Difference between revisions of "SpeedRunners"
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
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− | {{Game data/ | + | {{Game data/config|OS X|~/Library/Application Support/SpeedRunners/}} |
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|120 fps notes = Frame rate is capped at ~124 FPS.<ref>{{Refcheck|user=Marioysikax|date=February 23, 2016}}</ref> | |120 fps notes = Frame rate is capped at ~124 FPS.<ref>{{Refcheck|user=Marioysikax|date=February 23, 2016}}</ref> | ||
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Revision as of 10:33, 24 March 2018
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
DoubleDutch Games | |
tinyBuildGames[1] | |
Publishers | |
tinyBuildGames | |
Engines | |
Windows | XNA[2] |
OS X, Linux | FNA |
Release dates | |
Windows | April 19, 2016 |
macOS (OS X) | April 19, 2016 |
Linux | April 19, 2016 |
Key points
- Full version of the game is completely free to play locally by downloading the demo from Steam.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Youtuber Pack 1 | ||
Youtuber Pack 2 |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\SavedGames\SpeedRunners\ |
macOS (OS X) | ~/Library/Application Support/SpeedRunners/ |
Linux | $XDG_DATA_HOME/SpeedRunners/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\207140\remote\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | Available on Steam, despite not being stated in the store page. | |||
Czech | ||||
Dutch | ||||
German | ||||
Greek | Available on Steam, despite not being stated in the store page. | |||
Finnish | Available on Steam, despite not being stated in the store page. | |||
French | ||||
Hungarian | ||||
Italian | ||||
Norwegian | Available on Steam, despite not being stated in the store page. | |||
Polish | Available on Steam, despite not being stated in the store page. | |||
Spanish | ||||
Romanian | ||||
Russian | ||||
Simplified Chinese | ||||
Turkish | Available on Steam, despite not being stated in the store page. | |||
Ukrainian | Available on Steam, despite not being stated in the store page. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus [3] |
||
LAN play | ||||
Online play | 4 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Crash on startup
Install .NET 4 Framework and the XNA 4 Framework[4] |
---|
|
Run the game in windowed mode[4] |
---|
Restart Steam[4] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 3.0 | 2.1 with ARB extensions acceptable |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Input | SDL2 | SDL_GameController used even on Windows |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 850 MB | |
Video card (GPU) | Dedicated video card recommended |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7.5 | |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 850 MB | |
Video card (GPU) | Dedicated video card recommended |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | glibc 2.15+ | |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 850 MB | |
Video card (GPU) | Dedicated video card recommended |
References
- ↑ SpeedRunners - the official game by DoubleDutch and tinyBuild Games | tiny Build GAMES - last accessed on February 23, 2016
- "Co-developer/Publisher: tinyBuild GAMES"
- ↑ is this the ue4 tech game? :: SpeedRunners General Discussions - last accessed on February 23, 2016
- "No, it's a C#/XNA game with it's own custom game engine build on top of that."
- ↑ How does the local coop work? :: SpeedRunners General Discussions
- ↑ 4.0 4.1 4.2 Speedrunners's official FAQ thread - Steam Discussion forums