Difference between revisions of "Star Wars: Republic Commando"
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|anisotropic notes = Force in the graphics card control panel. | |anisotropic notes = Force in the graphics card control panel. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Up to 8x [[FSAA]] with Vsync enabled. Up to 8x [[SGSSAA]] can be forced with | + | |antialiasing notes = Up to 8x [[FSAA]] with Vsync enabled. Up to 8x [[SGSSAA]] can be forced with Nvidia Inspector.<ref>[https://docs.google.com/spreadsheets/d/1ekUZsK2YXgd5XjjH1M7QkHIQgKO_i4bHCUdPeAd6OCo/edit#gid=0&range=500:500 NVidia AA Flags]</ref><ref>[https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9955258&postcount=5062 Original SGSSAA Post at 3DCenter Forum (German Language)]</ref> |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = Xbox |
|button prompts notes = | |button prompts notes = | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
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|simultaneous input = false | |simultaneous input = false | ||
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam | + | |steam input api = unknown |
− | |steam | + | |steam input api notes = |
|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = |
Revision as of 09:45, 14 December 2017
Developers | |
---|---|
LucasArts | |
Publishers | |
LucasArts | |
Disney Interactive Studios | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 4, 2005 |
Warnings
Key points
- Multiplayer is still playable using Game Ranger.
General information
- Wookieepedia - A huge wiki dedicated to the Star Wars universe
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM. | |||
GamersGate | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
Essential improvements
Patches
Official
- 1.0 update adds an additional Multiplayer map, Hangar.
Unofficial
- Republic Commando Graphics Fix - Fixes some graphical issues, particularly bump mapping issues with modern graphics cards, and adds widescreen/4K support. Also adds in some optional graphical updates such as FSAA and FOV settings.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6000/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6000/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
- Mouse sensitivity in menus is bound with sensitivity in game. Because of that, navigating menus may become difficult, if a player sets high mouse sensitivity or has a high DPI mouse.
Mouse acceleration
Edit config file[citation needed] |
---|
|
Controller support
Enabling Gamepad[citation needed] |
---|
|
Controller sensitivity and axis inversion
Edit User.ini[citation needed] |
---|
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 | GameSpy services have been shut down;[1] see GameSpy for workarounds. |
- The max player limit for a dedicated server is 16. For non-dedicated, the limit is 8
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 3658, 3659, 6500, 27900 |
UDP | 3658, 3659, 6500, 27900 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game crashes or odd artifacts appear
Bump Mapping Crash[2] |
---|
This is a common problem, especially on ATI/AMD cards. Setting Bump mapping to Low should solve the problem. You can also start the game with a DirectX-8-to-9 emulator or install a fan made graphics fix to resolve the crashes. |
Error with Steam
Steam error[citation needed] |
---|
If you get an error message saying, "Failed to detect Steam", "Problem starting up Steam", or something similar, try restarting Steam. If that does not work, try deleting ClientRegistry.blob in the \Steam folder. If it continues to not function correctly - it may work the first time after running Steam, then fail - then do the following:
|
Stretched HUD fix
Use a fixed HUDTextures.utx[citation needed] |
---|
This will correct the HUD for 16:9 resolutions.
|
3D & EAX Never Sets with Creative/X-fi
Use PAX custom Creative drivers[citation needed] |
---|
In Vista and Win7 (possibly later OS's as well) if the game refuses to set 3D Audio and EAX even with "UseDefaultDriver=False" and a checked OpenAL setup then install the custom "PAX" drivers for X-fi and other Creative audio cards. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
Shader Model support | 1.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Karma | |
Audio | OpenAL | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 SE | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
Intel Pentium IV 2.0 GHz AMD Athlon XP 2400 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce FX 5700 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/6000/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (6000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Pages needing references
- Invalid section order
- Self-hosting
- Invalid template usage (Network)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)