucasarts Downloads Still host patches and fixes for their older games

Availability[edit]

Source DRM Notes Keys OS
Retail
Prompts for answers from manual, code wheel, etc.
Disc check (requires the CD/DVD in the drive to play)
DRM: Manual lookup or CD check
DOS
Windows
Mac OS
GOG.com
DRM-free
Star Wars: X-Wing Special Edition
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Star Wars: X-Wing Special Edition
Windows

Downloadable content (DLC) and expansions

Name Notes
Star Wars: X-Wing - Imperial Pursuit
DOS
Windows
Star Wars: X-Wing - B-Wing
DOS
Windows

Version differences[edit]

Playing the DOS version in DOSBox is probably the easiest and most straightforward way to experience the game.

Collector's CD-ROM Edition[edit]

The original release came on five floppies and ran at 320x200 resolution while the collectors CD-ROM came on a single CD and featured an upgraded game engine based on TIE Fighter with support for gouraud-shading. This version also includes voice-overs for several characters in the game. Both versions run great in DOSBox without major issues and don't require a joystick to play.

Collector Series Edition[edit]

In 1998 a bundle of X-Wing and TIE Fighter ported to Windows 95/98 was released. This version features further enhanced graphics due to an upgrade to the X-Wing vs TIE Fighter engine. The game now included 3D-acceleration support (Direct3D), the use of proper textures instead of primitive gouraud-shading and completely redone concourse graphics. The iMUSE dynamic music system, however, was removed in favor of conventional CD-audio tracks. Furthermore, this version requires a joystick/gamepad and cannot be played with the mouse unless a joystick-emulation program such as PPJoy is used. The problems and fixes in this article mostly relate to this version of the game.

Star Wars: X-Wing Special Edition[edit]

The GOG.com release of the game, it includes the DOS and the Collector's CD-ROM Edition (Windows) releases of the game along with all expansions. It also has compatibility for modern systems.

Essential improvements[edit]

Patches[edit]

Windows XP compatibility-fix

Game data[edit]

Configuration file(s) location[edit]

System Location
DOS
Windows
Mac OS (Classic)
macOS (OS X)
Linux
Linux (Proton) <Steam-folder>/steamapps/compatdata/354430/pfx/[Note 1]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
DOS
Windows <path-to-game>\*.PLT
Mac OS (Classic)
macOS (OS X)
Linux
Linux (Proton) <Steam-folder>/steamapps/compatdata/354430/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
Only controller can be remapped.
Mouse acceleration
DOS doesn't support acceleration, and Collector's Edition doesn't support mouse control.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Right stick is treated as a throttle.
The collector's edition requires a joystick.
Full controller support
DOS requires keyboard in-flight. Windows requires mouse for menu.
Controller remapping
Windows version only.
Controller sensitivity
Controller Y-axis inversion
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Can't use Alt+Tab .[citation needed]
This game supports the MT-32 and General MIDI for music (Floppy and DOS CD versions only).

Localizations

Language UI Audio Sub Notes
English
Russian
Fan translation by «Бюро переводов Old-Games.RU»

Issues fixed[edit]

Game installer won't run under 64-bit versions of Windows[edit]

Since the X-wing and Tie-Fighter installers are 16-bit programs they won't work in 64-bit operating systems. To remedy this use the appropriate fixed installer found here: [1] to create an updated install disk with which you can install and run the game. Detailed instructions are found here: [2]. The autostart menu seems to be bugged so you might need to run the setup.exe file directly from the disk you created.

Game doesn't run on modern versions of Windows[edit]

Apply the Windows XP compatibility fix above.

When trying to run the game you get a popup to install DirectX[edit]

Run the game directly from XWING95.EXE instead of the menu.

Sound is crackling/distorted/weird in Windows Vista, 7[edit]

If you're using a Creative sound card and have the Alchemy software installed try adding the following to it:

**RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts Entertainment Company LLC\TIE95\1.0\Install Path
**Buffers=5
**Duration=10

Cockpit flashes rapidly while flying[edit]

Disable Crossfire/SLI.

Objects/textures seem to disappear when moving the ship around in hardware accelerated mode[edit]

Download Reimars XWAHacker. Extract it into your X-Wing folder and run xwing95fixedclear.bat. This should fix the graphical corruption.

Colors are messed up[edit]

See Rainbow color problems in older games for solutions.

Capital Ships and Turrets rarely fire their Lasers (Collector's CD-ROM Edition)[edit]

Change DOSBox Cycles[citation needed]
This happens if you use the DOS version in DOSBox. The firing rate seems to work opposite to the game speed.
More Cycles = Less Laser Fire - Fewer Cycles = More Laser Fire.
About 30000 Cycles should be a good compromise.

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

Middleware[edit]

Middleware Notes
Audio WinMM For music only. GOG.com version uses a wrapper.

System requirements[edit]

DOS
Minimum
Operating system (OS) 3.1
Processor (CPU) 386DX
System memory (RAM) 1 MB
Hard disk drive (HDD)
Video card (GPU) VGA
Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 90 Intel Pentium 100
System memory (RAM) 16 MB
Hard disk drive (HDD) 3 MB (typical 79 MB) 170 MB
Video card (GPU) PCI Graphics card
DirectX 5.2 compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/354430/ in addition to or instead of this directory. The app ID (354430) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References