Difference between revisions of "Red Faction Guerrilla Re-Mars-tered"
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'''General information''' | '''General information''' | ||
+ | {{mm}} [http://rfchat.com Red Faction Community Discord] - Active community Discord for the Red Faction games and universe, and the hub where virtually all activity within the community is organized | ||
+ | {{mm}} [http://redfactionwiki.com Red Faction Wiki] - A wiki for the Red Faction series games and universe | ||
+ | {{mm}} [https://www.redfactionwiki.com/wiki/Red_Faction_Guerrilla_FAQ] - Community-maintained FAQ page | ||
+ | {{mm}} [http://www.factionfiles.com/ff.php?action=forums Faction Files Community File Host] | ||
{{GOG.com links|2029222893|red_faction_series|for game series}} | {{GOG.com links|2029222893|red_faction_series|for game series}} | ||
{{mm}} [https://steamcommunity.com/app/667720/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/667720/discussions/ Steam Community Discussions] |
Revision as of 17:27, 8 January 2021
For the original release, see Red Faction Guerrilla.
Developers | |
---|---|
Original game | Volition |
Remastered | KAIKO Games |
Publishers | |
THQ Nordic | |
Engines | |
Geo-Mod 2.0 | |
Release dates | |
Windows | July 3, 2018 |
Reception | |
Metacritic | 67 |
OpenCritic | 70 |
IGDB | 68 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Open world, Shooter |
Themes | Sci-fi |
Series | Red Faction |
Red Faction | |
---|---|
Red Faction | 2001 |
Red Faction II | 2003 |
Red Faction: Guerrilla | 2009 |
Red Faction: Armageddon | 2011 |
Red Faction Guerrilla Re-Mars-tered | 2018 |
Key points
- Remaster of Red Faction Guerrilla featuring higher resolution textures, more stable framerate timing, and improved shadows, lighting and shaders rendering.
General information
- Red Faction Community Discord - Active community Discord for the Red Faction games and universe, and the hub where virtually all activity within the community is organized
- Red Faction Wiki - A wiki for the Red Faction series games and universe
- [1] - Community-maintained FAQ page
- Faction Files Community File Host
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Bundled with the original Red Faction Guerrilla. |
- The game was granted to all owners of Red Faction: Guerrilla for free.
DLC and expansion packs
Name | Notes | |
---|---|---|
Soundtrack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\kaiko\rfg\config.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/667720/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
GOG.com | %LOCALAPPDATA%\GOG.com\Galaxy\Applications\51153410217180642\Storage\Shared\Files\autocloud\save\ |
Steam | <Steam-folder>\userdata\<user-id>\667720\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/667720/pfx/[Note 1] |
- Unlike the original version, the remastered edition is limited to 10 save slots.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | No in-game support, no current workaround to enable it as there was for the original. | ||
Ultra-widescreen | Native support, but it renders in higher vertical resolution than it should by roughly 1.6%. For example, for 2560x1080, the game renders at 2560x1097 and scales it down. | ||
4K Ultra HD | |||
Field of view (FOV) | Can be adjusted from 45 to 85. Up to 60 in multiplayer. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame rate capped at 250 FPS.[1] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Two binds per action. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Option to disable XInput, DirectInput or Steam Input. | |
Full controller support | Input mode is selected based on initial input at splash screen. If keyboard is used, controllers are disabled. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , , Wireless (DualShock 4 USB Wireless Adapter), Wireless (Bluetooth) |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | Gyro support added in Patch #5.[2] | |
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Ambient, music, voice, voip, effects and master. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | No option to disable it. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Disable aim assist
Turn off aim assist[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | The game's executable is 32-bit, but 64-bit OS is recommended[3] |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | 2.5 GHz Dual Core | 3.0 GHz Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 32 GB | |
Video card (GPU) | 1 GB of VRAM DirectX 10 compatible | 2 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/667720/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (667720) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.