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Difference between revisions of "Overload"

From PCGamingWiki, the wiki about fixing PC games
m (General maintenance with AutoWikiBrowser in Bot mode)
 
(33 intermediate revisions by 14 users not shown)
Line 5: Line 5:
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity|name=Unity 2017|ref=<ref>[https://steamcommunity.com/app/448850/discussions/0/135511455869644661/#c135511455869655624 what engine does the game use? :: Overload General Discussions]</ref><ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2019-04-20}}</ref>|build=2017.4.10f1}}
+
{{Infobox game/row/engine|Unity|name=Unity 2017|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/448850/discussions/0/135511455869644661/#c135511455869655624|title=what engine does the game use? :: Overload General Discussions|date=May 2023}}</ref><ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2019-04-20}}</ref>|build=2017.4.10f1}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 31, 2018}}
 
{{Infobox game/row/date|Windows|May 31, 2018}}
 
{{Infobox game/row/date|OS X|May 31, 2018}}
 
{{Infobox game/row/date|OS X|May 31, 2018}}
 
{{Infobox game/row/date|Linux|May 31, 2018}}
 
{{Infobox game/row/date|Linux|May 31, 2018}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|overload|74}}
 +
{{Infobox game/row/reception|OpenCritic|6175/overload|77}}
 +
{{Infobox game/row/reception|IGDB|overload|75}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC}}
 +
{{Infobox game/row/taxonomy/microtransactions | No microtransactions }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Shooter, Vehicle combat }}
 +
{{Infobox game/row/taxonomy/vehicles          | Space flight }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 448850
 
|steam appid  = 448850
 
|steam appid side  = 450220
 
|steam appid side  = 450220
 
|gogcom id    = 1309632191
 
|gogcom id    = 1309632191
|strategywiki =  
+
|strategywiki = Overload
|wikipedia    =  
+
|mobygames    = overload
 +
|wikipedia    = Overload (video game)
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      = '''Overload''' is a 6 degrees of freedom {{Glossary:Shooter}} and spiritual successor to [[Descent]]. The game was made a newly formed [[Company:Revival Productions|Revival Productions]] - a small indie studio comprised out of many industry veterans, who previously worked in [[Company:Deep Silver Volition|Volition]], [[Company:Outrage Games|Outrage Games]] and [[Company:Parallax Software|Parallax Software]].<ref>{{Refurl|url=https://playoverload.com/team/|title= Team - Overload|date=2020-07-04}}</ref>
 +
|release history  = The game was successfully founded via kickstarter on March 11, 2016.<ref>{{Refurl|url=https://www.kickstarter.com/projects/revivalprod/overload-the-ultimate-six-degree-of-freedom-shoote/posts/1516254|title=Kickstarter - THANK YOU!!! You guys are amazing!|date=2020-07-04}}</ref> It was later released as early access title. Developers then continued working on the game, managing to successfully complete it and release it on Steam and GOG on May 31, 2018 to very positive reviews.
 +
|current state    = Following the game's release, the developer kept their promise and release their advanced custom map editor and tools allowing for modding the game. Couple of the levels created by community were then repackaged into 2 DLC packs ('''Community Level Pack''' and '''Anniversary Level Pack'''), with a premise that 50% of proceeds from purchase of these DLCs goes to community members that created them.
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://playoverload.com/forums/ Official forums]
+
{{mm}} [https://playoverload.com/forums/ Official forums]
 
{{mm}} [https://discordapp.com/invite/WgG2CnS Official Discord server]
 
{{mm}} [https://discordapp.com/invite/WgG2CnS Official Discord server]
 +
{{mm}} [https://overload.gamepedia.com Official wiki]
 
{{GOG.com links|1309632191|overload}}
 
{{GOG.com links|1309632191|overload}}
 
{{mm}} [https://steamcommunity.com/app/448850/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/448850/discussions/ Steam Community Discussions]
Line 27: Line 50:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Developer | http://playoverload.com/support/ | DRM-free | | Steam | Windows, OS X, Linux }}
+
{{Availability/row| Developer | https://playoverload.com/support/ | DRM-free | | Steam | Windows, OS X, Linux }}
 
{{Availability/row| GOG.com | overload | DRM-free | | | Windows, OS X, Linux }}
 
{{Availability/row| GOG.com | overload | DRM-free | | | Windows, OS X, Linux }}
 
{{Availability/row| Humble | overload | DRM-free | | Steam | Windows, OS X, Linux }}
 
{{Availability/row| Humble | overload | DRM-free | | Steam | Windows, OS X, Linux }}
Line 35: Line 58:
  
 
{{DLC|
 
{{DLC|
 +
{{DLC/row| Anniversary Level Pack | | Windows, OS X, Linux}}
 
{{DLC/row| Community Level Pack | | Windows, OS X, Linux}}
 
{{DLC/row| Community Level Pack | | Windows, OS X, Linux}}
 
}}
 
}}
Line 43: Line 67:
 
{{Game data/config|Windows|{{p|HKCU}}\Software\Revival\Overload\|{{p|USERPROFILE}}\AppData\LocalLow\Revival\Overload\}}
 
{{Game data/config|Windows|{{p|HKCU}}\Software\Revival\Overload\|{{p|USERPROFILE}}\AppData\LocalLow\Revival\Overload\}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
{{Game data/config|Linux|}}
+
{{Game data/config|Linux|{{p|linuxhome}}/.config/unity3d/Revival/Overload}}
 
}}
 
}}
 
{{XDG|unknown}}
 
{{XDG|unknown}}
Line 49: Line 73:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{p|USERPROFILE}}\AppData\LocalLow\Revival\Overload\Saves\}}
+
{{Game data/saves|Windows|{{p|USERPROFILE}}\AppData\LocalLow\Revival\Overload\}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
{{Game data/saves|Linux|~/.config/unity3d/Revival/Overload}}
+
{{Game data/saves|Linux|{{p|linuxhome}}/.config/unity3d/Revival/Overload}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = true
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      =
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = true
+
|gog galaxy               = true
|steam cloud notes     = Added in Early Access drop #9.
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               = true
|xbox cloud notes     =  
+
|steam cloud notes         = Added in Early Access drop #9.
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Overload - video settings.png|Video settings.}}
 
{{Image|Overload - video settings.png|Video settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 88: Line 116:
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Enable windowed mode and use the <code>-popupwindow</code> [[Glossary:Command line arguments|parameter]].
+
|borderless windowed notes  =  
 
|anisotropic                = limited
 
|anisotropic                = limited
 
|anisotropic notes          = On/off toggle.
 
|anisotropic notes          = On/off toggle.
 
|antialiasing              = limited
 
|antialiasing              = limited
 
|antialiasing notes        = On/off toggle ([[SMAA]]).
 
|antialiasing notes        = On/off toggle ([[SMAA]]).
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = Three settings: Off, 30Hz and 60Hz. 60Hz syncs to monitor scan rate, whatever it is (tested at 60 and 144Hz). 30Hz seems glitchy as it caps the framerate abnormally low (around 10-15 fps).<ref name="Kaede">{{Refcheck|user=Kaede|date=2020-06-08|comment=}}</ref>
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Framerate can go above 350 FPS.<ref name="Kaede" />
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = unknown
 +
|ray tracing notes          =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Overload - input settings - general.png|General Input settings.}}
 
{{Image|Overload - input settings - general.png|General Input settings.}}
 
{{Image|Overload - input settings - mouse_kb.png|Mouse and keyboard settings.}}
 
{{Image|Overload - input settings - mouse_kb.png|Mouse and keyboard settings.}}
 
{{Image|Overload - input settings - rebinding.png|Binding options for keyboard/mouse (identical with gamepad settings).}}
 
{{Image|Overload - input settings - rebinding.png|Binding options for keyboard/mouse (identical with gamepad settings).}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 133: Line 166:
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = true
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = true
|light bar support notes  =  
+
|light bar support notes  = Cyan
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
Line 175: Line 208:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Overload - audio settings.png|Audio settings.}}
 
{{Image|Overload - audio settings.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Officially supported since Early Access release 8.5.<ref>[https://steamcommunity.com/games/448850/announcements/detail/1662259838439661917 Semi-major Update: Release 8.5 (Version 0.8 Build 104) - Steam Community :: Group Announcements :: Overload]</ref>
+
|surround sound notes    = Officially supported since Early Access release 8.5.<ref>{{Refurl|url=https://steamcommunity.com/games/448850/announcements/detail/1662259838439661917|title=Semi-major Update: Release 8.5 (Version 0.8 Build 104) - Steam Community :: Group Announcements :: Overload|date=May 2023}}</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 189: Line 222:
 
|mute on focus lost notes = No option to disable it.
 
|mute on focus lost notes = No option to disable it.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 243: Line 278:
 
|local play notes    =  
 
|local play notes    =  
 
|lan play            = true
 
|lan play            = true
|lan play players    = 8
+
|lan play players    = 16
 
|lan play modes      = Versus
 
|lan play modes      = Versus
 
|lan play notes      = Lacks competitive Head-to-Head mode.
 
|lan play notes      = Lacks competitive Head-to-Head mode.
 
|online play          = true
 
|online play          = true
|online play players  = 8
+
|online play players  = 16
 
|online play modes    = Versus
 
|online play modes    = Versus
 
|online play notes    =  
 
|online play notes    =  
Line 253: Line 288:
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
|matchmaking        = true
+
|matchmaking        = false
|matchmaking notes  =  
+
|matchmaking notes  = Official severs for matchmaking were shut down in 2020
 
|p2p                = true
 
|p2p                = true
 
|p2p notes          =  
 
|p2p notes          =  
 
|dedicated          = true
 
|dedicated          = true
|dedicated notes    = server included in official game distribution, limited to LAN by default
+
|dedicated notes    = Server included in official game distribution, limited to LAN by default
 
|self-hosting      = hackable
 
|self-hosting      = hackable
|self-hosting notes = via olproxy: https://github.com/arbruijn/olproxy
+
|self-hosting notes = via olmod: https://olmod.overloadmaps.com/
 
|direct ip          = hackable
 
|direct ip          = hackable
|direct ip notes    = via olproxy: https://github.com/arbruijn/olproxy
+
|direct ip notes    = via olmod: https://olmod.overloadmaps.com/
 
}}{{Network/Ports
 
}}{{Network/Ports
 
|tcp  =  
 
|tcp  =  
Line 305: Line 340:
 
|play area seated            = true
 
|play area seated            = true
 
|play area seated notes      =  
 
|play area seated notes      =  
|play area standing          =  
+
|play area standing          = unknown
 
|play area standing notes    =  
 
|play area standing notes    =  
|play area room-scale        =  
+
|play area room-scale        = unknown
 
|play area room-scale notes  =  
 
|play area room-scale notes  =  
 
}}
 
}}
Line 318: Line 353:
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        = unknown
+
|opengl versions        = 4.5
|opengl notes          =  
+
|opengl notes          = Linux (Possibly OS X as well)
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
Line 332: Line 367:
 
|shader model versions  = 3, 5
 
|shader model versions  = 3, 5
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = false
+
|windows 32-bit exe    = true
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|mac os x powerpc app  =  
+
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
|linux 32-bit executable= unknown
+
|linux 32-bit executable= true
|linux 64-bit executable= unknown
+
|linux 64-bit executable= true
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 00:47, 10 May 2023

Overload
Overload cover
Developers
Revival Productions
Engines
Unity 2017[Note 1]
Release dates
Windows May 31, 2018
macOS (OS X) May 31, 2018
Linux May 31, 2018
Reception
Metacritic 74
OpenCritic 77
IGDB 75
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Shooter, Vehicle combat
Vehicles Space flight
Themes Sci-fi
Overload on IGDB
Overload guide on StrategyWiki
Overload on MobyGames
Overload on Wikipedia

Overload is a 6 degrees of freedom shooter and spiritual successor to Descent. The game was made a newly formed Revival Productions - a small indie studio comprised out of many industry veterans, who previously worked in Volition, Outrage Games and Parallax Software.[3]

The game was successfully founded via kickstarter on March 11, 2016.[4] It was later released as early access title. Developers then continued working on the game, managing to successfully complete it and release it on Steam and GOG on May 31, 2018 to very positive reviews.

Following the game's release, the developer kept their promise and release their advanced custom map editor and tools allowing for modding the game. Couple of the levels created by community were then repackaged into 2 DLC packs (Community Level Pack and Anniversary Level Pack), with a premise that 50% of proceeds from purchase of these DLCs goes to community members that created them.

General information

Official forums
Official Discord server
Official wiki
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
Playable teaser available from Steam.

DLC and expansion packs

Name Notes
Anniversary Level Pack
Windows
macOS (OS X)
Linux
Community Level Pack
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Revival\Overload\
%USERPROFILE%\AppData\LocalLow\Revival\Overload\
macOS (OS X)
Linux $HOME/.config/unity3d/Revival/Overload
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Revival\Overload\
macOS (OS X)
Linux $HOME/.config/unity3d/Revival/Overload

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Added in Early Access drop #9.

Video

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
68° - 90° vertical degrees
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
On/off toggle.
Anti-aliasing (AA)
On/off toggle (SMAA).
Vertical sync (Vsync)
Three settings: Off, 30Hz and 60Hz. 60Hz syncs to monitor scan rate, whatever it is (tested at 60 and 144Hz). 30Hz seems glitchy as it caps the framerate abnormally low (around 10-15 fps).[5]
60 FPS and 120+ FPS
Framerate can go above 350 FPS.[5]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

General Input settings.
General Input settings.
Mouse and keyboard settings.
Mouse and keyboard settings.
Binding options for keyboard/mouse (identical with gamepad settings).
Binding options for keyboard/mouse (identical with gamepad settings).

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Officially supported since Early Access release 8.5.[6]
Subtitles
Closed captions
Mute on focus lost
No option to disable it.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Russian
Spanish

Network

Multiplayer options.
Multiplayer options.

Multiplayer types

Type Native Players Notes
LAN play
16 Versus
Lacks competitive Head-to-Head mode.
Online play
16 Versus

Connection types

Type Native Notes
Matchmaking
Official severs for matchmaking were shut down in 2020
Peer-to-peer
Dedicated
Server included in official game distribution, limited to LAN by default
Self-hosting
via olmod: https://olmod.overloadmaps.com/
Direct IP
via olmod: https://olmod.overloadmaps.com/

Ports

Protocol Port(s) and/or port range(s)
UDP 7000-8001
Universal Plug and Play (UPnP) support status is unknown.

VR support

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
OpenGL 4.5 Linux (Possibly OS X as well)
Shader Model support 3, 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP SP2
Processor (CPU) SSE2 instruction set support
System memory (RAM) 4 GB
Hard disk drive (HDD) 1800 MB
Video card (GPU) DirectX 9.0 compatible
Shader model 3.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.8+
Processor (CPU) SSE2 instruction set support
System memory (RAM) 4 GB
Hard disk drive (HDD) 1800 MB
Video card (GPU) Shader model 3.0 support
Linux
Minimum
Operating system (OS) Ubuntu 12.04+ / SteamOS+
Processor (CPU) SSE2 instruction set support
System memory (RAM) 4 GB
Hard disk drive (HDD) 1800 MB
Video card (GPU) Shader model 3.0 support


Notes

  1. Unity engine build: 2017.4.10f1[1][2]

References