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Difference between revisions of "Solstice Chronicles: MIA"

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Revision as of 09:21, 24 November 2017

Solstice Chronicles: MIA
Solstice Chronicles: MIA cover
Developers
Ironward
Engines
Unreal Engine 4
Release dates
Windows July 26, 2017

Key points

Supports Tobii Eye Tracking[1]

General information

Official Website
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Game data

In-game gameplay settings.
In-game gameplay settings.

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/528160/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/528160/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game graphics settings
In-game graphics settings

Template:Video settings

Multi-monitor

Modify Engine.ini[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Notes

Camera zooms out much farther than compared to regular 16:9, which also sometimes shows missing level geometry.

Anisotropic filtering (AF)

Modify Engine.ini[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[SystemSettings]
r.MaxAnisotropy=16

Input settings

In-game controls settings
In-game controls settings

Template:Input settings

Audio settings

In-game audio settings
In-game audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Russian

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Story and Survival mode. Can be played with keyboard/mouse & controller or two controllers.
LAN play
Online play
Online support is planned.[3]

Other information

In-game eye tracker settings.
In-game eye tracker settings.

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5
System memory (RAM) 4 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce GTX 750 Ti

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References