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Pine

From PCGamingWiki, the wiki about fixing PC games
Revision as of 20:12, 15 October 2019 by Baronsmoki (talk | contribs) (→‎Issues fixed: The Council issue is fixed in latest update, according to patch notes)
Pine
Pine cover
Developers
Twirlbound
Publishers
Kongregate
Engines
Unity 2018[Note 1]
Release dates
Windows October 10, 2019
macOS (OS X) October 10, 2019
Linux October 10, 2019

General information

Official website
Official Discord server
Official wiki
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
DRM-free
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

In-game gameplay settings.
In-game gameplay settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Twirlbound\Pine\settings.xml
HKEY_CURRENT_USER\Software\Twirlbound\Pine\
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Twirlbound\Pine\saves\
macOS (OS X)
Linux
Steam <Steam-folder>/userdata/<user-id>/1042780/remote/saves/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Ultra-widescreen

Gameplay is Hor+.[3]
Pause menu is Vert-.[3][4]
Dialog interface is Vert-. Most dialog is not visible.[3][4]
Set a custom resolution in the configuration file[3]
  1. Go to the Configuration file location. (On Windows, go to the registry location.)
  2. Edit Screenmanager Resolution Height_h2627697771 and Screenmanager Resolution Width_h182942802 to the desired values (ensure the Decimal radio button is selected, if editing the Windows registry).
  3. Save changes and start the game normally.

Input settings

In-game sensitivity settings.
In-game sensitivity settings.
In-game general control mapping.
In-game general control mapping.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Brazilian Portuguese
Russian
Spanish

Issues fixed

Black specks flashing on the ground (Linux)

Use the AMD_DEBUG=nodcc %command% command line arguments[5]

Issues unresolved

Hue disappears after changing graphical settings (Linux)

Twirlbound is investigating this issue.[5]

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 3.2 GHz Quad Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 660
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9
Processor (CPU) 3.2 GHz Quad Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 660
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) 3.2 GHz Quad Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 660
A 64-bit operating system is required.

Notes

  1. Unity engine build: 2018.3.7f1[1][2]

References

  1. Pine Windows, Mac, Linux game - Indie DB - last accessed on 2019-10-12
  2. Verified by User:Baronsmoki on 2019-10-12
  3. 3.0 3.1 3.2 3.3 Verified by User:Baronsmoki on 2019-10-13
    Tested at 2560x1080 custom resolution.
  4. 4.0 4.1 Pine Ultrawide Fix possible? : widescreengamingforum - last accessed on 2019-10-13
  5. 5.0 5.1 Cite error: Invalid <ref> tag; no text was provided for refs named known issues