Difference between revisions of "Shadow Warrior (1997)"
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{{Series|Shadow Warrior}} | {{Series|Shadow Warrior}} | ||
− | + | {{Disambig||the enhanced version|[[Shadow Warrior Classic Redux]]|the reboot|[[Shadow Warrior (2013)]]}} | |
'''General information''' | '''General information''' | ||
{{mm}} [http://www.gog.com/forum/shadow_warrior_complete GOG.com Community Discussions] | {{mm}} [http://www.gog.com/forum/shadow_warrior_complete GOG.com Community Discussions] |
Revision as of 22:38, 29 August 2013
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Cover image missing, please upload it | |
Developers | |
---|---|
3D Realms | |
Publishers | |
GT Interactive | |
Devolver Digital | |
Engines | |
Build | |
Release dates | |
DOS | May 13, 1997 |
Mac OS (Classic) | October 1, 1997 |
Windows | November 15, 2012 |
macOS (OS X) | November 15, 2012 |
Warnings
- The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).
Shadow Warrior | |
---|---|
Shadow Warrior (1997) | 1997 |
Shadow Warrior Classic Redux | 2013 |
Shadow Warrior (2013) | 2013 |
Viscera Cleanup Detail: Shadow Warrior | 2013 |
Shadow Warrior 2 | 2016 |
Shadow Warrior 3 | 2022 |
For the enhanced version, see Shadow Warrior Classic Redux. For the reboot, see Shadow Warrior (2013).
General information
Availability
Improvements
Source ports
- JFSW - allows for OpenGL rendering. Support high resolution textures. Doesn't work with Steam version.
- SWP - offers limited widescreen support, anisotropic filtering, vsync.
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing