McPixel

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McPixel
McPixel cover
Developers
Sos
Engines
Adobe AIR
Release dates
Windows June 25, 2012
macOS (OS X) June 25, 2012
Linux June 25, 2012
McPixel at Wikipedia

Key points

Game uses Adobe AIR which lets Shaders run on CPU. This can cause massive framerate drops.[1]

General information

Official website
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Official website
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (see notes)
Game can be run without Steam open.[2]
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game options menu.
In-game options menu.

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4
AMD Athlon 64
System memory (RAM) 512 MB
Hard disk drive (HDD) 70 MB
Video card (GPU) Pixel-art capable graphics card
DirectX 9.0b compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 512 MB
Hard disk drive (HDD) 70 MB
Video card (GPU) Pixel-art capable graphics card

References