Difference between revisions of "Mirrored - Chapter 1"
From PCGamingWiki, the wiki about fixing PC games
m (Update template usage.) |
m (updated template usage) |
||
Line 47: | Line 47: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Mirrored - Chapter 1 video.png|In-game video settings.png}} | {{Image|Mirrored - Chapter 1 video.png|In-game video settings.png}} | ||
{{Image|Mirrored - Chapter 1 general.png|In-game general settings.png}} | {{Image|Mirrored - Chapter 1 general.png|In-game general settings.png}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 89: | Line 89: | ||
|anisotropic notes = Cannot be adjusted. | |anisotropic notes = Cannot be adjusted. | ||
|antialiasing = limited | |antialiasing = limited | ||
− | |antialiasing notes = Depends on [[Engine:Unity# | + | |antialiasing notes = Depends on [[Engine:Unity#Graphical presets|quality preset]]. |
|vsync = always on | |vsync = always on | ||
|vsync notes = No option, no screen tearing, fps is limited to desktop's refresh rate. | |vsync notes = No option, no screen tearing, fps is limited to desktop's refresh rate. | ||
Line 102: | Line 102: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Mirrored - Chapter 1 controls.png|In-game control settings.png}} | {{Image|Mirrored - Chapter 1 controls.png|In-game control settings.png}} | ||
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
Line 167: | Line 167: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, SFX | |separate volume notes = Music, SFX |
Revision as of 09:46, 27 September 2021
Developers | |
---|---|
Kelkafa Studios | |
Cardboard Sword Limited | |
Jet Stone Studios | |
Publishers | |
Kelkafa Studios | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | October 30, 2015 |
macOS (OS X) | October 30, 2015[citation needed] |
Linux | October 30, 2015[citation needed] |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Kelkafa\Mirrored |
macOS (OS X) | |
Linux | $HOME/.config/unity3d/Kelkafa/Mirrored/prefs |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Kelkafa\Mirrored\save.dat |
macOS (OS X) | |
Linux | $HOME/.config/unity3d/Kelkafa/Mirrored/save.dat |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Hor+ | ||
Multi-monitor | |||
Ultra-widescreen | Hor+ | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Cannot be switched to exclusive. | ||
Anisotropic filtering (AF) | Cannot be adjusted. | ||
Anti-aliasing (AA) | Depends on quality preset. | ||
Vertical sync (Vsync) | No option, no screen tearing, fps is limited to desktop's refresh rate. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX | |
Surround sound | ||
Subtitles | No speech. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | OS X and Linux only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | SSE2 Compatible | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | DirectX 9.0 compatible Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | SSE2 Compatible | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | Shader model 2.0 support |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04/SteamOS | |
Processor (CPU) | SSE2 Compatible | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | Shader model 2.0 support |
Notes
References
- ↑ Verified by User:Faalagorn on 2018-07-13