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Difference between revisions of "Sky Force Reloaded"

From PCGamingWiki, the wiki about fixing PC games
(add engine)
(4K and API clarifications)
 
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{{Infobox game/row/date|OS X|November 30, 2017}}
 
{{Infobox game/row/date|OS X|November 30, 2017}}
 
{{Infobox game/row/date|Linux|November 30, 2017}}
 
{{Infobox game/row/date|Linux|November 30, 2017}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Sky Force }}
 
|steam appid  = 667600
 
|steam appid  = 667600
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  =  
+
|gogcom id    =
 +
|mobygames    =  
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 +
|license      =
 
}}
 
}}
{{Series|Sky Force}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/667600/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/667600/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
Line 41: Line 55:
 
{{Game data/saves|Windows|{{P|game}}\Save}}
 
{{Game data/saves|Windows|{{P|game}}\Save}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
{{Game data/saves|Linux|}}
+
{{Game data/saves|Linux|{{P|steam}}/steamapps/common/Sky Force Reloaded/Save}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           =  
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      =
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = true
+
|gog galaxy               =  
|steam cloud notes     =  
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               = true
|xbox cloud notes     =  
+
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
 
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 71: Line 90:
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = limited
|4k ultra hd notes          =  
+
|4k ultra hd notes          = [https://i3.lensdump.com/i/EFXecv.png Screen blending effect doesn't cover the entire game field]
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
Line 83: Line 102:
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = 2x and 8x [[MSAA]].
 
|antialiasing notes        = 2x and 8x [[MSAA]].
|vsync                      = unknown
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Physics rate is fixed at 50 FPS.<ref>{{Refcheck|user=Skalt711|date=2023-05-06|comment=Frame analysis shows that physics follow 50 frames per second}}</ref>
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
Line 95: Line 117:
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 
|steam input presets      = unknown
 
|steam input presets      = unknown
 
|steam input presets notes =  
 
|steam input presets notes =  
 
|steam controller prompts  = unknown
 
|steam controller prompts  = unknown
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Sound effects and Music.
 
|separate volume notes    = Sound effects and Music.
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|mute on focus lost notes = Pauses the game on focus lost.
 
|mute on focus lost notes = Pauses the game on focus lost.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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{{L10n/switch
 
{{L10n/switch
 
|language  = English
 
|language  = English
|interface = yes
+
|interface = true
|audio    = yes
+
|audio    = true
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Simplified Chinese
 
|language  = Simplified Chinese
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = French
 
|language  = French
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = German
 
|language  = German
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Italian
 
|language  = Italian
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Indonesian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Japanese
 
|language  = Japanese
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Korean
 
|language  = Korean
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Polish
 
|language  = Polish
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Brazilian Portuguese
 
|language  = Brazilian Portuguese
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Russian
 
|language  = Russian
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Spanish
 
|language  = Spanish
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Turkish
 
|language  = Turkish
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
|notes    =
 
|fan      =
 
|fan notes =
 
}}
 
{{L10n/switch
 
|language  = Indonesian
 
|interface = yes
 
|audio    = no
 
|subtitles = yes
 
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9.0c, 11
|direct3d notes        =  
+
|direct3d notes        = Windows version; DirectX 11 causes heavy graphical effects and needs to be forced via a command line option<ref>{{Refcheck|user=Skalt711|date=2023-04-10|comment=Forcing the game to use DirectX 11 causes graphical artifacts.}}</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        =  
+
|opengl versions        = 3.1
|opengl notes          =  
+
|opengl notes          = macOS and Linux versions
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = true
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux powerpc app      = unknown
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= true
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  

Latest revision as of 03:44, 10 June 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Sky Force Reloaded
Sky Force Reloaded cover
Developers
Infinite Dreams
Engines
Unity[1]
Release dates
Windows November 30, 2017
macOS (OS X) November 30, 2017
Linux November 30, 2017
Taxonomy
Series Sky Force
Sky Force
Sky Force Anniversary 2015
Sky Force Reloaded 2017

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Save[Note 1]
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\Save[Note 1]
macOS (OS X)
Linux <Steam-folder>/steamapps/common/Sky Force Reloaded/Save

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Screen blending effect doesn't cover the entire game field
Field of view (FOV)
Windowed
Press Alt+ Enter to toggle windowed mode.
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
2x and 8x MSAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Physics rate is fixed at 50 FPS.[2]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Sound effects and Music.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Pauses the game on focus lost.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Indonesian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Turkish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 9.0c, 11 Windows version; DirectX 11 causes heavy graphical effects and needs to be forced via a command line option[3]
OpenGL 3.1 macOS and Linux versions
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Dual core 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 600 MB
Video card (GPU) DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.7+
Processor (CPU) Dual core 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 600 MB
Video card (GPU) OpenGL 3.1 compatible
Linux
Minimum
Operating system (OS) Ubuntu 12.04+ 32/64 - bit / SteamOS+
Processor (CPU) Dual core 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 600 MB
Video card (GPU) OpenGL 3.1 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Sky Force Reloaded - Unity Connect - last accessed on 2018-05-18
  2. Verified by User:Skalt711 on 2023-05-06
    Frame analysis shows that physics follow 50 frames per second
  3. Verified by User:Skalt711 on 2023-04-10
    Forcing the game to use DirectX 11 causes graphical artifacts.