Difference between revisions of "Palworld"
(→Video: raytracing (realtime) is only enabled with r.RayTracing=1, the entire thing that any engine mod on nexus uses raytracing is an utter lie made by people who just randomly copy stuff from other games and call it a day, and if you tell them it doesn't support raytracing, they say it only supports lumen software raytracing, while they still use command related to hardware and realtime raytracing, software raytracing doesn't use any command with the word raytracing) |
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{{Availability| | {{Availability| | ||
{{Availability/row| Steam | 1623730 | DRM-free | DRM-Free when launched directly from the Palworld-Win64-Shipping.exe. Multiplayer only works with Steam. | | Windows }} | {{Availability/row| Steam | 1623730 | DRM-free | DRM-Free when launched directly from the Palworld-Win64-Shipping.exe. Multiplayer only works with Steam. | | Windows }} | ||
− | {{Availability/row| Microsoft Store | 9NKV34XDW014| Microsoft Store | Included with {{ | + | {{Availability/row| Microsoft Store | 9NKV34XDW014| Microsoft Store | {{store feature|Xbox Play Anywhere}}. Included with {{store feature|Xbox Game Pass}}.| | Windows }} |
}} | }} | ||
{{ii}} A demo is available from the {{store link|Microsoft Store|9NKV34XDW014}}. | {{ii}} A demo is available from the {{store link|Microsoft Store|9NKV34XDW014}}. | ||
Line 99: | Line 99: | ||
{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{p|localappdata}}\Pal\Saved\Config\Windows\}} | {{Game data/config|Windows|{{p|localappdata}}\Pal\Saved\Config\Windows\}} | ||
− | {{Game data/ | + | {{Game data/config|Microsoft Store|{{p|localappdata}}\Pal\Saved\Config\WinGDK\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|localappdata}}\Pal\Saved\SaveGames\{{P|uid}}\}} |
{{Game data/saves|Microsoft Store|{{p|localappdata}}\Packages\PocketpairInc.Palworld_ad4psfrxyesvt\SystemAppData\wgs\{{P|uid}}\}} | {{Game data/saves|Microsoft Store|{{p|localappdata}}\Packages\PocketpairInc.Palworld_ad4psfrxyesvt\SystemAppData\wgs\{{P|uid}}\}} | ||
}} | }} | ||
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|hdr notes = Yields a corrupted UI. | |hdr notes = Yields a corrupted UI. | ||
|ray tracing = limited | |ray tracing = limited | ||
− | |ray tracing notes = Software Lumen only. | + | |ray tracing notes = Software Lumen only.<ref>{{Refurl|url=https://www.nexusmods.com/palworld/mods/74/?tab=bugs|title=Nexus Mods - RTX RayTracing and DirectX12 for your Pals- Ultra Quality Config - Bugs - Raytracing doesn't work with the game engine.|date=2024-03-23}}</ref><ref>{{Refurl|url=https://youtu.be/on19WRXMSpk|title=YouTube - Palworld test for Macgovern|date=2024-03-23}}</ref> |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Latest revision as of 16:54, 16 April 2024
Developers | |
---|---|
Pocketpair | |
Engines | |
Unreal Engine 5[Note 1] | |
Release dates | |
Windows | Early access |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Simulation, Shooter, Survival, Open world |
Art styles | Anime |
Themes | Fantasy |
Palworld is a singleplayer multiplayer third-person open world survival game developed and published by indie studio Pocketpair. Memed as 'Pokemon with Guns', the game aims to feature open-world gameplay from the Pokémon games combined with base building.[2]
Pocketpair released the game into early access on January 19, 2024.
The studio plans to develop the game for at least a year before its full release.[3] Planned features for the full release include PvP modes, guild raids, and cross-server Pal trading.[4]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | DRM-Free when launched directly from the Palworld-Win64-Shipping.exe. Multiplayer only works with Steam. | |||
Microsoft Store | Xbox Play Anywhere. Included with Xbox Game Pass for PC. |
- A demo is available from the Microsoft Store.
- The game uses Epic Online Services (EOS).[5]
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Game does not contain any microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Pal\Saved\Config\Windows\ |
Microsoft Store | %LOCALAPPDATA%\Pal\Saved\Config\WinGDK\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1623730/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Pal\Saved\SaveGames\<user-id>\ |
Microsoft Store | %LOCALAPPDATA%\Packages\PocketpairInc.Palworld_ad4psfrxyesvt\SystemAppData\wgs\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1623730/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | FOV incorrectly scales Vert-, resulting in a 'Zoomed in effect'. See Field of View (FOV) for a workaround. | ||
4K Ultra HD | |||
Field of view (FOV) | Option for the range of 70 to 90. See Field of View (FOV) to increase the FOV further. | ||
Windowed | Choose Windowed and a resolution below the monitor's native resolution. | ||
Borderless fullscreen windowed | Choose Windowed and the monitor's native resolution. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA, TAA | ||
High-fidelity upscaling | DLSS 3.1, TSR |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Options for 30, 60, 90, 120, and unlimited FPS. | ||
High dynamic range display (HDR) | Yields a corrupted UI. | ||
Ray tracing (RT) | Software Lumen only.[6][7] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Field of View (FOV)
Increase the FOV beyond 90 degrees using a HEX editor |
---|
Notes
A0 = 160 = 70 degrees FF = 255 = 107 degrees |
Y-axis scaling for Ultrawide monitors |
---|
[/script/engine.localplayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Mouse buttons can't be bound; at least 'T', 'F', and 'P' appear to be hardbound. Inventory can't be re-mapped. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Includes X-axis Inverting. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Includes X-axis Inverting. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Use PlayStation Button Prompts Mod | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, SE, UI, Voice, Voice (Pals), and Ambient | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
- Note that the language cannot be changed in-game in the Microsoft Store version and follows the Windows system language.[8]
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | DirectX12 requires the -dx12 launch argument. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3570K 3.4 GHz | Intel Core i9-9900K 3.6 GHz |
System memory (RAM) | 16 GB | 32 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce RTX 2070 |
- SSD required.
Notes
- ↑ Unreal Engine 5 engine build: 5.1.1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1623730/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1623730) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Jams3223 on 2024-1-22
- ↑ "‘Palworld,’ Aka Pokémon With Guns, Is Tearing Up The Steam And Twitch Charts". https://www.forbes.com/sites/paultassi/2024/01/19/palworld-aka-pokemon-with-guns-is-tearing-up-the-steam-and-twitch-charts/. Retrieved January 20, 2024.
- ↑ Romano, Sal (June 5, 2021). "Palworld launches in Early Access on January 19 for Xbox Series, Xbox One, and PC". https://www.gematsu.com/2024/01/palworld-launches-in-early-access-on-january-19-for-xbox-series-xbox-one-and-pc. Retrieved January 19, 2024.
- ↑ Yin-Poole, Wesley (January 19, 2024). "Palworld Is Already Off to a Huge Start on Steam". https://www.ign.com/articles/palworld-is-already-off-to-a-huge-start-on-steam. Retrieved January 19, 2024.
- ↑ "Palworld's co-op connectivity issues were caused by exceeding 700,000 concurrent players". https://www.eurogamer.net/palworlds-co-op-connectivity-issues-were-caused-by-exceeding-700000-concurrent-players. Retrieved January 21, 2024.
- ↑ Nexus Mods - RTX RayTracing and DirectX12 for your Pals- Ultra Quality Config - Bugs - Raytracing doesn't work with the game engine. - last accessed on 2024-03-23
- ↑ YouTube - Palworld test for Macgovern - last accessed on 2024-03-23
- ↑ "How to change game language in Microsoft Store version?". https://www.reddit.com/r/Palworld/comments/19buai9/how_to_change_game_language_in_microsoft_store/. Retrieved January 21, 2024.