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Hidden in Plain Sight

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Hidden in Plain Sight
Hidden in Plain Sight cover
Developers
Adam Spragg
macOS (OS X) Ethan Lee
Linux Ethan Lee
Engines
Windows XNA
OS X, Linux FNA
Release dates
Windows July 16, 2014
macOS (OS X) July 22, 2016
Linux July 22, 2016

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Saved Games\HiddenInPlainSight\
macOS (OS X) $HOME/Library/Application Support/HiddenInPlainSight/
Linux $XDG_DATA_HOME/HiddenInPlainSight/
This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Game defaults to desktop resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
OS X/Linux only
Field of view (FOV)
Windowed
Pass 'window' as a launch parameter
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op, Versus
LAN play
Online play

Known Issues

Game crashing: Viewport is invalid

The game seems to crash immediately after launching when screen resolution is lower than some arbitrary value. Known fix is to play game in windowed mode.


Other information

API

Technical specs Supported Notes
Direct3D 9.0c
OpenGL 3.0 2.1 with ARB extensions acceptable
Shader Model support 2.0 (HLSL), 1.20 (GLSL)
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1.2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) Shader model 2 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7.5
Processor (CPU) 1.2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible
Linux
Minimum Recommended
Operating system (OS) glibc 2.15+, 32/64-bit. S3TC support is NOT required
Processor (CPU) 1.2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible


References