Difference between revisions of "Into the Breach"
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{{Infobox game/row/reception|OpenCritic|5606/into-the-breach|88}} | {{Infobox game/row/reception|OpenCritic|5606/into-the-breach|88}} | ||
{{Infobox game/row/reception|IGDB|into-the-breach|89}} | {{Infobox game/row/reception|IGDB|into-the-breach|89}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Turn-based}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Isometric}} | ||
+ | {{Infobox game/row/taxonomy/controls | Point and select}} | ||
+ | {{Infobox game/row/taxonomy/genres | Strategy, TBS}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Robot}} | ||
+ | {{Infobox game/row/taxonomy/art styles | Pixel art}} | ||
+ | {{Infobox game/row/taxonomy/themes | Post-apocalyptic, Sci-fi}} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 590380 | |steam appid = 590380 | ||
|steam appid side = | |steam appid side = |
Revision as of 19:53, 15 January 2021
Developers | |
---|---|
Subset Games | |
Release dates | |
Windows | February 27, 2018 |
macOS (OS X) | August 9, 2018[1] |
Linux | April 20, 2020[2] |
Reception | |
Metacritic | 90 |
OpenCritic | 88 |
IGDB | 89 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Isometric |
Controls | Point and select |
Genres | Strategy, TBS |
Vehicles | Robot |
Art styles | Pixel art |
Themes | Post-apocalyptic, Sci-fi |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched directly from executable.[3] | |||
GOG.com | ||||
Humble Store | ||||
Microsoft Store | ||||
Origin | Included with EA Play. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Into The Breach\ |
Microsoft Store | |
macOS (OS X) | $HOME/Library/Application Support/IntoTheBreach/ |
Linux | $XDG_DATA_HOME/IntoTheBreach/settings.lua |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Into The Breach\ |
Microsoft Store | |
macOS (OS X) | $HOME/Library/Application Support/IntoTheBreach/ |
Linux | $XDG_DATA_HOME/IntoTheBreach/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Pixel-based. Some non-gameplay menus span the screen.[4] | ||
Ultra-widescreen | Pixel-based. Includes option for "stretch scaling". | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Optional framerate cap at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode |
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Added in April 20, 2020 update[2] | |
Controller | ||
Controller support | Added in November 2, 2018 update[5] | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Can be disabled. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Effects, Music | |
Surround sound | ||
Subtitles | All speech is in text. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Russian | Official translation. | |||
Russian | Fan translation by «ZoG Forum Team» | |||
Polish | ||||
Brazilian Portuguese | ||||
Simplified Chinese | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista, 7, 8, 10 | |
Processor (CPU) | 1.7 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | Intel HD Graphics 3000 OpenGL 2.1 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | 1.7 GHz Intel | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | OpenGL 2.1 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04 | |
Processor (CPU) | 1.7 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | Intel HD Graphics 3000 OpenGL 2.1 compatible |
- A 64-bit operating system is required.
References
- ↑ Into the Breach :: Into the Breach on Mac! - Steam Community - last accessed on 2018-08-11
- ↑ 2.0 2.1 News - Into the Breach - Into the Breach version 1.2 - last accessed on 2020-04-20
- ↑ Verified by User:Baronsmoki on 2019-12-19
- ↑ Verified by User:Cptmold on 2019-07-25
- Tested with GOG release.
- ↑ Into the Breach :: Controller Support Added! - Steam Community - last accessed on 2018-11-03