Difference between revisions of "Shrek 2: Team Action"
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{{disambig|the PC port of the console game developed by [[Company:Luxoflux|Luxoflux]]|the original PC game developed by [[Company:KnowWonder|KnowWonder]]|[[Shrek 2: The Game]]}} | {{disambig|the PC port of the console game developed by [[Company:Luxoflux|Luxoflux]]|the original PC game developed by [[Company:KnowWonder|KnowWonder]]|[[Shrek 2: The Game]]}} | ||
{{Infobox game | {{Infobox game | ||
− | |cover = Shrek 2 | + | |cover = Shrek 2 Team Action (PC Cover).png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Luxoflux}} | {{Infobox game/row/developer|Luxoflux}} | ||
Line 11: | Line 10: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 26, 2004}} | {{Infobox game/row/date|Windows|October 26, 2004}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view, Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Adventure, Hack and slash, Mini-games, Puzzle }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Stylized }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy, Medieval }} | ||
+ | {{Infobox game/row/taxonomy/series | Shrek }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = shrek-2-team-action | ||
|wikipedia = Shrek 2 (video game) | |wikipedia = Shrek 2 (video game) | ||
+ | |hltb = 49767 | ||
+ | |igdb = shrek-2-team-action | ||
|winehq = 4687 | |winehq = 4687 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
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==Availability== | ==Availability== | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|hkcu}}\Software\Activision\Shrek 2 Team Action\Settings}} |
}} | }} | ||
Line 43: | Line 48: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Shrek_2_Team_Action_Launcher_graphics_settings.png|Launcher graphics settings.}} | {{Image|Shrek_2_Team_Action_Launcher_graphics_settings.png|Launcher graphics settings.}} | ||
{{ii}} Frame rate can drop in detailed environments; can be offset by enabling "distance clipping" in the launcher and adjusting accordingly. | {{ii}} Frame rate can drop in detailed environments; can be offset by enabling "distance clipping" in the launcher and adjusting accordingly. | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/shrek-2-team-action/en | |wsgf link = https://www.wsgf.org/dr/shrek-2-team-action/en | ||
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
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|fov = hackable | |fov = hackable | ||
|fov notes = See the [https://www.wsgf.org/dr/shrek-2-team-action/en WSGF entry]. | |fov notes = See the [https://www.wsgf.org/dr/shrek-2-team-action/en WSGF entry]. | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = Use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]]. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]]. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[FSAA]] | + | |antialiasing notes = [[FSAA]] toggle. Force [[MSAA]] in the graphics card control panel, or use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]]. |
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
|vsync notes = Game's default Vsync limits gameplay to 38FPS while cutscenes are uncapped. See [[Glossary:Vertical sync (Vsync)#Force Vsync|Force Vsync]]. | |vsync notes = Game's default Vsync limits gameplay to 38FPS while cutscenes are uncapped. See [[Glossary:Vertical sync (Vsync)#Force Vsync|Force Vsync]]. | ||
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|120 fps = hackable | |120 fps = hackable | ||
|120 fps notes = See [[#High frame rate|High frame rate]]. | |120 fps notes = See [[#High frame rate|High frame rate]]. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
− | {{Fixbox|description=Unlock FPS|ref=<ref name="fps">[ | + | {{Fixbox|description=Unlock FPS|ref=<ref name="fps">[https://www.wsgf.org/phpBB3/viewtopic.php?p=175834#p175834 Shrek 2: Team Action at 60FPS? |WSGF]</ref>|fix= |
− | # Go to | + | # Go to {{folder|{{p|game}}\Game\}}. |
# Open {{file|Shrek 2.exe}} in a hex editor, e.g. [https://mh-nexus.de/en/hxd/ HxD]. | # Open {{file|Shrek 2.exe}} in a hex editor, e.g. [https://mh-nexus.de/en/hxd/ HxD]. | ||
# Search for <code>7C 46 83 F9 06 7D 41</code> and replace it with <code>7C '''00''' 83 F9 06 7D '''00'''</code>. | # Search for <code>7C 46 83 F9 06 7D 41</code> and replace it with <code>7C '''00''' 83 F9 06 7D '''00'''</code>. | ||
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{{ii}} Camera sensitivity is increased with higher FPS. | {{ii}} Camera sensitivity is increased with higher FPS. | ||
{{--}} Fiona's time stopping ability lasts for less time the higher the FPS, there may also be other minor issues. | {{--}} Fiona's time stopping ability lasts for less time the higher the FPS, there may also be other minor issues. | ||
+ | {{--}} Boss fight (in mine chapter, and against Fairy God Mother) has much harder due to (in)vulnerability. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
<gallery> | <gallery> | ||
file:Shrek_2_Team_Action_Launcher_KBM_settings.png|Launcher Keyboard and Mouse settings. | file:Shrek_2_Team_Action_Launcher_KBM_settings.png|Launcher Keyboard and Mouse settings. | ||
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file:Shrek_2_Team_Action_in-game_controls_screen.png|In-game controller settings. | file:Shrek_2_Team_Action_in-game_controls_screen.png|In-game controller settings. | ||
</gallery> | </gallery> | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = Game has an option to 'Invert Up/Down', but doesn't appear to actually invert anything. | |invert mouse y-axis notes = Game has an option to 'Invert Up/Down', but doesn't appear to actually invert anything. | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = DInput and XInput. |
|full controller = true | |full controller = true | ||
− | |full controller notes = | + | |full controller notes = Download this [https://community.pcgamingwiki.com/files/file/2413-shrek-2-team-action-xbox-ps2-buttons/ mod] to get Xbox or PS2 icons. |
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
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|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = true | |xbox prompts = true | ||
− | |xbox prompts notes = Game shows modified Xbox | + | |xbox prompts notes = Game shows modified Xbox button prompts, with graphics instead of letters. |
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = false | |dualshock prompts = false | ||
− | |dualshock prompts notes = | + | |dualshock prompts notes = |
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
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|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = Generic, Xbox |
− | |other button prompts notes= | + | |other button prompts notes= |
|controller hotplug = false | |controller hotplug = false | ||
|controller hotplug notes = | |controller hotplug notes = | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Shrek_2_Team_Action_in-game_sound_options.png|Audio settings.}} | {{Image|Shrek_2_Team_Action_in-game_sound_options.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Sound, Music, and Voice. | |separate volume notes = Sound, Music, and Voice. | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = true | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Download the [https://archive.org/details/shrek-2-team-action-conversione-italiana conversion]. | ||
|fan = | |fan = | ||
}} | }} | ||
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|local play modes = Co-op | |local play modes = Co-op | ||
|local play notes = Up to one keyboard/mouse player is allowed to play. | |local play notes = Up to one keyboard/mouse player is allowed to play. | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
|online play notes = | |online play notes = | ||
− | |asynchronous = | + | |asynchronous = false |
|asynchronous notes = | |asynchronous notes = | ||
}} | }} | ||
− | ==Issues | + | ==Issues fixed== |
===Audio issues=== | ===Audio issues=== | ||
− | {{--}} | + | {{--}} Some sound effects are faint compared to music and voices, even when all sliders are maxed out. |
− | {{ | + | {{Fixbox|description=Use [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]] |
+ | }} | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = 1.5.21.0 | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
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|minDX = 9.0c | |minDX = 9.0c | ||
|minVRAM = 32 MB | |minVRAM = 32 MB | ||
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}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 20:25, 27 February 2024
This page is for the PC port of the console game developed by Luxoflux. For the original PC game developed by KnowWonder, see Shrek 2: The Game.
Developers | |
---|---|
Luxoflux | |
Windows | Beenox Shift |
Publishers | |
Activision | |
Release dates | |
Windows | October 26, 2004 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Third-person |
Controls | Direct control |
Genres | Adventure, Hack and slash, Mini-games, Puzzle |
Art styles | Stylized |
Themes | Fantasy, Medieval |
Series | Shrek |
Shrek | |
---|---|
Subseries of DreamWorks | |
Shrek Game Land Activity Center | 2001 |
Shrek 2 Activity Center: Twisted Fairy Tale Fun | 2004 |
Shrek 2: The Game | 2004 |
Shrek 2: Team Action | 2004 |
Shrek SuperSlam | 2005 |
Shrek the Third | 2007 |
Shrek's Carnival Craze | 2008 |
Shrek Forever After | 2010 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | CD-ROM used only for installation. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Activision\Shrek 2 Team Action\Settings |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Game\Save\[Note 1] |
Video
- Frame rate can drop in detailed environments; can be offset by enabling "distance clipping" in the launcher and adjusting accordingly.
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry. | ||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | See the WSGF entry. | ||
Field of view (FOV) | See the WSGF entry. | ||
Windowed | Use dgVoodoo 2. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use dgVoodoo 2. | ||
Anti-aliasing (AA) | FSAA toggle. Force MSAA in the graphics card control panel, or use dgVoodoo 2. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Game's default Vsync limits gameplay to 38FPS while cutscenes are uncapped. See Force Vsync. | ||
60 FPS | See High frame rate. | ||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
High frame rate
Unlock FPS[1] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Game has an option to 'Invert Up/Down', but doesn't appear to actually invert anything. | |
Controller | ||
Controller support | DInput and XInput. | |
Full controller support | Download this mod to get Xbox or PS2 icons. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Game has an option to 'Invert Up/Down', but doesn't appear to actually invert anything. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Game shows modified Xbox button prompts, with graphics instead of letters. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, Music, and Voice. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | Download the conversion. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op Up to one keyboard/mouse player is allowed to play. |
||
LAN play | ||||
Online play | ||||
Asynchronous multiplayer |
Issues fixed
Audio issues
- Some sound effects are faint compared to music and voices, even when all sliders are maxed out.
Use DirectSound 3D restoration software |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 1.5.21.0 |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 800 MHz AMD Athlon 800 MHz |
|
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 900 MB | |
Video card (GPU) | 32 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).