Difference between revisions of "Shank"
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = unknown |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Shank settings.png|In-game general settings.}} | {{Image|Shank settings.png|In-game general settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/shank/en | |wsgf link = https://www.wsgf.org/dr/shank/en | ||
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
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}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Shank controls.jpg|In-game control settings.}} | {{Image|Shank controls.jpg|In-game control settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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The co-op campaign for this game cannot be played single-player using the game's built-in settings. A work around, however, allows one player to control both characters and thus play the campaign. By using a program like JoyToKey, controls for both characters can be mapped to the same buttons. This process is detailed in the [https://web.archive.org/web/20141205121153/http://forums.steampowered.com/forums/showthread.php?t=2484560 Steam Users' Forums]. | The co-op campaign for this game cannot be played single-player using the game's built-in settings. A work around, however, allows one player to control both characters and thus play the campaign. By using a program like JoyToKey, controls for both characters can be mapped to the same buttons. This process is detailed in the [https://web.archive.org/web/20141205121153/http://forums.steampowered.com/forums/showthread.php?t=2484560 Steam Users' Forums]. | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = |
Revision as of 23:25, 24 September 2021
Developers | |
---|---|
Klei Entertainment | |
macOS (OS X) | Ryan C. Gordon |
Linux | Ryan C. Gordon |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | October 25, 2010 |
macOS (OS X) | December 13, 2011 |
Linux | December 13, 2011 |
Shank | |
---|---|
Shank | 2010 |
Shank 2 | 2012 |
Key points
- Further updates are not being provided to the DRM-free version previously sold in Humble Indie Bundle 4.
General information
Availability
Essential improvements
Skip intro videos
Use no intro fix[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Shank/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Shank/ |
Steam | <Steam-folder>/userdata/<user-id>/6120/remote/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Use the -windowed parameter to start in windowed mode. |
||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS. With Nvidia FastSync can be capped at 600 fps, but the gameplay starts to work at a very high (non-playable) speed. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Borderless fullscreen windowed
Force borderless fullscreen[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | Keyboard prompts only. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Play the co-op campaign alone
The co-op campaign for this game cannot be played single-player using the game's built-in settings. A work around, however, allows one player to control both characters and thus play the campaign. By using a program like JoyToKey, controls for both characters can be mapped to the same buttons. This process is detailed in the Steam Users' Forums.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | 1) Fan translation by «ZoG Forum Team» 2) Fan voice-over by «Mechanics VoiceOver» |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Special co-op storyline. |
||
LAN play | ||||
Online play |
Issues fixed
The game always starts in fullscreen
Run in windowed[citation needed] |
---|
Use the |
Mouse cursor is visible during gameplay
Hide cursor automatically[citation needed] |
---|
|
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Pentium 4 1.7 GHz AMD Athlon 64 1.7 GHz, with support for SSE2 instructions |
|
System memory (RAM) | 1 GB (XP) 1.5 GB (Vista, 7, 8) |
|
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon X1800 GTO Nvidia GeForce 6800 Ultra 256 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.3 | |
Processor (CPU) | Intel Core 2 Duo | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | May require VSync to run smoothly |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2.6 | |
Processor (CPU) | Intel Pentium 4 1.7 GHz AMD Athlon 64 1.7 GHz, with support for SSE2 instructions |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon X1800 GTO Nvidia GeForce 6800 Ultra 256 MB of VRAM |