Difference between revisions of "Shank"
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|120 fps notes = Frame rate is capped at 60 FPS. With Nvidia FastSync can be capped at 600 fps, but the gameplay starts to work at a very high (non-playable) speed. | |120 fps notes = Frame rate is capped at 60 FPS. With Nvidia FastSync can be capped at 600 fps, but the gameplay starts to work at a very high (non-playable) speed. | ||
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+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
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|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = |
Revision as of 07:53, 18 December 2017
Developers | |
---|---|
Klei Entertainment | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | October 25, 2010 |
macOS (OS X) | December 13, 2011 |
Linux | December 13, 2011 |
Shank | |
---|---|
Shank | 2010 |
Shank 2 | 2012 |
Key points
- Further updates are not being provided to the DRM-free version previously sold in Humble Indie Bundle 4.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Essential improvements
Skip intro videos
Use no intro fix[citation needed] |
---|
|
Game data
Configuration file(s) location
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
Force borderless fullscreen[citation needed] |
---|
|
Input settings
Play the co-op campaign alone
The co-op campaign for this game cannot be played single-player using the game's built-in settings. A work around, however, allows one player to control both characters and thus play the campaign. By using a program like JoyToKey, controls for both characters can be mapped to the same buttons. This process is detailed in the Steam Users' Forums.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Special co-op storyline. |
||
LAN play | ||||
Online play |
Issues fixed
The game always starts in fullscreen
Run in windowed[citation needed] |
---|
Use the |
Mouse cursor is visible during gameplay
Hide cursor automatically[citation needed] |
---|
|
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Pentium IV 1.7 GHz AMD Athlon 64 1.7 GHz, with support for SSE2 instructions |
|
System memory (RAM) | 1 GB (XP) 1.5 GB (Vista, 7, 8) |
|
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon X1800 GTO Nvidia GeForce 6800 Ultra 256 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.3 | |
Processor (CPU) | Intel Core 2 Duo | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | May require VSync to run smoothly |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2.6 | |
Processor (CPU) | Intel Pentium IV 1.7 GHz AMD Athlon 64 1.7 GHz, with support for SSE2 instructions |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon X1800 GTO Nvidia GeForce 6800 Ultra 256 MB of VRAM |