Difference between revisions of "Harry Potter and the Chamber of Secrets"
From PCGamingWiki, the wiki about fixing PC games
Line 475: | Line 475: | ||
|minOS = 9.1 | |minOS = 9.1 | ||
− | |minCPU = PowerPC G3 | + | |minCPU = PowerPC G3 350 MHz |
|minRAM = 128 MB | |minRAM = 128 MB | ||
− | |minHD = | + | |minHD = 600 MB |
− | |minVRAM = | + | |minVRAM = 16 MB |
− | |minGPU = | + | |minGPU = ATI Rage 128 |
+ | |minother = 4x CD-ROM drive | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = G3 500 MHz |
− | |recRAM = | + | |recRAM = 256 MB |
|recVRAM = | |recVRAM = | ||
− | |recGPU = | + | |recGPU = NVIDIA GeForce 2MX |
+ | |recGPU2 = ATI Radeon | ||
+ | |recother = 8x CD-ROM drive | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 05:41, 15 January 2022
Developers | |
---|---|
KnowWonder | |
Mac OS (Classic) | Westlake Interactive |
macOS (OS X) | Westlake Interactive |
Publishers | |
Electronic Arts | |
1C-SoftClub | |
Mac OS (Classic) | Aspyr Media |
macOS (OS X) | Aspyr Media |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | November 8, 2002 |
Mac OS (Classic) | April 10, 2003 |
macOS (OS X) | August 15, 2005 |
Reception | |
Metacritic | 77 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Adventure, Platform, Puzzle |
Art styles | Realistic |
Themes | Contemporary, Fantasy |
Series | Harry Potter |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- A demo is also available.
- This game is not available digitally.
DLC and expansion packs
Name | Notes | |
---|---|---|
Coca Cola Promotional CD-Rom [3] | The promotional CD-Rom contains a 2D desktop mini-game (scourge challenge),[4] demos for Harry Potter 1 and 2, and access to a secret level within the full game.[5] The secret level can be also be accessed by using the debug mode.[6] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Harry Potter II\ |
Mac OS (Classic) | |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Harry Potter II\Save\ |
Mac OS (Classic) | |
macOS (OS X) |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See the WSGF entry. | ||
Windowed | Use -windowed command line argument or edit the StartupFullscreen value under [WinDrv.WindowsClient] in Game.ini . |
||
Borderless fullscreen windowed | Use the DirectX 9 renderer, and a utility such as Borderless Gaming. | ||
Anisotropic filtering (AF) | Use the DirectX 9 or DirectX11 renderer. | ||
Anti-aliasing (AA) | Use the DirectX 9 or DirectX11 renderer. | ||
Vertical sync (Vsync) | Edit the UseVSync value in Game.ini. As with the first game this is back to front, setting UseVSync=False enables Vsync |
||
60 FPS | |||
120+ FPS | No frame rate cap, but very high framerates may break physics and sound in-game. A supposed fix can be found here. (Only changing 0AD7A33B to 00000000 needed). |
Widescreen resolution
- Forcing a widescreen resolution without modifications cuts off the lower part of in-game menus.
- If using the default Direct-X 7 renderer, the LegacyD3DResolutionHack or dgVoodoo 2 is required to make popular resolutions higher than 2048x1536 work.
- If using Windows scaling above 100%, part of the game will appear outside of the screen. To fix this reset scaling to 100%.
Use the widescreen mod |
---|
Notes
|
Graphical Tweaks
Unreal Engine DirectX 11 Renderer
- A fork of Kentie's Direct3D 10 renderer that adds more graphical features.
- Might cause some bugs and slow rendering.
- Run games at HD resolution.
- Improved lighting.
- Adds ambient occlusion, screen space reflections and higher quality HDR post-processing.
- Places a watermark in the bottom right, and overrides your ciplboard with a link to the developer's PayPal. Follow these instructions to disable the watermark and remove the PayPal link from being inserted into your clipboard.
Installing DirectX 11 renderer |
---|
|
Installing HP2 ESRGAN Upscale pack |
---|
|
DirectX 9 renderer for Stock HP2
- A port of the Unreal Tournament DX9 driver, with fixes and HP2 specific implementations.
- Fully compatible with modern systems.
- Supports HD resolutions, anti-aliasing, anisotropic filtering, frame rate cap, v-sync, high res textures, DXT textures, and more.
- Better performance than the DX11 renderer.
Installing DirectX 9 renderer |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Yes, layout for Xbox gamepads (XInput compatible) | |
Full controller support | Launcher requires mouse input. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effects | |
Surround sound | ||
Subtitles | On by default. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Only available in Czech & Slovak retail release. | |||
Danish | Only available in Danish retail release. | |||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Only available in Japanese retail release. | |||
Korean | Only available in Korean retail release. | |||
Norwegian | Only available in Norwegian retail release. | |||
Polish | Only available in Polish retail release. | |||
Brazilian Portuguese | Only available in Brazilian retail release. | |||
Portuguese | ||||
Russian | Only available in Russian retail release. | |||
Spanish | ||||
Swedish | Only available in Swedish retail release. |
Issues fixed
Most bugs can be fixed with dgVoodoo 2 (UsePrecache should still be set to False in Game.ini).
Certain transparent effects and textures are not rendered properly
Edit configuration file |
---|
|
(Alternative) Install transparency fix |
---|
Extract this fix into the game's System folder.
|
Low frame rate on modern systems
Instructions[citation needed] |
---|
Notes
|
Cutscenes are too fast cutting off characters voice lines / Physics bugs
Cap the framerate to 60 FPS or set refresh rate to 60 Hz with Vsync enabled.[7] |
---|
Brightness slider not working
Instructions[citation needed] |
---|
|
Camera spinning/Harry constantly walking backwards with Xbox 360 or Xbox One Controller
Instructions[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
Software renderer |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | Mac is only for Power PC, OSX executable runs in Rosetta | ||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, 2000, ME, XP |
Processor (CPU) | Intel Pentium II 300 MHz | Intel Pentium III 500 MHz |
System memory (RAM) | 64 MB (95, 98) 128 MB (2000, XP) |
128 MB (95, 98) 256 MB (2000, XP) |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | 4 MB (Software rendering) 8 MB (Hardware rendering) of VRAM DirectX 8.0a compatible | 16 MB of VRAM |
- Supported chipsets: ATI Rage 128, ATI Radeon series, Nvidia RIVA TNT, Nvidia RIVA TNT2 (Ultra), Nvidia GeForce series, Matrox G400, Matrox G450, Matrox G550, Matrox Parhelia, Power VR Kyro I & II, SiS 315
Mac OS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 9.1 | |
Processor (CPU) | PowerPC G3 350 MHz | G3 500 MHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | ATI Rage 128 16 MB of VRAM | NVIDIA GeForce 2MX ATI Radeon |
Other | 4x CD-ROM drive | 8x CD-ROM drive |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Alamy - Carolyn Jenkins - Selection of children's discs with Harry Potter and the Chamber of Secrets PC CD-ROM on top set on white background
- ↑ Youtube - HP-Games.net - Skurge Challenge (2002)
- ↑ https://i.ebayimg.com/00/s/MTYwMFgxNTM4/z/JEEAAOSwIHpdywoo/$_57.JPG
- ↑ DerMichael - Harry Potter und die Kammer des Schreckens - 24 - Coca Cola Geheimlevel
- ↑ Verified by User:Diegoelcapo1231 on 2021-08-27