John Wick Hex
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Bithell Games | |
Publishers | |
Good Shepherd Entertainment | |
Engines | |
Unity | |
Release dates | |
Windows | October 8, 2019 |
macOS (OS X) | October 8, 2019 |
Reception | |
Metacritic | 74 |
OpenCritic | 75 |
IGDB | 78 |
John Wick | |
---|---|
John Wick Chronicles | 2017 |
John Wick Hex | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched from the executable.[1] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Bithell Games\John Wick Hex\ %USERPROFILE%\AppData\LocalLow\Bithell Games\John Wick Hex\settings.sav |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Bithell Games\John Wick Hex\ |
macOS (OS X) |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay and menus[2] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | No Exclusive Fullscreen option | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame rate can't be capped | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | [3] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX and Voice | |
Surround sound | 7.1[4] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i3-6300 3.8 GHz | Intel Core i7 3.1 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon R9 200 series | Dedicated |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.15 | |
Processor (CPU) | Intel Core i7 2.8 GHz | Intel Core i7 3.1 GHz |
System memory (RAM) | 16 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Intel HD Graphics 630 | Dedicated |
- A 64-bit operating system is required.
References
- ↑ Verified by User:Aemony on 2019-10-11
- Verified by launching the game directly without Epic Games Store launcher running. No Epic Online Services SDK DLL files can be detected either.
- ↑ Verified by User:AlRayes BRN on 2019-10-13
- Verified by testing the game on a 3440x1440 monitor
- ↑ Verified by User:AlRayes BRN on 2019-10-09
- Verified by using a Microsoft Xbox One Controller with a USB cable
- ↑ Verified by User:Aemony on 2019-10-11
- Confirmed using a 7.1 virtual channels audio output device along with the per-channel volume output meter of Special .