Difference between revisions of "Hidden in Plain Sight"
From PCGamingWiki, the wiki about fixing PC games
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{{System requirements | {{System requirements | ||
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|minHD = 200MB | |minHD = 200MB | ||
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|recRAM = 512MB | |recRAM = 512MB | ||
|recHD = 200MB | |recHD = 200MB | ||
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{{System requirements | {{System requirements | ||
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|minRAM = 512MB | |minRAM = 512MB | ||
|minHD = 200MB | |minHD = 200MB | ||
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|recOS = glibc 2.15+, 64-bit | |recOS = glibc 2.15+, 64-bit | ||
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|recRAM = 512MB | |recRAM = 512MB | ||
|recHD = 200MB | |recHD = 200MB | ||
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+ | |recOGL = 3.0+ (2.1 with ARB extensions acceptable) | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 22:07, 19 December 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Adam Spragg | |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | July 16, 2014 |
macOS (OS X) | July 22, 2016 |
Linux | July 22, 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
OpenGL | 3.0 | 2.1 with ARB extensions acceptable |
Shader Model support | 2.0 (HLSL), 1.20 (GLSL) |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | XP |
Processor (CPU) | 1.2GHz | 1.4GHz |
System memory (RAM) | 512MB | 512MB |
Hard disk drive (HDD) | 200MB | 200MB |
Video card (GPU) | Shader model 2 support | Shader model 2 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7.5 | Latest macOS release |
Processor (CPU) | 1.2GHz | 1.4GHz |
System memory (RAM) | 512MB | 512MB |
Hard disk drive (HDD) | 200MB | 200MB |
Video card (GPU) | OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible | OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.15+, 32/64-bit. S3TC support is NOT required | glibc 2.15+, 64-bit |
Processor (CPU) | 1.2GHz | 1.4GHz |
System memory (RAM) | 512MB | 512MB |
Hard disk drive (HDD) | 200MB | 200MB |
Video card (GPU) | OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible | OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible |