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Difference between revisions of "Haydee"

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(14 intermediate revisions by 8 users not shown)
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|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|September 26, 2016}}
 
{{Infobox game/row/date|Windows|September 26, 2016}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Platform, Puzzle, Shooter, TPS }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | Haydee }}
 
|steam appid  = 530890
 
|steam appid  = 530890
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|hltb        = 40295
 +
|igdb        = haydee
 +
|mobygames    = 80932
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      = 18094
 
|winehq      = 18094
 +
|license      = commercial
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{++}} Mod friendly
+
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
Line 23: Line 45:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| Humble | haydee | Steam | | | Windows }}
 
{{Availability/row| Steam | 530890 | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 530890 | Steam |  |  | Windows }}
 
}}
 
}}
 +
{{ii}} All versions require {{DRM|Steam}}.
  
 
==Game data==
 
==Game data==
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{{Image|Haydee General Settings.jpeg|In-game general settings.}}
 
{{Image|Haydee General Settings.jpeg|In-game general settings.}}
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|game}}/System/}}
+
{{Game data/config|Windows|{{p|game}}\System\*.cfg}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{p|game}}/Profile/{{p|uid}}/Saves/}}
+
{{Game data/saves|Windows|{{p|game}}\Profile\{{p|uid}}\Saves\|{{P|game}}\Save\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Haydee Video Settings.jpeg|In-game video settings.}}
 
{{Image|Haydee Video Settings.jpeg|In-game video settings.}}
{{Image|Haydee NVIDIA Surround.jpg|In-game sample using NIVDIA Surround at 5960x1080@144Hz}}
+
{{Image|Haydee NVIDIA Surround.jpg|In-game sample using NVIDIA Surround at 5960x1080@144Hz}}
 
{{Image|Haydee FOV Changed.jpg|In-game sample with a modified FOV. See [[#Field of view (FOV)|Field of view (FOV)]]}}
 
{{Image|Haydee FOV Changed.jpg|In-game sample with a modified FOV. See [[#Field of view (FOV)|Field of view (FOV)]]}}
  
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Use [https://store.steampowered.com/app/388080/Borderless_Gaming/ Borderless Gaming]
+
|borderless windowed notes  =  
 
|anisotropic                = n/a
 
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = [[FXAA]]
 
|antialiasing notes        = [[FXAA]]
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 99: Line 126:
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{Fixbox|description=Change FOV|fix=
 
{{Fixbox|description=Change FOV|fix=
# Go to <code>{{p|game}}/Packs</code> folder.
+
# Go to {{folder|{{p|game}}\Packs}} folder.
# Copy {{File|System.pack}} to clipboard or select by clicking on it and pressing {{key|ctrl|C}}.
+
# Copy {{File|System.pack}} to {{folder|{{p|game}}}}.
# Go back to {{p|game}} and paste the file here using your mouse or by pressing {{key|ctrl|V}}.
+
# Drag and drop the {{File|System.pack}} onto {{File|unpacker.exe}}. This will automatically generate/create a folder in {{folder|{{p|game}}}} named {{folder|unpacked data}}
# Drag and drop the {{File|System.pack}} onto {{File|unpacker.exe}}
+
# Go to {{folder|{{p|game}}\unpacked data\System}} and open the {{File|Game.cfg}} with a text editor.
# It will automatically generate/create a folder in {{p|game}} named {{File|unpacked data}}
+
# Search for <code>zoomfar</code> and change the value to the desired FOV value.
# Go to <code>{{p|game}}/unpacked data/System</code> and open the {{File|Game.cfg}} with your preferred text editor.
+
# Search for <code>aimfar</code> and change the value to something appropriate, as it will be the FOV when aiming.
# Search for <code>zoomfar</code> and change the value to whatever FOV value you want. (Example: '''90''' )
+
# Close and save the changes.
# Search for <code>aimfar</code> and change the value to something appropriate, as it will be the FOV you get when aiming. (Example: '''80''' )
+
# Go back to {{folder|{{p|game}}}} in a separate window or tab in Windows Explorer, to have the {{folder|{{p|game}}}} folder and {{folder|{{p|game}}\unpacked data\System}} folder open next to each other.
# Close and save the changes
+
# Drag and drop the {{folder|System}} folder onto {{file|packer.exe}} which is situated in {{folder|{{p|game}}}}.
# Open another directory to {{p|game}}. Now you have the {{p|game}} folder open and <code>{{p|game}}/unpacked data/System</code> open.
+
# A [[Microsoft Windows#Command Prompt|Command Prompt]] will pop up and it will ask the following:
# Drag and drop the {{File|System}} folder onto <code>packer.exe</code> which is situated in {{p|game}} folder.
+
## A filename needs to be entered - type <code>System.pack</code> and hit {{key|enter}} (''the first letter must be uppercase'')
# A [[Microsoft Windows#Command Prompt|Command Prompt]] will pop up and it will ask you the following:
+
## A file priority needs to be entered. Type <code>1</code> and hit {{key|enter}}
# First you have to give the file a name. Type <code>System.pack</code> and hit {{key|enter}} (''The first letter must be uppercase'')
+
# Go back to {{folder|{{p|game}}\unpacked data}}, and there should now be a new file named {{File|System.pack}}.
# Second you have to give the file a priority. Type <code>1</code> and hit {{key|enter}}
+
# Copy the file to {{folder|{{p|game}}\Packs}} and overwrite the existing file when prompted.
# Go back to <code>{{p|game}}/unpacked data/</code> and you will see that you have a new file named {{File|System.pack}}
 
# Copy the file to the clipboard using your mouse or select it and press {{key|ctrl|C}} and go to <code>{{p|game}}/Packs</code>
 
# Paste and replace the {{File|System.pack}} using your mouse or by pressing {{key|ctrl|V}} and enjoy new FOV value :)
 
# Also it is recommended to <code>Refresh</code> the <code>{{p|game}}/Packs</code> folder to make sure game is reading the new files not the cached ones. Right click inside the folder and click <code>Refresh</code>
 
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Haydee Input Settings.jpeg|In-game key map settings.}}
 
{{Image|Haydee Input Settings.jpeg|In-game key map settings.}}
 
{{Image|Haydee Controller Settings.jpeg|In-game button map settings.}}
 
{{Image|Haydee Controller Settings.jpeg|In-game button map settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 185: Line 208:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Haydee Audio Settings.jpeg|In-game audio settings.}}
 
{{Image|Haydee Audio Settings.jpeg|In-game audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Master, Scene, Game and Background volume sliders
 
|separate volume notes    = Master, Scene, Game and Background volume sliders
Line 200: Line 223:
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 
}}
 
}}
  
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|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        = true
+
|opengl versions        = 3.3
|opengl notes          = Version 3.3 or higher.
+
|opengl notes          =  
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 
}}
 
}}
  

Latest revision as of 11:08, 11 August 2023

Haydee
Haydee cover
Developers
Haydee Interactive
Release dates
Windows September 26, 2016
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Platform, Puzzle, Shooter, TPS
Art styles Stylized
Themes Sci-fi
Series Haydee
Haydee on HowLongToBeat
Haydee on IGDB
Haydee on MobyGames
Haydee
Haydee 2016
Haydee 2 2020

Haydee is a singleplayer third-person action, platform, puzzle, shooter and TPS game in the Haydee series.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

In-game general settings.
In-game general settings.
System Location
Windows <path-to-game>\System\*.cfg[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/530890/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\Profile\<user-id>\Saves\[Note 1]
<path-to-game>\Save\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/530890/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.
In-game video settings.
In-game sample using NVIDIA Surround at 5960x1080@144Hz
In-game sample using NVIDIA Surround at 5960x1080@144Hz
In-game sample with a modified FOV. See Field of view (FOV)
In-game sample with a modified FOV. See Field of view (FOV)

Field of view (FOV)

Change FOV
  1. Go to <path-to-game>\Packs folder.
  2. Copy System.pack to <path-to-game>.
  3. Drag and drop the System.pack onto unpacker.exe. This will automatically generate/create a folder in <path-to-game> named unpacked data
  4. Go to <path-to-game>\unpacked data\System and open the Game.cfg with a text editor.
  5. Search for zoomfar and change the value to the desired FOV value.
  6. Search for aimfar and change the value to something appropriate, as it will be the FOV when aiming.
  7. Close and save the changes.
  8. Go back to <path-to-game> in a separate window or tab in Windows Explorer, to have the <path-to-game> folder and <path-to-game>\unpacked data\System folder open next to each other.
  9. Drag and drop the System folder onto packer.exe which is situated in <path-to-game>.
  10. A Command Prompt will pop up and it will ask the following:
    1. A filename needs to be entered - type System.pack and hit Enter (the first letter must be uppercase)
    2. A file priority needs to be entered. Type 1 and hit Enter
  11. Go back to <path-to-game>\unpacked data, and there should now be a new file named System.pack.
  12. Copy the file to <path-to-game>\Packs and overwrite the existing file when prompted.

Input

In-game key map settings.
In-game key map settings.
In-game button map settings.
In-game button map settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Master, Scene, Game and Background volume sliders
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Czech
Dutch
French
German
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Brazilian Portuguese
Romanian
Russian
Spanish
Ukrainian

Other information

API

Technical specs Supported Notes
OpenGL 3.3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) 2.3 GHz Dual-core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GeForce GTS 450
AMD Radeon HD 6770
A 64-bit system is required.


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References