James Bond 007: Nightfire

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James Bond 007: Nightfire
James Bond 007: Nightfire cover
Developers
Gearbox Software
macOS (OS X) TransGaming Inc.
Publishers
Electronic Arts
Engines
GoldSrc
Release dates
Windows November 28, 2002
macOS (OS X) June 21, 2004
James Bond 007: Nightfire at Wikipedia
James Bond 007
James Bond 007: Nightfire 2002
007: Quantum of Solace 2008
GoldenEye: Source (unofficial mod) 2009
James Bond 007: Blood Stone 2010
007 Legends 2012

Key points

The PC version lacks certain features or content originally present in the console version, due to a difference in engine and developer.
The GameSpy online server browser stopped working on June 30, 2014 due to GameSpy services being shut down. However, updating to the latest unofficial patch will keep the server browser working after this date.[1]

General information

Official site (archived)
James Bond Wiki

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc DRM[Note 1].
Windows
macOS (OS X)
This game is not available digitally
A demo is available

Essential improvements[edit]

Patches[edit]

  • Patch 1.1 - this patch fixes few crashes and minor bugs present in singleplayer portion of the game. It also adds 2 new maps to multiplayer mode.
  • Patch 5.8 - adds many new options (such as windowed mode and mouse acceleration), fixes bugs, improves netcode etc.

Skip intro videos[edit]

Skip intro videos[citation needed]
  1. Install Patch 5.80+.
  2. Run the game and click the wrench icon in the launcher.
  3. Tick the Skip Intro Movies setting.
  4. Press Esc at the console window to get to the main menu.
Delete or rename movie files[citation needed]
  1. Go to <path-to-game>\bond\movies.
  2. Delete or rename EA_logo.avi, MGM_logo.avi, and NF_Intro.avi.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Gearbox Software\Nightfire\bond\config.cfg
macOS (OS X)

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Gearbox Software\Nightfire\bond\SAVE\
macOS (OS X)

Video settings[edit]

Video settings.
Video settings.
Graphics option Option Notes
Widescreen resolution
Use Patch 5.80+ to fix FOV. Menus and some HUD elements are stretched.
Multi-monitor
Ultra-widescreen
Use Patch 5.80+.
4K Ultra HD
Field of view (FOV)
Default is 76° (horizontal). See Field of view (FOV).
Windowed
Use Patch 5.80+.
Borderless fullscreen windowed
Use Patch 5.80+.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Up to 8x.
Vertical sync (Vsync)
See Vertical sync (Vsync).
60 FPS
120+ FPS
Frame rate is capped at 100 FPS. See High frame rate.

Field of view (FOV)[edit]

Patch 5.80+ automatically calculates the ideal FOV based on the resolution.
Set a custom FOV in config.cfg[citation needed]
  1. Install Patch 5.80+ and run the game once.
  2. Go to %LOCALAPPDATA%\Gearbox Software\Nightfire\bond\
  3. Open config.cfg with a text editor.
  4. Find r_fieldofview and change its value to the desired FOV.
  5. Save the file and run the game using bond2.exe (using bond.exe resets the value).

Vertical sync (Vsync)[edit]

Vsync doesn't work if the game is running in windowed mode.
Set in Patch 5.8 settings[citation needed]
  1. Install Patch 5.80+.
  2. Run the game and click the wrench icon in the launcher.
  3. Use the Vsync (Lock FPS) setting.

High frame rate[edit]

Frame rates higher than 110 may cause sudden death of the player character on some moving platforms. This bug should be fixed on Patch version 5.90
Set fps_max value in config.cfg[citation needed]
  1. Install Patch 5.80+.
  2. Go to %LOCALAPPDATA%\Gearbox Software\Nightfire\bond\
  3. Open config.cfg with a text editor.
  4. Find fps_max 100 and change 100 to the desired frame rate cap (up to 150).
  5. Save the file and run the game.

Input settings[edit]

Controls settings.
Controls settings.

Mouse acceleration[edit]

By default, running the game will enable the Enhance Pointer Precision setting in Windows.
Set in Patch 5.8 settings[citation needed]
  1. Install Patch 5.80+.
  2. Run the game and click the wrench icon in the launcher.
  3. Tick the Disable Mouse Acceleration setting. Raw Mouse Input setting also exists.

Controller support[edit]

This enables XInput controller support for 360 controllers and other devices.
Set in Patch 5.8 settings[citation needed]
  1. Install Patch 5.80+.
  2. Run the game and click the wrench icon in the launcher.
  3. Tick the Enable Controller Support setting.

Notes

This disables WASD movement keys and may alter the mouse sensitivity slider.

Toggle crouch[edit]

Use script[4]
  1. Go to <path-to-game>\bond\.
  2. Create and/or open autoexec.cfg.
  3. Add the following script and save.
alias duck_t "duckon"
alias duckon "alias duck_t duckoff; +duck"
alias duckoff "alias duck_t duckon; -duck"
bind "ctrl" "duck_t"

Audio settings[edit]

Audio settings.
Audio settings.
Audio options Native Notes
Separate volume controls
Music slider.
Surround sound
Auto-detects speaker configuration
Subtitles
Closed captions
Mute on focus lost
No option to disable it.
EAX support
Supports EAX 2.0 using DirectSound3D (Requires passthrough on Vista and later).

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
32
Online play
32 GameSpy services have been shut down;[5] see GameSpy for workarounds.

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Use bond_ded.exe (added in the v1.1 Patch).
Self-hosting
Direct IP
"Add IP Address in the browser, or use the connect <ip> command"

Ports

Protocol Port(s) and/or port range(s)
UDP [Server] 6550 (query), 26015 (host)
Universal Plug and Play (UPnP) support status is unknown.

Other information[edit]

Enable developer console[edit]

Patch 5.80+ automatically enables the console.
Use +console 1 parameter[citation needed]
  1. Add the +console 1 command line argument.
  2. Run the game and open the console with ~.

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

Middleware[edit]

Middleware Notes
Multiplayer GameSpy

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 98 (2000 for Patch 5.8) ME, 2000, XP
Processor (CPU) Intel Pentium III 500 MHz
AMD Athlon 500 MHz
Intel Pentium III 1.0 GHz
AMD Athlon 1.0 GHz
System memory (RAM) 128 MB (256 MB for Patch 5.8) 256 MB (1 GB for Patch 5.8)
Hard disk drive (HDD) 675 MB 1.4 GB
Video card (GPU) Direct3D compatible
32 MB of VRAM
DirectX 8.1 compatible
64 MB of VRAM

Notes

  1. SafeDisc retail DRM does not work on Windows 10[2] and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]

References