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Difference between revisions of "Hello Charlotte: Junk Food, Gods and Teddy Bears"

From PCGamingWiki, the wiki about fixing PC games
 
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|current state    =
 
|current state    =
 
}}
 
}}
 +
 +
'''Key points'''
 +
{{ii}} The game settings can be accessed by pressing {{key|F1}} as usual with other RPG Maker games.
 +
{{--}} Only resolution option is 544x416 (17:13).
  
 
==Availability==
 
==Availability==
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|dlc                        =  
 
|dlc                        =  
 
|expansion pack              =  
 
|expansion pack              =  
|freeware                    =  
+
|freeware                    = You can choose to amount you pay.
|free-to-play                = The game is free to play.
+
|free-to-play                =  
 
|one-time game purchase      =  
 
|one-time game purchase      =  
 
|sponsored                  =  
 
|sponsored                  =  
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==Video==
 
==Video==
 +
{{Image|RPG Maker VX - General.png|Game properties accessed with {{key|F1}}.}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = false
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = false
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = The game is windowed by default, use {{key|Alt|Enter}} to switch.
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|upscaling                  = unknown
+
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
|vsync                      = unknown
+
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = n/a
 
|ray tracing notes          =  
 
|ray tracing notes          =  
 
|color blind                = unknown
 
|color blind                = unknown
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==Input==
 
==Input==
 +
{{Image|RPG Maker - Gamepad.png|Controller key rebinding in game properties.}}
 +
{{Image|RPG Maker - Keyboard.png|Keyboard key rebinding in game properties.}}
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
|key remap notes          =  
+
|key remap notes          = Only specific keys and they have to be bound to imaginary controller.
|acceleration option      = unknown
+
|acceleration option      = n/a
|acceleration option notes =  
+
|acceleration option notes = Mouse not used in game.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = unknown
+
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = false
|full controller notes    =  
+
|full controller notes    = Accessing options and switching to fullscreen requires keyboard.
|controller remap          = unknown
+
|controller remap          = true
|controller remap notes    =  
+
|controller remap notes    = Controller keys are bound to imaginary controller.
|controller sensitivity    = unknown
+
|controller sensitivity    = n/a
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
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|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|button prompts            = false
 +
|button prompts notes      =
 +
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 
|simultaneous input        = unknown
 
|simultaneous input        = unknown
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==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume           = unknown
+
|separate volume         = false
|separate volume notes     =  
+
|separate volume notes   = Music and effects, on or off only
|surround sound           = unknown
+
|surround sound           = n/a
|surround sound notes     =  
+
|surround sound notes     =  
|subtitles                 = unknown
+
|subtitles               = true
|subtitles notes           =  
+
|subtitles notes         = All speech is text.
|closed captions           = unknown
+
|closed captions         = false
|closed captions notes     =  
+
|closed captions notes   =  
|mute on focus lost       = unknown
+
|mute on focus lost       = false
|mute on focus lost notes =  
+
|mute on focus lost notes =  
|eax support               =  
+
|eax support             =  
 
|eax support notes        =  
 
|eax support notes        =  
 
|royalty free audio        = unknown
 
|royalty free audio        = unknown
 
|royalty free audio notes  =  
 
|royalty free audio notes  =  
|red book cd audio        =
 
|red book cd audio notes  =
 
|general midi audio        =
 
|general midi audio notes  =
 
 
}}
 
}}
  
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  |language  = English
 
  |language  = English
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = n/a
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = German
+
  |language  = Simplified Chinese
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = n/a
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
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  |language  = French
 
  |language  = French
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = n/a
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Chinese
+
  |language  = German
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = n/a
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
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  |language  = Japanese
 
  |language  = Japanese
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = n/a
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    = [https://tohotaku.tistory.com/26 Fan translation]
 +
|fan      = true
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    = [https://awaashi.tumblr.com/post/175308429422/hello-charlotte-episode-1-junk-food-gods-and Fan translation]
 +
|fan      = true
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    = [https://www.zerocorpse.com.br/2017/12/traducao-hello-charlotte-ep1-feliz-natal.html Fan translation]
 +
|fan      = true
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    = [https://vk.com/wall-72425121_1426 Fan translation]
 +
|fan      = true
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    = [https://myownwords-traducciones.tumblr.com/post/127247868439/hello-charlotte-episodio-1-en-espa%C3%B1ol Fan translation]
 +
|fan      = true
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
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  |language  = Thai
 
  |language  = Thai
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = n/a
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Ukrainian
 +
|interface = false
 +
|audio    = n/a
 +
|subtitles = false
 +
|notes    = The [https://vk.com/topic-130353889_38889739 fan translation] was created, but unavailable at least since December 9, 2022
 +
|fan      = true
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
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|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = true
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = false
 
|windows arm app        = unknown
 
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
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|minCPU2  =  
 
|minCPU2  =  
 
|minRAM  =  
 
|minRAM  =  
|minHD    =  
+
|minHD    = 300 MB
 
|minGPU  =  
 
|minGPU  =  
 
|minGPU2  =  
 
|minGPU2  =  

Latest revision as of 17:46, 29 January 2024

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Hello Charlotte: Junk Food, Gods and Teddy Bears
Hello Charlotte: Junk Food, Gods and Teddy Bears cover
Developers
etherane
Publishers
etherane
Engines
RPG Maker
Release dates
Windows September 26, 2016
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Controls Direct control
Series Hello_Charlotte
Hello_Charlotte
Hello Charlotte: Junk Food, Gods and Teddy Bears 2015
Hello Charlotte: Requiem Aeternam Deo 2016
Hello Charlotte: Delirium 2017
Hello Charlotte: Childhood's End 2018

Hello Charlotte: Junk Food, Gods and Teddy Bears is a singleplayer game in the Hello_Charlotte series.

Key points

The game settings can be accessed by pressing F1 as usual with other RPG Maker games.
Only resolution option is 544x416 (17:13).

Availability

Source DRM Notes Keys OS
itch.io
DRM-free
Windows

Monetization

Type Notes
Freeware You can choose to amount you pay.

Microtransactions

Type Notes
No microtransactions None


Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

Game properties accessed with F1.
Game properties accessed with F1.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
The game is windowed by default, use Alt+ Enter to switch.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
High dynamic range display (HDR)
Ray tracing (RT)

Input

Controller key rebinding in game properties.
Controller key rebinding in game properties.
Keyboard key rebinding in game properties.
Keyboard key rebinding in game properties.

Keyboard and mouse State Notes
Remapping
Only specific keys and they have to be bound to imaginary controller.
Mouse acceleration
Mouse not used in game.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Accessing options and switching to fullscreen requires keyboard.
Controller remapping
Controller keys are bound to imaginary controller.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Music and effects, on or off only
Surround sound
Subtitles
All speech is text.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Japanese
Korean
Fan translation
Polish
Fan translation
Brazilian Portuguese
Fan translation
Russian
Fan translation
Spanish
Fan translation
Thai
Ukrainian
The fan translation was created, but unavailable at least since December 9, 2022

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 300 MB


References