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McPixel

From PCGamingWiki, the wiki about fixing PC games
Revision as of 08:02, 12 April 2018 by Garrbot (talk | contribs) (→‎Input settings: updated template usage)
McPixel
McPixel cover
Developers
Sos
Engines
Adobe AIR
Release dates
Windows June 25, 2012
macOS (OS X) June 25, 2012
Linux June 25, 2012
McPixel on Wikipedia

Key points

Game uses Adobe AIR which lets Shaders run on CPU. This can cause massive framerate drops.[1]

General information

Official website
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game options menu.
In-game options menu.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4
AMD Athlon 64
System memory (RAM) 512 MB
Hard disk drive (HDD) 70 MB
Video card (GPU) Pixel-art capable graphics card
DirectX 9.0b compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 512 MB
Hard disk drive (HDD) 70 MB
Video card (GPU) Pixel-art capable graphics card

References