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Difference between revisions of "MultiVersus"

From PCGamingWiki, the wiki about fixing PC games
(→‎Middleware: Added Xaudio middleware.)
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|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = always on
 
|antialiasing              = always on
|antialiasing notes        = [[FXAA]] with "Very Low/Low/Medium/High/Very High" presets.
+
|antialiasing notes        = [[FXAA]] with "Very Low/Low/Medium/High/Very High" presets. [[TAA]] and [[SSAA]] can be forced; See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 +
{{Fixbox|description=Enable SSAA|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add <code>[/script/engine.streamingsettings]</code> to the bottom if it is not already there.
 +
# Add <code>r.ScreenPercentage=150</code> below the previously mentioned line.
 +
'''Notes'''
 +
{{ii}} Values between <code>100.000000</code> and <code>200.000000</code> are recommended. If using a value that isn't a multiple of 100, forcing [[TAA]] is recommended.
 +
{{ii}} The width of outlines around characters is dependent on rendering resolution; Rendering at higher than 2160p can make outlines difficult to see.
 +
}}
 +
{{Fixbox|description=Enable TAA|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add this at the bottom if it is not already there: <code>[/script/engine.streamingsettings]</code>
 +
# Add the following lines below the previous one
 +
<pre>
 +
r.DefaultFeature.AntiAliasing=2
 +
r.TemporalAACurrentFrameWeight=0.2
 +
r.TemporalAASamples=64
 +
r.TemporalAASharpness=0.8
 +
</pre>
 +
 +
'''Notes'''
 +
{{ii}} TAA (Temporal Anti Aliasing) can produce smoother edges, but looks grainy in motion. Recommended when forcing [[SSAA]].
 
}}
 
}}
  

Revision as of 19:56, 19 July 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
MultiVersus
MultiVersus cover
Developers
Player First Games
Publishers
Warner Bros. Games
Engines
Unreal Engine 4
Release dates
Windows 2022
Taxonomy
Monetization Free-to-play
Microtransactions Boost
Modes Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Action, Fighting
Art styles Cartoon, Stylized
Themes Fantasy

Warnings

This game requires a constant internet connection for all game modes.

MultiVersus is a multiplayer side view action and fighting game.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam (unavailable)
Icon overlay.png
Always online (requires a constant internet connection to play)
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\MultiVersus\Saved\Config\WindowsClient
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1818750/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\MultiVersus\Saved\SaveGames
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1818750/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA with "Very Low/Low/Medium/High/Very High" presets. TAA and SSAA can be forced; See Anti-aliasing (AA).
Vertical sync (Vsync)
60 FPS
120+ FPS
Gameplay is locked at 60 FPS.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Anti-aliasing (AA)

Enable SSAA
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add [/script/engine.streamingsettings] to the bottom if it is not already there.
  4. Add r.ScreenPercentage=150 below the previously mentioned line.

Notes

Values between 100.000000 and 200.000000 are recommended. If using a value that isn't a multiple of 100, forcing TAA is recommended.
The width of outlines around characters is dependent on rendering resolution; Rendering at higher than 2160p can make outlines difficult to see.
Enable TAA
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add this at the bottom if it is not already there: [/script/engine.streamingsettings]
  4. Add the following lines below the previous one
r.DefaultFeature.AntiAliasing=2
r.TemporalAACurrentFrameWeight=0.2
r.TemporalAASamples=64
r.TemporalAASharpness=0.8

Notes

TAA (Temporal Anti Aliasing) can produce smoother edges, but looks grainy in motion. Recommended when forcing SSAA.

Input

Audio

Streamer Mode disables all copyrighted music.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Brazilian Portuguese
[1]

Network

Supports crossplay with PlayStation 4/5 and Xbox One/Series consoles.

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
4 Versus, Co-op

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Vorbis, Wwise, XAudio
Multiplayer Epic Online Services
Anti-cheat Easy Anti-Cheat

System requirements

Windows
Minimum Recommended
Operating system (OS)
Processor (CPU) Intel Core i5-2300
AMD FX-8350
System memory (RAM) 4GB
Hard disk drive (HDD) 6 GB
Video card (GPU) GeForce GTX 550 Ti
Radeon HD 5850
Intel UHD 750 or Radeon Vega 8
Mininum spec is targeting 60 FPS, low settings at 720p. Recommended spec is targeting 60 FPS, high settings at 1080p.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References