Difference between revisions of "James Bond 007: Nightfire"
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{{Infobox game/row/reception|Metacritic|007-nightfire|59}} | {{Infobox game/row/reception|Metacritic|007-nightfire|59}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter, Stealth }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Contemporary, Europe, Japan. Space }} |
{{Infobox game/row/taxonomy/series | James Bond 007 }} | {{Infobox game/row/taxonomy/series | James Bond 007 }} | ||
|steam appid = | |steam appid = | ||
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|strategywiki = James Bond 007: NightFire | |strategywiki = James Bond 007: NightFire | ||
|mobygames = 007-nightfire_ | |mobygames = 007-nightfire_ | ||
+ | |igdb = james-bond-007-nightfire--2 | ||
|wikipedia = James Bond 007: Nightfire | |wikipedia = James Bond 007: Nightfire | ||
|winehq = 2333 | |winehq = 2333 | ||
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}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
+ | |release history = | ||
+ | |||
+ | |current state = The PC version lacks certain features or content originally present in the console version, due to a difference in engine and developer. The GameSpy online server browser stopped working on June 30, 2014, due to [[GameSpy]] services being shut down. However, updating to the latest unofficial patch will keep the server browser working after this date.<ref>{{Refurl|url=http://www.ea.com/1/service-updates|title=EA Service Updates|date=May 2023}}</ref> | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
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{{Availability/row| Retail | | disc | {{DRM|SafeDisc}}. | | Windows, OS X }} | {{Availability/row| Retail | | disc | {{DRM|SafeDisc}}. | | Windows, OS X }} | ||
}} | }} | ||
− | {{ii}} This game is not available digitally | + | {{ii}} This game is not available digitally. |
− | {{ii}} A [https://community.pcgamingwiki.com/files/file/324-james-bond-007-nightfire-demo/ demo] is available | + | {{ii}} A [https://community.pcgamingwiki.com/files/file/324-james-bond-007-nightfire-demo/ demo] is available. |
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
* [https://community.pcgamingwiki.com/files/file/308-james-bond-007-nightfire-patch/ Patch 1.1] - this patch fixes few crashes and minor bugs present in singleplayer portion of the game. It also adds 2 new maps to multiplayer mode. | * [https://community.pcgamingwiki.com/files/file/308-james-bond-007-nightfire-patch/ Patch 1.1] - this patch fixes few crashes and minor bugs present in singleplayer portion of the game. It also adds 2 new maps to multiplayer mode. | ||
− | * [https://community.pcgamingwiki.com/files/file/559-james-bond-007-nightfire-unofficial-patch/ Patch 5.91(unofficial patch)] - adds many new options (such as windowed mode and mouse acceleration), fixes bugs, improves netcode etc. | + | * [https://community.pcgamingwiki.com/files/file/559-james-bond-007-nightfire-unofficial-patch/ Patch 5.91 (unofficial patch)] - adds many new options (such as windowed mode and mouse acceleration), fixes bugs, improves netcode, etc. |
===Skip intro videos=== | ===Skip intro videos=== | ||
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# Press {{key|Esc}} at the console window to get to the main menu. | # Press {{key|Esc}} at the console window to get to the main menu. | ||
}} | }} | ||
+ | |||
{{Fixbox|description=Delete or rename movie files|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Delete or rename movie files|ref={{cn|date=July 2016}}|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\bond\movies\}}. |
# Delete or rename {{file|EA_logo.avi}}, {{file|MGM_logo.avi}}, and {{file|NF_Intro.avi}}. | # Delete or rename {{file|EA_logo.avi}}, {{file|MGM_logo.avi}}, and {{file|NF_Intro.avi}}. | ||
}} | }} | ||
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|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Up to 8x. | + | |antialiasing notes = Up to 8x [[MSAA]]. |
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
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|120 fps = hackable | |120 fps = hackable | ||
|120 fps notes = Frame rate is capped at 100 FPS. See [[#High frame rate|High frame rate]]. | |120 fps notes = Frame rate is capped at 100 FPS. See [[#High frame rate|High frame rate]]. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
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{{Fixbox|description=Set a custom FOV in config.cfg|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Set a custom FOV in config.cfg|ref={{cn|date=July 2016}}|fix= | ||
# Install [https://community.pcgamingwiki.com/files/file/559-james-bond-007-nightfire-unofficial-patch/ unofficial patch v5.91] and run the game once. | # Install [https://community.pcgamingwiki.com/files/file/559-james-bond-007-nightfire-unofficial-patch/ unofficial patch v5.91] and run the game once. | ||
− | # | + | # Open {{file|{{p|localappdata}}\Gearbox Software\Nightfire\bond\config.cfg}} with a text editor. |
− | |||
# Find <code>r_fieldofview</code> and change its value to the desired FOV. | # Find <code>r_fieldofview</code> and change its value to the desired FOV. | ||
− | # Save the file and run the game using | + | # Save the file and run the game using {{file|bond2.exe}} (using {{file|bond.exe}} resets the value). |
}} | }} | ||
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===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
− | {{ii}} Frame rates higher than 110 may cause sudden death of the player character on some moving platforms. This bug should be fixed on | + | {{ii}} Frame rates higher than 110 may cause sudden death of the player character on some moving platforms. This bug should be fixed on patch version 5.90. |
{{Fixbox|description=Set fps_max value in config.cfg|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Set fps_max value in config.cfg|ref={{cn|date=July 2016}}|fix= | ||
# Install [https://community.pcgamingwiki.com/files/file/559-james-bond-007-nightfire-unofficial-patch/ unofficial patch v5.91]. | # Install [https://community.pcgamingwiki.com/files/file/559-james-bond-007-nightfire-unofficial-patch/ unofficial patch v5.91]. | ||
− | # | + | # Open {{file|{{p|localappdata}}\Gearbox Software\Nightfire\bond\config.cfg}} with a text editor. |
− | |||
# Find <code>fps_max 100</code> and change <code>100</code> to the desired frame rate cap (up to 150). | # Find <code>fps_max 100</code> and change <code>100</code> to the desired frame rate cap (up to 150). | ||
# Save the file and run the game. | # Save the file and run the game. | ||
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|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = hackable | |controller support = hackable | ||
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===Toggle crouch=== | ===Toggle crouch=== | ||
{{Fixbox|description=Use script|ref=<ref>{{Refurl|url=http://css.gamebanana.com/scripts/6364|title=Crouch Toggle Script - GAMEBANANA|date=May 2023}}</ref>|fix= | {{Fixbox|description=Use script|ref=<ref>{{Refurl|url=http://css.gamebanana.com/scripts/6364|title=Crouch Toggle Script - GAMEBANANA|date=May 2023}}</ref>|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\bond\}}. |
− | # Create and/or open | + | # Create and/or open {{file|autoexec.cfg}}. |
# Add the following script and save. | # Add the following script and save. | ||
<pre> | <pre> | ||
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|separate volume notes = Music slider. | |separate volume notes = Music slider. | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Auto-detects speaker configuration | + | |surround sound notes = Auto-detects speaker configuration. |
|subtitles = false | |subtitles = false | ||
− | |subtitles notes = Console version only | + | |subtitles notes = Console version only. |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
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|p2p notes = | |p2p notes = | ||
|dedicated = true | |dedicated = true | ||
− | |dedicated notes = Use | + | |dedicated notes = Use {{file|bond_ded.exe}} (added in the [[#Patches|v1.1 Patch]]). |
|self-hosting = true | |self-hosting = true | ||
|self-hosting notes = | |self-hosting notes = | ||
|direct ip = true | |direct ip = true | ||
− | |direct ip notes = | + | |direct ip notes = Add IP address in the browser, or use the connect <ip> command. |
}} | }} | ||
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|vorpx = hackable | |vorpx = hackable | ||
|vorpx modes = G3D | |vorpx modes = G3D | ||
− | |vorpx notes = User created game profile, requires [[ | + | |vorpx notes = User created game profile, requires [[dgVoodoo 2]], see [https://www.vorpx.com/forums/topic/007-nightfire/ here] how to get the game to work. Note: Certain wrapper versions do not work with VorpX, always try the latest one first, then go back stepwise. |
|htc vive = | |htc vive = | ||
|htc vive notes = | |htc vive notes = |
Revision as of 02:18, 19 March 2024
Developers | |
---|---|
Gearbox Software | |
macOS (OS X) | TransGaming Inc. |
Publishers | |
Electronic Arts | |
Engines | |
GoldSrc | |
Release dates | |
Windows | November 28, 2002 |
macOS (OS X) | June 21, 2004 |
Reception | |
Metacritic | 59 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Stealth |
Art styles | Realistic |
Themes | Contemporary, Europe, |
Series | James Bond 007 |
James Bond 007 | |
---|---|
James Bond 007: A View to a Kill | 1985 |
James Bond 007: Goldfinger | 1986 |
007: Licence to Kill | 1989 |
James Bond 007: The Stealth Affair | 1990 |
The Spy Who Loved Me | 1990 |
James Bond 007: Nightfire | 2002 |
007: Quantum of Solace | 2008 |
GoldenEye: Source (unofficial mod) | 2009 |
James Bond 007: Blood Stone | 2010 |
007 Legends | 2012 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
James Bond 007: Nightfire is a singleplayer and multiplayer first-person action, FPS, shooter and stealth game in the James Bond 007 series.
The PC version lacks certain features or content originally present in the console version, due to a difference in engine and developer. The GameSpy online server browser stopped working on June 30, 2014, due to GameSpy services being shut down. However, updating to the latest unofficial patch will keep the server browser working after this date.[1]
General information
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- This game is not available digitally.
- A demo is available.
Essential improvements
Patches
- Patch 1.1 - this patch fixes few crashes and minor bugs present in singleplayer portion of the game. It also adds 2 new maps to multiplayer mode.
- Patch 5.91 (unofficial patch) - adds many new options (such as windowed mode and mouse acceleration), fixes bugs, improves netcode, etc.
Skip intro videos
Skip intro videos[citation needed] |
---|
|
Delete or rename movie files[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Gearbox Software\Nightfire\bond\config.cfg |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Gearbox Software\Nightfire\bond\SAVE\ |
macOS (OS X) |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use unofficial patch v5.91 to fix FOV. Menus and some HUD elements are stretched. | ||
Multi-monitor | |||
Ultra-widescreen | Use unofficial patch v5.91. | ||
4K Ultra HD | |||
Field of view (FOV) | Default is 76° (horizontal). See Field of view (FOV). | ||
Windowed | Use unofficial patch v5.91. | ||
Borderless fullscreen windowed | Use unofficial patch v5.91. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Up to 8x MSAA. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 100 FPS. See High frame rate. | ||
High dynamic range display (HDR) |
Field of view (FOV)
- unofficial patch v5.91 automatically calculates the ideal FOV based on the resolution.
Set a custom FOV in config.cfg[citation needed] |
---|
|
Vertical sync (Vsync)
- Vsync doesn't work if the game is running in windowed mode.
Set in Patch 5.8 settings[citation needed] |
---|
|
High frame rate
- Frame rates higher than 110 may cause sudden death of the player character on some moving platforms. This bug should be fixed on patch version 5.90.
Set fps_max value in config.cfg[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | See Controller support. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | Enable Controller support and tick Invert Mouse Y in-game. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
- By default, running the game will enable the Enhance Pointer Precision setting in Windows.
Set in Patch 5.8 settings[citation needed] |
---|
|
Controller support
- This enables XInput controller support for 360 controllers and other devices.
Set in Patch 5.8 settings[citation needed] |
---|
Notes
|
Toggle crouch
Use script[4] |
---|
alias duck_t "duckon" alias duckon "alias duck_t duckoff; +duck" alias duckoff "alias duck_t duckon; -duck" bind "ctrl" "duck_t" |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music slider. | |
Surround sound | Auto-detects speaker configuration. | |
Subtitles | Console version only. | |
Closed captions | ||
Mute on focus lost | No option to disable it. | |
EAX support | Supports EAX 2.0 using DirectSound3D (Requires passthrough on Vista and later). | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 | GameSpy services have been shut down;[5] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Use bond_ded.exe (added in the v1.1 Patch). |
|
Self-hosting | ||
Direct IP | Add IP address in the browser, or use the connect <ip> command. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | [Server] 6550 (query), 26015 (host) |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, requires dgVoodoo 2, see here how to get the game to work. Note: Certain wrapper versions do not work with VorpX, always try the latest one first, then go back stepwise. |
Other information
Enable developer console
- unofficial patch v5.91 automatically enables the console.
Use +console 1 parameter[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 (2000 for Patch 5.8) | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 500 MHz AMD Athlon 500 MHz |
Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
System memory (RAM) | 128 MB (256 MB for Patch 5.8) | 256 MB (1 GB for Patch 5.8) |
Hard disk drive (HDD) | 675 MB | 1.4 GB |
Video card (GPU) | Direct3D compatible 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |
Other | 8X CD/DVD-ROM | 16X CD/DVD-ROM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.3 | |
Processor (CPU) | PowerPC 74xx PowerPC G4 |
|
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 2.4 GB | |
Video card (GPU) | 3D accelerator 64 MB of VRAM |
- Supported Chipsets: Nvidia TNT2, GeForce 256/2/3/4; ATI Rage 128, Rage 128 Pro, Radeon 7500/8500/9000/9700; PowerVR Kyro, Kyro II; Matrox MGA-G400, MGA-G450, MGA-G550
Notes
References
- ↑ EA Service Updates - last accessed on May 2023
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Crouch Toggle Script - GAMEBANANA - last accessed on May 2023
- ↑ Pricing | GameSpy Technology