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Difference between revisions of "Shadow Warrior (1997)"

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Revision as of 05:39, 29 July 2017

Shadow Warrior (1997)
Shadow Warrior (1997) cover
Developers
3D Realms
Wanton Destruction Sunstorm Interactive
Publishers
GT Interactive
Devolver Digital
Engines
Build
Release dates
DOS May 13, 1997[1]
Mac OS (Classic) October 1, 1997
Windows November 15, 2012
macOS (OS X) November 15, 2012
Linux September 4, 2013[2]
Shadow Warrior (1997) on Wikipedia

Warnings

The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).
Shadow Warrior
Shadow Warrior (1997) 1997
Shadow Warrior Classic Redux 2013
Shadow Warrior (2013) 2013
Viscera Cleanup Detail: Shadow Warrior 2013
Shadow Warrior 2 2016
Shadow Warrior 3 2022

For the enhanced version, see Shadow Warrior Classic Redux. For the reboot, see Shadow Warrior (2013).

Key points

The game is free to download on GOG.com and Steam.[3]
The game was made open source in 2005.[4]

General information

Shadow Warrior Central
Official game site
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Steam Community Discussions (free)

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
DOS
Mac OS
Official website
DRM-free
Pre-packaged with DOSBox
Windows
GOG.com
DRM-free
Includes both expansion packs. Pre-packaged with DOSBox.[5]
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Available as part of Shadow Warrior Classic Redux.
Windows
macOS (OS X)

DLC and expansion packs

Name Notes
Twin Dragon Freeware
DOS
Wanton Destruction Freeware
DOS
The game's third addon, "Deadly Kiss", was never released.

Essential improvements

DOSBox

Patches

v1.2 is the latest version. Several unofficial fixes:

  • Wanton Destruction can be found here.
  • Twin Dragon level outpost can be found here and level refinery can be found here.

bMouse

bMouse is a DOS extension which improves mouse looking by removing the mouse filter which causes issues related to both axis not updating properly.

bMouse will cause the vertical aiming to be inverted. To fix this, go to the Setup Advanced Control Options from Control Setup, then at Advanced Mouse Setup change the Mouse Y Scale to negative number.

DOS32A

DOS32A is a more advanced extender and open source replacement to DOS4GW. It can improve both performance and stability of Shadow Warrior.

Source Code, etc.

All downloads for the game can be found on the official game site.

Source ports

  • SWP - Offers limited widescreen support (16:10 aspect ratio only), anisotropic filtering, vsync.
  • JFSW - Allows for OpenGL rendering. Support high resolution textures.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game video settings.
In-game video settings.
300px
Graphics settings (GOG.com version)

Template:Video settings

Input settings

In-game mouse settings.
In-game mouse settings.

Template:Input settings

Use mouse wheel to change weapons

Instructions

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
LAN play
Versus, Co-op
Online play
Versus, Co-op
Via DOSBox IPX tunneling (the GOG.com version is pre-configured).

Issues fixed

Twin Dragon uses its own private copy of SW.CFG (GOG only)

Twin Dragon installs its self to Shadow Warrior by overwriting the original second episode, Code of Honor. The only way to get the original episode back would be to uninstall Twin Dragon. GOG worked around this issue by distributing two instances of Shadow Warrior with their version, one already "patched" with Twin Dragon located in the \dragon directory, the other "vanilla" version with Wanton Destruction in the root folder. However, this causes its own inconveniences as it requires its own private copy of the SW.CFG settings file. Settings usually have to be changed twice, once for vanilla, once for Twin Dragon. You could however make the game refresh Twin Dragon's .CFG from the main .CFG every time on start up to avoid this inconvenience and make both instances share the file in a sense by simply tweaking the autoexec.

Instructions

Shadow Warrior keeps unbinding its self (GOG only)

GOG decided to make both the vanilla executable and Wanton Destruction refresh new copies of themselves with each run (Twin Dragon is unaffected by this issue). This imitates the functionality of the Wanton.exe utility included with the DLC but unfortunately causes an issue with using DOS32A's binding method as any modification to the executables will be reverted with next run.
Instructions
Instructions

Keep Music enabled in Twin Dragon

Because of financial issues, developer decided to ship Twin Dragon without it's music track. Unfortunately they also disabled the music completely in the process.
Instructions

Issues unresolved

Can't turn off slope-tilting

Slope-tilting if a feature of many build games in which the game will automatically rise or lower the camera when going up or down a slope. Though helpful for those whom use arrow keys to move, it can be very annoying for those who are used to WASD + Mouse for look & movement. Unlike earlier build title, Blood, Shadow Warrior does not provide an option to turn this feature off (not even in source ports).[6]

Other information

API

Technical specs Supported Notes
Glide
An unfinished beta patch for 3DFX can be found on Shadow Warrior's official 3D Realms download page. It is based on the version used by sister build game Blood, though with additional fixes.
Software renderer
DOS video modes VGA, SVGA
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux
Mac OS (Classic)

System requirements

DOS
Minimum Recommended
Operating system (OS) 6.2
Processor (CPU) Intel Pentium 66 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 60 MB
Video card (GPU) VGA
The game is run with DOSBox for both Windows and OSX.
Windows
Minimum
Operating system (OS) XP, Vista
Processor (CPU) 1.8 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 1 GB
Video card (GPU) DirectX 7 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8 or later
Processor (CPU) Intel Core Duo 2 GHz+
System memory (RAM) 1 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) 64 MB of VRAM

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References