Difference between revisions of "Kromaia"
From PCGamingWiki, the wiki about fixing PC games
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|light bar support notes = | |light bar support notes = |
Revision as of 09:52, 31 March 2018
Developers | |
---|---|
Kraken Empire | |
Publishers | |
Rising Star Games | |
Engines | |
Ogre | |
Release dates | |
Windows | October 23, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Green Man Gaming | ||||
GOG.com | ||||
Steam | Can be played without Steam running.[1] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Configuration\Options\* .xml[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/285980/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\XML\Backups\* .xml[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/285980/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Anti-aliasing (AA)
- Game uses post processing method to reduce aliasing. It's also possible to force 2x, 4x and 8x FSAA through configuration file.
Modify config file[citation needed] |
---|
|
Vertical sync (Vsync)
- Disabled by default.
Modify config file[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Japanese | ||||
Russian |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | DK2 only. Change<VRSYSTEMTYPE Value=”-1″ /> to 0 in Graphics.xml .[2] LibOVRWrapper might work for this game. |
||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Issues fixed
Constantly moving or shooting without user interaction
- This may also fix XInput controllers not working.
Unplug all unused controllers[citation needed] |
---|
Rebind all controller buttons[citation needed] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9, 11 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Bullet Physics | |
Audio | IrrKlang |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | |
Processor (CPU) | Intel Core i3 2 GHz | Intel Core i5 Dual Core 2 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | Nvidia or ATI 1 GB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
Nvidia or ATI 2 GB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (285980) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Marioysikax on 10 September 2015
- ↑ KROMAIA: Oculus Rift First Tests
Categories:
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Availability)
- Pages needing references
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- VR games
- Invalid template usage (VR support)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)