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Difference between revisions of "Nightmare Reaper"

From PCGamingWiki, the wiki about fixing PC games
(Updated taxonomy and added windows game path)
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|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 4}}
+
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refcheck|user=Mastan|date=2022-09-24}}</ref>|build=4.18.3.0}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|March 28, 2022}}
 
{{Infobox game/row/date|Windows|March 28, 2022}}
 
|taxonomy    =  
 
|taxonomy    =  
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
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|igdb        = nightmare-reaper
 
|igdb        = nightmare-reaper
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = nightmare-reaper
+
|mobygames    = 130092
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
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|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = 60° - 120°
+
|fov notes                  = 60° - 160° horizontal.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
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|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = n/a
+
|subtitles                = true
|subtitles notes          = No real dialogue.
+
|subtitles notes          = On by default, option is available under Game Settings.
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
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|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 
}}
 
}}
  
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|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  
 
|macos intel 64-bit app =  
 
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 02:11, 26 December 2023

Nightmare Reaper
Nightmare Reaper cover
Developers
Blazing Bit Games
Engines
Unreal Engine 4[Note 1]
Release dates
Windows March 28, 2022
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Pixel art
Themes Contemporary, Supernatural, Horror
Nightmare Reaper on HowLongToBeat
Nightmare Reaper on IGDB
Nightmare Reaper on MobyGames

Nightmare Reaper is a singleplayer first-person action, FPS and shooter game.

General information

Developer Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\MyProject\Saved\Config\WindowsNoEditor
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1051690/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\MyProject\Content\Settings[Note 3]
GOG.com <path-to-game>\MyProject\Content\Settings
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1051690/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Display settings.
Display settings.
Quality settings.
Quality settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Uses Vert- scaling, narrowing FOV greatly.[2] Attempting to force Hor+ scaling breaks the alignment of first person weapon sprites.[3] See Multi-monitor.
Ultra-widescreen
Uses Vert- scaling by default.[4] See Multi-monitor.
4K Ultra HD
Field of view (FOV)
60° - 160° horizontal.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
Can be set anywhere between 15 and 999 FPS.
High dynamic range display (HDR)
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Multi-monitor

An example of the UI rendering issues caused by a higher-than-normal FOV in-game.
An example of the UI rendering issues caused by a higher-than-normal FOV in-game.
The default Vert- scaling used in Nightmare Reaper causes an extremely narrow field of view on setups with wider aspect ratios.
Attempting to force Hor+ scaling breaks the UI system, causing first person weapon sprites to float above the edge of the screen.
Change FOV scaling to Hor+ (Note: minor graphical glitches)[5]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following lines to the end of the file:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Notes

UI elements will float above the screen. See screenshot.

Input

General gameplay settings.
General gameplay settings.
Key/controller rebinding menu.
Key/controller rebinding menu.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music and SFX.
Surround sound
Subtitles
On by default, option is available under Game Settings.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GT 540M
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.18.3.0[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:
  3. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Mastan on 2022-09-24
  2. 32:9 Ultrawide very zoomed in :: Nightmare Reaper General Discussions (Steam) - last accessed on 2020-03-14
  3. Verified by User:Cptmold on 2020-03-14
    Tested with the GOG release by using the fix here: Maize#Multi-monitor
  4. Verified by User:Cptmold on 2020-03-14
    Tested by comparing a 1920x1080 and 2560x1080 screenshot with identical settings.
  5. Verified by User:cptmold on 2020-03-14
    Applied the fix posted by Waschbär for Maize, a UE4 title with similar Vert- default scaling.