Difference between revisions of "Mirror 2: Project X"
From PCGamingWiki, the wiki about fixing PC games
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 |
− | |minCPU = | + | |minCPU = Core i5-3570K |
− | |minRAM = | + | |minCPU2 = AMD FX-8310 |
− | |minHD = | + | |minRAM = 8 GB |
− | |minGPU = | + | |minHD = 10 GB |
+ | |minGPU = GeForce GTX 1050 | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Core i5-7700 |
− | |recRAM = | + | |recCPU2 = Ryzen 2500X |
− | |recHD = | + | |recRAM = 16 GB |
− | |recGPU = | + | |recHD = 20 GB |
+ | |recGPU = GeForce GTX 1650 | ||
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 07:11, 17 January 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
KAGAMI WORKs | |
Publishers | |
NIJICO | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | January 20, 2022 |
Taxonomy | |
Modes | Singleplayer |
Series | Mirror |
Mirror | |
---|---|
Mirror | 2018 |
Mirror Maker | 2019 |
Mirror Party | EA |
Mirror 2: Project X | EA |
Mirror 2: Project Z | TBA |
Mirror 2: Project Y | TBA |
Mirror 2: Project X is a singleplayer game in the Mirror series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1832640/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1832640/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Core i5-3570K AMD FX-8310 |
Core i5-7700 Ryzen 2500X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 10 GB | 20 GB |
Video card (GPU) | GeForce GTX 1050 | GeForce GTX 1650 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1832640) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.