Difference between revisions of "Great Big War Game"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|August 28, 2012}} | {{Infobox game/row/date|Windows|August 28, 2012}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 216670 | |steam appid = 216670 | ||
− | |wikipedia = | + | |gogcom id = |
+ | |mobygames = | ||
+ | |strategywiki = | ||
+ | |wikipedia = Great Big War Game | ||
+ | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{++}} Multiplayer is cross-platform across Windows, iOS and Android. | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/216670/discussions/ Steam Community Discussions] |
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 216670 | Steam | |}} | + | {{Availability/row| Retail | | unknown | | | Windows }} |
− | {{Availability/row| | + | {{Availability/row| Steam | 216670 | Steam | | | Windows }} |
+ | {{Availability/row| Microsoft Store | 9wzdncrdmm57 | Microsoft Store | | | Windows | unavailable }} | ||
}} | }} | ||
Line 24: | Line 45: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|appdata}}\Great Big War Game\screenmode.txt}} |
+ | {{Game data/config|Microsoft Store|}} | ||
}} | }} | ||
+ | {{ii}} When the game is set to Fullscreen mode, <code>screenmode.txt</code> is deleted. | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|appdata}}\Great Big War Game}} |
+ | {{Game data/saves|Microsoft Store|}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{--}} Very limited video settings with toggle-only options such as blood and gore, unit animation quality, weather effects and fullscreen/windowed. | {{--}} Very limited video settings with toggle-only options such as blood and gore, unit animation quality, weather effects and fullscreen/windowed. | ||
− | {{ | + | {{Image|Gbwg-settings.jpg|General settings.}} |
− | + | {{Video | |
− | {{Video | + | |wsgf link = |
− | |widescreen resolution = | + | |widescreen wsgf award = |
− | |widescreen resolution notes= | + | |multimonitor wsgf award = |
− | |multimonitor = | + | |ultrawidescreen wsgf award = |
+ | |4k ultra hd wsgf award = | ||
+ | |widescreen resolution = hackable | ||
+ | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | ||
+ | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
Line 63: | Line 97: | ||
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic =true |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
− | | | + | |120 fps = true |
− | | | + | |120 fps notes = |
+ | |hdr = false | ||
+ | |hdr notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== |
+ | {{ii}} Requires Windowed mode for custom resolutions | ||
+ | {{ii}} Custom resolutions should not be set to resolutions smaller than 1024x768 | ||
+ | |||
+ | By default, the game renders at 1024x768, but by editing the two numbers <code>screenmode.txt</code> the resolution can be manually changed. The first number is the width, the second number is the height. While the menu and UI elements don't change in size, gameplay will be rendered at any resolution given by <code>screenmode.txt</code>, meaning GBWG can be run in 4K and ultrawidescreen resolutions. Note that when in Fullscreen mode, <code>screenmode.txt</code> is deleted and the resolution returns to default. | ||
+ | |||
+ | {| | ||
+ | |{{Image|Gbwg-custom-resolution-menu.jpg|The main menu in 1920x800. Note the menu remains constant but the background fills out the rest of the screen.}} | ||
+ | |{{Image|Gbwg-custom-resolution-gameplay.jpg|Gameplay in 1920x800.}} | ||
+ | |{{Image|Gbwg-custom-resolution-restrictions.jpg|The main menu in 640x640. Note the menu is cut off because the window resolution is smaller than that of the menu's.}} | ||
+ | |{{Image|Gbwg-custom-resolution-gameplay-small.jpg|Gameplay in 640x640. While still playable, UI elements now overlap.}} | ||
+ | |} | ||
+ | |||
+ | ==Input== | ||
{{ii}} Game is controlled entirely with the mouse. | {{ii}} Game is controlled entirely with the mouse. | ||
+ | {{++}} Inherently touchscreen friendly. | ||
{{--}} The Escape key is a hard-coded closing of the game. | {{--}} The Escape key is a hard-coded closing of the game. | ||
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
+ | |mouse sensitivity = unknown | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 95: | Line 150: | ||
|controller remap = false | |controller remap = false | ||
|controller remap notes = | |controller remap notes = | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = true |
|touchscreen notes = | |touchscreen notes = | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, FX and Dialogue sliders. | |separate volume notes = Music, FX and Dialogue sliders. | ||
Line 114: | Line 187: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 125: | Line 200: | ||
|notes = All campaign dialogue is subtitled. | |notes = All campaign dialogue is subtitled. | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
==Network== | ==Network== | ||
− | + | {{Image|Gwbg-hotseat.jpg|Hot-seat local multiplayer is limited to 1v1-only skirmishes. Match settings can be changed such as map, starting gold and gold gain per turn for each individual player.}} | |
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = true |
− | |local play players = | + | |local play players = 2 |
− | |local play notes = | + | |local play modes = Hot seat |
+ | |local play notes = Can only play 1v1 skirmishes with no AI players. | ||
|lan play = false | |lan play = false | ||
|lan play players = | |lan play players = | ||
+ | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 2 |
+ | |online play modes = | ||
|online play notes = | |online play notes = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
}} | }} | ||
− | |||
− | |||
{{Network/Connections | {{Network/Connections | ||
|matchmaking = true | |matchmaking = true | ||
|matchmaking notes = Players can search for open matches to join. | |matchmaking notes = Players can search for open matches to join. | ||
− | |p2p = | + | |p2p = unknown |
|p2p notes = | |p2p notes = | ||
|dedicated = true | |dedicated = true | ||
Line 170: | Line 233: | ||
|direct ip notes = | |direct ip notes = | ||
}} | }} | ||
− | + | {| | |
− | + | |{{Image|Gbwg-multiplayer-interface.jpg|Main multiplayer interface. From here players can continue matches waiting for their turn, find matches to join, host a new match or challenge users added to their friends list.}} | |
+ | |{{Image|Gbwg-multiplayer-matchmaking.jpg|Matchmaking finding joinable matches. Match information displayed also includes what platform the opponent is playing GBWG on.}} | ||
+ | |} | ||
{{Network/Ports | {{Network/Ports | ||
|tcp = | |tcp = | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = unknown | ||
+ | |windows arm app = true | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 183: | Line 285: | ||
|minOS = XP, Vista, 7 | |minOS = XP, Vista, 7 | ||
− | |minCPU = Pentium 4 1.4 GHz | + | |minCPU = Intel Pentium 4 1.4 GHz |
|minRAM = 512 MB | |minRAM = 512 MB | ||
|minHD = 150 MB | |minHD = 150 MB | ||
− | |minGPU = 256 MB | + | |minGPU = |
+ | |minVRAM = 256 MB | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 04:39, 24 October 2022
Developers | |
---|---|
Rubicon Development | |
Release dates | |
Windows | August 28, 2012 |
Key points
- Multiplayer is cross-platform across Windows, iOS and Android.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam | ||||
Microsoft Store (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Great Big War Game\screenmode.txt |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/216670/pfx/[Note 1] |
- When the game is set to Fullscreen mode,
screenmode.txt
is deleted.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Great Big War Game |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/216670/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
- Very limited video settings with toggle-only options such as blood and gore, unit animation quality, weather effects and fullscreen/windowed.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | Changing between Fullscreen and Windows requires a restart. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Widescreen resolution
- Requires Windowed mode for custom resolutions
- Custom resolutions should not be set to resolutions smaller than 1024x768
By default, the game renders at 1024x768, but by editing the two numbers screenmode.txt
the resolution can be manually changed. The first number is the width, the second number is the height. While the menu and UI elements don't change in size, gameplay will be rendered at any resolution given by screenmode.txt
, meaning GBWG can be run in 4K and ultrawidescreen resolutions. Note that when in Fullscreen mode, screenmode.txt
is deleted and the resolution returns to default.
Input
- Game is controlled entirely with the mouse.
- Inherently touchscreen friendly.
- The Escape key is a hard-coded closing of the game.
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, FX and Dialogue sliders. | |
Surround sound | ||
Subtitles | All campaign dialogue is subtitled with no way to disable them. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | All campaign dialogue is subtitled. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Hot seat Can only play 1v1 skirmishes with no AI players. |
||
LAN play | ||||
Online play | 2 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Players can search for open matches to join. | |
Peer-to-peer | ||
Dedicated | Multiplayer requires a user login to online interface | |
Self-hosting | Players can create their own matches and wait for others to join | |
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Pentium 4 1.4 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/216670/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (216670) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.