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Shrek 2: Team Action

From PCGamingWiki, the wiki about fixing PC games

This page is for the PC port of the console game developed by Luxoflux. For the original PC game developed by KnowWonder, see Shrek 2: The Game.

Shrek 2: Team Action
Shrek 2: Team Action cover
Developers
Luxoflux
Windows Beenox Shift
Publishers
Activision
Release dates
Windows October 26, 2004
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view, Third-person
Controls Direct control
Genres Adventure, Hack and slash, Mini-games, Puzzle
Art styles Stylized
Themes Fantasy, Medieval
Series Shrek
Shrek 2: Team Action on HowLongToBeat
Shrek 2: Team Action on IGDB
Shrek 2: Team Action on MobyGames
Shrek 2: Team Action on Wikipedia
Shrek
Subseries of DreamWorks
Shrek Game Land Activity Center 2001
Shrek 2 Activity Center: Twisted Fairy Tale Fun 2004
Shrek 2: The Game 2004
Shrek 2: Team Action 2004
Shrek SuperSlam 2005
Shrek the Third 2007
Shrek's Carnival Craze 2008
Shrek Forever After 2010

Availability

Source DRM Notes Keys OS
Retail
DRM-free
CD-ROM used only for installation.
Windows
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Activision\Shrek 2 Team Action\Settings

Save game data location

System Location
Windows <path-to-game>\Game\Save\[Note 1]

Video

Launcher graphics settings.
Launcher graphics settings.
Frame rate can drop in detailed environments; can be offset by enabling "distance clipping" in the launcher and adjusting accordingly.

Graphics feature State WSGF Notes
Widescreen resolution
See the WSGF entry.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
See the WSGF entry.
Field of view (FOV)
See the WSGF entry.
Windowed
Use dgVoodoo 2.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Use dgVoodoo 2.
Anti-aliasing (AA)
FSAA toggle. Force MSAA in the graphics card control panel, or use dgVoodoo 2.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Game's default Vsync limits gameplay to 38FPS while cutscenes are uncapped. See Force Vsync.
60 FPS
See High frame rate.
120+ FPS
See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

High frame rate

Unlock FPS[1]
  1. Go to <path-to-game>\Game\.
  2. Open Shrek 2.exe in a hex editor, e.g. HxD.
  3. Search for 7C 46 83 F9 06 7D 41 and replace it with 7C 00 83 F9 06 7D 00.
  4. Save and close the file.

Notes

Significantly improves loading times.
Camera sensitivity is increased with higher FPS.
Fiona's time stopping ability lasts for less time the higher the FPS, there may also be other minor issues.
Boss fight (in mine chapter, and against Fairy God Mother) has much harder due to (in)vulnerability.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Game has an option to 'Invert Up/Down', but doesn't appear to actually invert anything.
Controller
Controller support
DInput and XInput.
Full controller support
Download this mod to get Xbox or PS2 icons.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Game has an option to 'Invert Up/Down', but doesn't appear to actually invert anything.
Controller types
XInput-compatible controllers
Xbox button prompts
Game shows modified Xbox button prompts, with graphics instead of letters.
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Sound, Music, and Voice.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Italian
Download the conversion.

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
Up to one keyboard/mouse player is allowed to play.
LAN play
Online play
Asynchronous multiplayer

Issues fixed

Audio issues

Some sound effects are faint compared to music and voices, even when all sliders are maxed out.
Use DirectSound 3D restoration software

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video 1.5.21.0

System requirements

Windows
Minimum
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 800 MHz
AMD Athlon 800 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 900 MB
Video card (GPU) 32 MB of VRAM
DirectX 9.0c compatible


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References