Difference between revisions of "Ku: Shroud of the Morrigan"
From PCGamingWiki, the wiki about fixing PC games
(updated engine: Unity 4) |
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|publishers = | |publishers = | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity | + | {{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2017-05-25}}</ref>|build=4.3.4f1}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 17, 2014}} | {{Infobox game/row/date|Windows|March 17, 2014}} | ||
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|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|minRAM = 2048 MB | |minRAM = 2048 MB | ||
|minHD = 1000 MB | |minHD = 1000 MB | ||
− | |minGPU = 256 MB | + | |minGPU = |
+ | |minVRAM = 256 MB | ||
+ | |minSM = 2 | ||
|minDX = 9.0c | |minDX = 9.0c | ||
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|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = | + | |minOS = Leopard 10.5.8 |
|minCPU = 1.7 GHz Dual Core | |minCPU = 1.7 GHz Dual Core | ||
|minRAM = 2048 MB | |minRAM = 2048 MB | ||
|minHD = 1000 MB | |minHD = 1000 MB | ||
− | |minGPU = 256 MB | + | |minGPU = |
+ | |minVRAM = 256 MB | ||
+ | |minOGL = 2.0 | ||
− | |recOS = Snow Leopard 10.6.3 | + | |recOS = Snow Leopard 10.6.3 |
|recCPU = | |recCPU = | ||
|recRAM = | |recRAM = | ||
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|minRAM = 2048 MB | |minRAM = 2048 MB | ||
|minHD = 1100 MB | |minHD = 1100 MB | ||
− | |minGPU = 256 MB | + | |minGPU = |
+ | |minVRAM = 256 MB | ||
+ | |minOGL = 2.0 | ||
|recOS = | |recOS = |
Revision as of 09:11, 15 December 2017
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Developers | |
---|---|
bitSmith Games | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | March 17, 2014 |
macOS (OS X) | March 17, 2014[citation needed] |
Linux | March 17, 2014[citation needed] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | 1.7 GHz Dual Core or Greater | |
System memory (RAM) | 2048 MB | |
Hard disk drive (HDD) | 1000 MB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible Shader model 2 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Leopard 10.5.8 | Snow Leopard 10.6.3 |
Processor (CPU) | 1.7 GHz Dual Core | |
System memory (RAM) | 2048 MB | |
Hard disk drive (HDD) | 1000 MB | |
Video card (GPU) | 256 MB of VRAM OpenGL 2.0 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 1.7 GHz Dual Core | |
System memory (RAM) | 2048 MB | |
Hard disk drive (HDD) | 1100 MB | |
Video card (GPU) | 256 MB of VRAM OpenGL 2.0 compatible |
Notes
References
- ↑ Verified by User:Vetle on 2017-05-25