Difference between revisions of "Need for Speed: Carbon"
From PCGamingWiki, the wiki about fixing PC games
(→Controller support improvements (NFS XtendedInput): some clarifications) |
(→Input) |
||
Line 197: | Line 197: | ||
|controller support = true | |controller support = true | ||
|controller support notes = Use [https://thirteenag.github.io/wfp#nfsc ThirteenAG's fix] to adjust deadzone. | |controller support notes = Use [https://thirteenag.github.io/wfp#nfsc ThirteenAG's fix] to adjust deadzone. | ||
− | |full controller = | + | |full controller = hackable |
− | |full controller notes = | + | |full controller notes = Use [[#Controller_support_improvements_.28NFS_XtendedInput.29 | NFS XtendedInput]]. |
|controller remap = true | |controller remap = true | ||
|controller remap notes = Use [https://thirteenag.github.io/wfp#nfsc ThirteenAG's fix] for proper menu navigation. | |controller remap notes = Use [https://thirteenag.github.io/wfp#nfsc ThirteenAG's fix] for proper menu navigation. | ||
Line 205: | Line 205: | ||
|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = hackable |
− | |xinput controllers notes = | + | |xinput controllers notes = Use [[#Controller_support_improvements_.28NFS_XtendedInput.29 | NFS XtendedInput]]. |
− | |xbox prompts = | + | |xbox prompts = hackable |
− | |xbox prompts notes = | + | |xbox prompts notes = Use [[#Controller_support_improvements_.28NFS_XtendedInput.29 | NFS XtendedInput]]. <br />Set <code>ControllerIconMode = 0</code> in {{file|NFS_XtendedInput.ini}} |
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = hackable |
− | |dualshock 4 notes = | + | |dualshock 4 notes = Use [[#Controller_support_improvements_.28NFS_XtendedInput.29 | NFS XtendedInput]]. |
− | |dualshock prompts = | + | |dualshock prompts = hackable |
− | |dualshock prompts notes = | + | |dualshock prompts notes = Use [[#Controller_support_improvements_.28NFS_XtendedInput.29 | NFS XtendedInput]]. <br />Set <code>ControllerIconMode = 1</code> in {{file|NFS_XtendedInput.ini}} |
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
Line 228: | Line 228: | ||
|other button prompts notes= | |other button prompts notes= | ||
|button prompts = Xbox, DualShock | |button prompts = Xbox, DualShock | ||
− | |button prompts notes = Use [ | + | |button prompts notes = Use [[#Controller_support_improvements_.28NFS_XtendedInput.29 | NFS XtendedInput]]. |
− | |controller hotplug = | + | |controller hotplug = hackable |
− | |controller hotplug notes = | + | |controller hotplug notes = Use [[#Controller_support_improvements_.28NFS_XtendedInput.29 | NFS XtendedInput]]. |
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = DirectInput controllers only. For XInput controllers, see [https://steamcommunity.com/discussions/forum/1/541907867790900215/ here]. | |haptic feedback notes = DirectInput controllers only. For XInput controllers, see [https://steamcommunity.com/discussions/forum/1/541907867790900215/ here]. |
Revision as of 09:54, 5 May 2022
Developers | |
---|---|
EA Black Box | |
macOS (OS X) | TransGaming Inc. |
Publishers | |
Electronic Arts | |
Engines | |
EAGL 3 | |
Release dates | |
Windows | October 31, 2006 |
macOS (OS X) (Cider) | August 17, 2007 |
Reception | |
Metacritic | 78 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Automobile, Street racing |
Art styles | Realistic |
Themes | Contemporary |
Series | Need for Speed |
⤏ Go to series page | |
The Need for Speed | 1994 |
Need for Speed II | 1997 |
Need for Speed: Hot Pursuit (series) | |
Need for Speed: High Stakes | 1999 |
Need for Speed: Porsche Unleashed | 2000 |
Need for Speed: Underground (series) | |
Need for Speed: Most Wanted (series) | |
Need for Speed: Carbon | 2006 |
Need for Speed: ProStreet | 2007 |
Need for Speed: Undercover | 2008 |
Need for Speed: Shift (series) | |
Need for Speed: World | 2010 |
Need for Speed: The Run | 2011 |
Need for Speed Rivals | 2013 |
Need for Speed (2016) | 2016 |
Need for Speed Payback | 2017 |
Need for Speed: Edge | 2017 |
Need for Speed Heat | 2019 |
Need for Speed Unbound | 2022 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc v4 DRM[Note 1], Collectors Edition also available | |||
Retail | ||||
Origin (unavailable) | Collectors Edition Only |
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- The PC port based on the Xbox 360 version, which is missing some post-processing effects such as the blur effect applied on street lights seen on the PS3 version. The motion blur effect also resembles the Xbox 360 version, rather than the more subtle rendition seen on PS3. The quality of the live action/pre-rendered cutscenes is also worse than the 7th-gen console releases.[citation needed]
- Physical Collectors copies used to activate on Origin, they no longer do.[3]
- DLC that was only released for the Xbox 360 can be accessed in the PC version using save file editing (Virus Vinyl Pack can also be unlocked by Extra Options).[4]
- Demo
- This is the only "Need for Speed" title to be released for MacOS X.
Version differences
Collectors Edition content includes four exclusive vehicles, specially tuned cars, six exclusive races, three exclusive challenges (with three races per Checkpoint, Pursuits, Race Wars) and a bonus DVD.
Essential improvements
Patches
- Latest 1.4 patch can be found here. Select the correct version.
Remastered UI
- Bumps up quality of the UI and includes 60 fps barrier animations and Need for Speed 2015 styled map (optional), use HUD Resizer for resizing if needed.
HD Reflections
- Scales the resolution of road, vehicle, and rear view mirror reflections.
- Fixes misaligned vehicles reflections and other problems.
- Controls the amount of blur used for road reflections and increases its resolution.
QHD Video Pack
- Replaces the original SD quality live action/pre-rendered cutscenes with QHD 1440p resolution videos, upscaled from the Xbox 360 version of the game.
- Also looks great on FHD 1080p and UHD 4k displays.
- Video freezes can occur on modern systems due to the old nature of the game (this is also the case with the original SD quality videos).
- Make sure you installed ThirteenAG's Widescreen Fix and set
FMVWidescreenMode = 2
, otherwise all videos will be vertically stretched.
Skip intro videos
Delete/rename video files[citation needed] |
---|
Notes
|
Skip intro videos[citation needed] |
---|
|
Controller support improvements (NFS XtendedInput)
- Improves gamepad support by implementing native XInput support into the game.
- Reimplements console-like controls with replacing zoom in/out function to its Xbox 360 counterpart and fixing its behaviour in Photo Mode
- Xbox and PlayStation prompts are both supported.
- Rebinding can be made only through .ini file. It's disabled in game menu, as for now it crashes the game.
- Controls are reset to default.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\Software\Wow6432Node\Electronic Arts\Need for Speed Carbon\[Note 2] |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\NFS Carbon\<user-id>\ |
macOS (OS X) |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. |
Video
- ThirteenAG's fix may require the latest patch. See Patches.
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use ThirteenAG's fix and NFSC HUD Adapter. | ||
Multi-monitor | Use ThirteenAG's fix and NFSC HUD Adapter. | ||
Ultra-widescreen | Use ThirteenAG's fix and NFSC HUD Adapter. | ||
4K Ultra HD | Use ThirteenAG's fix and NFSC HUD Adapter. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Use ThirteenAG's fix. | ||
Borderless fullscreen windowed | Use ThirteenAG's fix. | ||
Anisotropic filtering (AF) | Limited to an 'Anisotropic' option. | ||
Anti-aliasing (AA) | Up to 4x FSAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No frame rate cap. The facial captured animation seen on in-engine character models are capped at 30 FPS. Some elements are internally rendering at 60 FPS. See Change physics frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Set custom FOV[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Menu buttons and look back (when racing, always L) cannot be rebound. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Use ThirteenAG's fix to adjust deadzone. | |
Full controller support | Use NFS XtendedInput. | |
Controller remapping | Use ThirteenAG's fix for proper menu navigation. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Use NFS XtendedInput. | |
---|---|---|
Xbox button prompts | Use NFS XtendedInput. Set ControllerIconMode = 0 in NFS_XtendedInput.ini |
|
Impulse Trigger vibration |
PlayStation controllers | Use NFS XtendedInput. | |
---|---|---|
PlayStation button prompts | Use NFS XtendedInput. Set ControllerIconMode = 1 in NFS_XtendedInput.ini |
|
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | Use NFS XtendedInput. | |
Controller hotplugging | Use NFS XtendedInput. | |
Haptic feedback | DirectInput controllers only. For XInput controllers, see here. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound Effects, Car, Speech, Menu Music and In-Game Music sliders available. | |
Surround sound | Limited to a 'Surround' option. Up to 5.1 output.[5] | |
Subtitles | See Subtitles. | |
Closed captions | ||
Mute on focus lost |
- Though the game does not use EAX, Creative Alchemy still can be used to enhance sound quality. It will just emulate DirectSound and 3D positional audio with OpenAL. Difference can be easily noticeable when music is off. For non-Creative cards users see here or use dsoal. Run in Windows XP SP3 compatibility mode to avoid crashing career mode while using Alchemy/DSOAL (alternatively as admin, or use 13AG widescreen which will most likely fix the issue). Sometimes whole career need to be started from the beginning with compatibility mode and Alchemy enabled. The solutions are to avoid disappearing car in career menu and crash after attempt to race. Alternative fix for the issue can be found here. Compatibility mode can cause resetting of the game settings. Please note that attempt of changing details in the game (renderer reset after returning from video settings), and either alt tabbing, have an influence on audio quality, also giving diffreent results depending on g_AudioMode setting to 0, 1 (default) or 2 [6] in registry. Consider also setting 24 or 32 bit 192 kHz in Control Panel>Sound>[Default Device]>Advanced.
Subtitles
Enable English subtitles[citation needed] |
---|
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | See Subtitles. | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Russian | Official localization by 1C-Softclub is here. Localization with added subtitles is here (requires setting ShowSubs=1 in Extra Options). Also contains faithful to original fonts. | |||
Russian | Fan translation by «ENPY Studio» | |||
Slovak | Fan translation, download. | |||
Spanish | ||||
Latin American Spanish | [citation needed] | |||
Swedish | ||||
Thai |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | Console versions only.[7] | ||
LAN play | |||
Online play | Online servers were shut down in August 31, 2021.[8] |
Issues fixed
Poor frame rate and crashes
Install DirectPlay |
---|
|
Controller deadzone issues
Fix left stick deadzone[9] |
---|
|
Unable to load save game
Fix save game loading crash[citation needed] |
---|
|
Stuttering in Windows 10
Fix stuttering once every second[citation needed] |
---|
|
Crashes in Challenge Series
Fix crashes during certain races[citation needed] |
---|
|
Game does not save the graphics options
Enable the local settings file[citation needed] |
---|
|
Game can't be uninstalled
-
eauninstall.exe
error: "The program can't start because EAInstall.dll is missing from your computer. Try reinstalling the program to fix this problem."
Fix uninstall error[10] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. |
Change physics frame rate
- This makes everything in the game smoother, such as the drift force being applied much smoother to the car.
Custom physics hertz[11] |
---|
|
Rainy weather modifications
Force rainy weather[citation needed] |
---|
|
Change size of rain drops[12] |
---|
|
Xbox Rain Droplets[citation needed] |
---|
|
Mods
Extra Options
- Adds various new settings and fixes vanilla game bugs.
Unlimiter
- Script mod which fixes some issues and makes some improvements for add-on cars.
Enhanced Visual Treatment
- Enables an unused graphics option and other tweaks.[13]
HD Vinyls
- High quality Vinyls.
World Filters & Sky for Carbon
- This mod ports Visual Treatment filters and Sky Shaders from World to Carbon.
Apex Graphics
- Graphics mod with rain puddles.
More EA TRAX in Races
- This mod makes the game play licensed tracks instead of crew OST during races.
Fog Options
- This mod gives you full control over the CG fog settings.
Wingman
- This mod brings you some new crew stuff.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 SP4, XP SP2 | |
Processor (CPU) | Intel Pentium 4 1.7 GHz | Intel Pentium 4 2.4 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 4.7 GB (Retail) | 11 GB (Download) |
Video card (GPU) | Nvidia GeForce3 Series/4 Ti Series ATI Radeon 8500 64 MB of VRAM DirectX 9.0 compatible | Nvidia GeForce 6800 ATI Radeon 9800 128 MB of VRAM DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum[14] | ||
Operating system (OS) | 10.4.9 | |
Processor (CPU) | Intel Core Duo 1.83 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 6 GB | |
Other | 8x DVD-ROM drive |
- Integrated Intel graphics cards are not supported.
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details.
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Solved: Is NFS Carbon Redeemable on Origin - Answer HQ - last accessed on 2020-12-03
- ↑ Need for Speed™ : Carbon - Save File Editor Tutorial
- ↑ PC Gaming Surround Sound Round-up
- ↑ http://xfi.blogspot.com/2006/10/need-for-speed-carbon-51.html
- ↑ NFS Carbon, PC splitscreen | GBAtemp.net - The Independent Video Game Community
- ↑ EA Online Services Shutdown: I-Q - last accessed on 2021-09-01
- ↑ Need for Speed - Analog sticks deadzone · Issue #165 · ThirteenAG/WidescreenFixesPack - last accessed on 2017-04-05
- ↑ (FIX) EAINSTALL.dll problem uninstalling NEED FOR SPEED CARBON - YouTube
- ↑ NFSMods - NFSC Physics Framerate Changer (Better Car Physics)
- ↑ 2. Configuration · Aero52/NFS-SH-WidescreenFixWiki Wiki
- ↑ Fun Stuff! #2 - [NFSC] Enhanced Visual Treatment + Fog + Clear Sky - YouTube
- ↑ Need for Speed: Carbon for Macintosh (2007) Tech Info - MobyGames - last accessed on 2019-12-10