Monkey King: Master of the Clouds
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Hot-B | |
Windows | Opera House[Note 1] |
Windows | Starfish-SD Inc. |
Publishers | |
Retroism | |
Engines | |
Unity 2017[Note 2] | |
Release dates | |
Windows | September 14, 2018 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Arcade, Shooter |
Vehicles | Flight |
Art styles | Anime, Pixel art |
Themes | China, Fantasy |
Key points
- Also known as Cloud Master or Chuka Taisen.
- No graphics or input settings whatsoever.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Via Humble Widget. | |||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\DefaultCompany\chuka\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/816630/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\DefaultCompany\chuka |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/816630/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | [4] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Most of the game itself is in 4:3, with borders on the side.[5] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | Locked at 60 FPS. Game speed is tied to FPS.[6] | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse is not supported.[7] | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | All dialogue is text-based. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | [9] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | [8] |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | Intel HD Graphics 4000 1 GB of VRAM DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Although not credited in-game, the name Hiroyuki Fujiwara appears in the Unity Player Settings file located in
globalgamemanagers
. This would be the co-founder of Opera House, which has a history of working on many projects for Starfish-SD.[1][2] - ↑ Unity engine build: 2017.4.4f1[3]
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (816630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Hiroyuki Fujiwara Video Game Credits and Biography - MobyGames - last accessed on 2021-10-26
- ↑ Opera House - GDRI - last accessed on 2021-10-26
- ↑ Verified by User:Ptolemy on 2019-07-02
- ↑ Verified by User:Ptolemy on 2019-10-27
- ↑ Verified by User:Ptolemy on 2019-10-27
- ↑ Verified by User:Ptolemy on 2019-10-27
- ↑ Verified by User:Ptolemy on 2019-10-27
- ↑ Verified by User:Ptolemy on 2019-10-27
- ↑ Verified by User:Ptolemy on 2019-10-27