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Difference between revisions of "StarCrawlers"

From PCGamingWiki, the wiki about fixing PC games
(GOG.com forum no longer used for game series)
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|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity|name=Unity 2018|ref=<ref>[https://madewith.unity.com/games/starcrawlers Made with Unity - StarCrawlers]</ref><ref name="CurrentBuild">{{Refcheck|user=Cptmold|date=2019-07-27|comment=Tested in the GOG version in late July, 2019.  Game was last updated Feb 1 2019 as of this reference.}}</ref>|build=2018.2.11f1}}
+
{{Infobox game/row/engine|Unity|name=Unity 2018|ref=<ref>{{Refurl|url=https://madewith.unity.com/games/starcrawlers|title=Made with Unity - StarCrawlers|date=May 2023}}</ref><ref name="CurrentBuild">{{Refcheck|user=Cptmold|date=2019-07-27|comment=Tested in the GOG version in late July, 2019.  Game was last updated Feb 1 2019 as of this reference.}}</ref>|build=2018.2.11f1}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 23, 2017|ref=<ref name="release date">[https://steamcommunity.com/games/318970/announcements/detail/1254662129861719983 Launched StarCrawlers v1.0 - Steam Community :: Group Announcements :: StarCrawlers]</ref>}}
 
{{Infobox game/row/date|Windows|May 23, 2017|ref=<ref name="release date">[https://steamcommunity.com/games/318970/announcements/detail/1254662129861719983 Launched StarCrawlers v1.0 - Steam Community :: Group Announcements :: StarCrawlers]</ref>}}
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{{Infobox game/row/reception|IGDB|starcrawlers|rating}}
 
{{Infobox game/row/reception|IGDB|starcrawlers|rating}}
 
|taxonomy    =  
 
|taxonomy    =  
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | }}
 
{{Infobox game/row/taxonomy/modes            | }}
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|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = limited
 
|multimonitor              = limited
|multimonitor notes        = {{term|Hor+}} gameplay.  UI spans the screen. Loading screens are {{term|stretched}}.<br>Some UI prompts ignore the '''UI scaling''' setting, and can be problematic in gameplay.<br>Some areas have visual problems (e.g. seeing out-of-bounds) on the edges of the screen.
+
|multimonitor notes        = {{term|Hor+}} gameplay.  UI spans the screen. Loading screens are {{term|stretched}}.<br>Some UI prompts ignore the '''UI scaling''' setting, and can be problematic in gameplay.<br>Some areas have visual problems (e.g. seeing out-of-bounds) on the edges of the screen.
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      = {{term|Hor+}} gameplay.  UI spans the screen. Loading screens are {{term|stretched}}.<ref>{{Refcheck|user=Baronsmoki|date=2019-07-28|comment=Tested at 2560x1080 custom resolution.}}</ref>
+
|ultrawidescreen notes      = {{term|Hor+}} gameplay.  UI spans the screen. Loading screens are {{term|stretched}}.<ref>{{Refcheck|user=Baronsmoki|date=2019-07-28|comment=Tested at 2560x1080 custom resolution.}}</ref>
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
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|antialiasing              = limited
 
|antialiasing              = limited
 
|antialiasing notes        = Simple On/Off toggle.
 
|antialiasing notes        = Simple On/Off toggle.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
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|eax support notes         =
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|royalty free audio       = unknown
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|royalty free audio notes  =  
 
}}
 
}}
  
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|mac os x powerpc app  =  
+
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
|macos arm app          =  
+
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown

Latest revision as of 13:12, 20 May 2023

StarCrawlers
StarCrawlers cover
Developers
Juggernaut Games
Engines
Unity 2018[Note 1]
Release dates
Windows May 23, 2017[3]
macOS (OS X) May 23, 2017[3]
Linux May 23, 2017[3]
Taxonomy
Monetization One-time game purchase
Series StarCrawlers
StarCrawlers on HowLongToBeat
StarCrawlers on IGDB
StarCrawlers on MobyGames
StarCrawlers on Wikipedia
StarCrawlers
StarCrawlers 2017
StarCrawlers Chimera EA

General information

Official wiki
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Juggernaut Games\Starcrawlers\
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Juggernaut Games/StarCrawlers/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Juggernaut Games\Starcrawlers\SaveGame\
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Juggernaut Games/StarCrawlers/SaveGame/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Hor+ gameplay. UI spans the screen. Loading screens are stretched.
Some UI prompts ignore the UI scaling setting, and can be problematic in gameplay.
Some areas have visual problems (e.g. seeing out-of-bounds) on the edges of the screen.
Ultra-widescreen
Hor+ gameplay. UI spans the screen. Loading screens are stretched.[4]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Simple On/Off toggle.
Anti-aliasing (AA)
Simple On/Off toggle.
Vertical sync (Vsync)
60 FPS and 120+ FPS
An optional 60 FPS cap is available.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

In-game controls settings.
In-game controls settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Some gameplay uses the default Windows cursor.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music, Ambient, Effect, UI
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

VR support

Tobii Eye Tracking settings.
Tobii Eye Tracking settings.
Devices State Notes
Tobii Eye Tracking

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio FMOD

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 3 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 1 GB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.9
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 3 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 1 GB of VRAM
Linux
Minimum
Operating system (OS) Ubuntu 14.04 LTS
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 3 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 1 GB of VRAM


Notes

  1. Unity engine build: 2018.2.11f1[1][2]

References

  1. Made with Unity - StarCrawlers - last accessed on May 2023
  2. Verified by User:Cptmold on 2019-07-27
    Tested in the GOG version in late July, 2019. Game was last updated Feb 1 2019 as of this reference.
  3. 3.0 3.1 3.2 Launched StarCrawlers v1.0 - Steam Community :: Group Announcements :: StarCrawlers
  4. Verified by User:Baronsmoki on 2019-07-28
    Tested at 2560x1080 custom resolution.