Difference between revisions of "FreeSpace 2"
m (misc. fixes) |
m (misc. fixes) |
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Line 105: | Line 105: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
|fov notes = -fov flag in the Community launcher command line; format: -fov #.## ; Community recommendations are for a value of 0.39 http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-fov | |fov notes = -fov flag in the Community launcher command line; format: -fov #.## ; Community recommendations are for a value of 0.39 http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-fov | ||
− | |windowed = | + | |windowed = true |
|windowed notes = Community Launcher option under Dev Tools When using FSO | |windowed notes = Community Launcher option under Dev Tools When using FSO | ||
|borderless windowed = unknown | |borderless windowed = unknown | ||
Line 113: | Line 113: | ||
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
|antialiasing notes = fxaa option available in the Community Launcher with FSO | |antialiasing notes = fxaa option available in the Community Launcher with FSO | ||
− | |vsync = | + | |vsync = true |
|vsync notes = the Vertical Sync option in the launcher under game Speed | |vsync notes = the Vertical Sync option in the launcher under game Speed | ||
|oculus rift = unknown | |oculus rift = unknown | ||
Line 127: | Line 127: | ||
==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = Fully Re-bindable under the ingame options menu | |key remap notes = Fully Re-bindable under the ingame options menu | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = Unmodded Mouse is best use for precision work as it lacks the movement range for big changes in direction | |acceleration option notes = Unmodded Mouse is best use for precision work as it lacks the movement range for big changes in direction | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = Needed as Menu system is visual based | |mouse menu notes = Needed as Menu system is visual based | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = Optimised for Joystick as number of Axis support is limited, community fix for this using SDL is being developed but still under testing | |controller support notes = Optimised for Joystick as number of Axis support is limited, community fix for this using SDL is being developed but still under testing | ||
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = Ingame options menu alongside key bindings | |controller remap notes = Ingame options menu alongside key bindings | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
}} | }} | ||
Line 149: | Line 149: | ||
==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = Effects, Music and Voice. Briefing voice overs can also be disabled | |separate volume notes = Effects, Music and Voice. Briefing voice overs can also be disabled | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = true |
|eax support notes = Community Launcher option under Basic Settings | |eax support notes = Community Launcher option under Basic Settings | ||
}} | }} |
Revision as of 23:08, 28 September 2014
Developers | |
---|---|
Volition, Inc. | |
Publishers | |
Interplay Entertainment | |
Release dates | |
Windows | September 30, 1999 |
macOS (OS X) | 2012 |
Linux | 2012 |
Descent | |
---|---|
Descent | 1995 |
Descent II | 1996 |
Descent 3 | 1999 |
Descent (cancelled) renamed to S.T.F.U (Ships That Fight Underground) | TBA |
Key points
- FS2Open is a modern source port for Windows, OS X and Linux.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Source Code and Modding Community
Availability
- All versions of the game can be played on all platforms using FS2Open. Desura provides the OS X and Linux releases in such form.
Essential improvements
v1.02 Patch
The latest retail patch is v1.02; digital distribution versions already include this.
FS2Open open source port
FS2Open is an open source port for Windows, OS X and Linux. It features improved graphics, mod support, mutli-platform support, improved mission scripting, lua scripting, optimizations, and various bug fixes.
Improved Graphics: FSO adds shader support to the Freespace's rendering pipeline to implement soft particles and other effects. Support for Normal Mapping, Environment Mapping, Glow Mapping, and Skyboxes have been added. Soft shadows and multiple light source code is currently being optimized and tested for bugs.
Mod Support: Mods can now be installed and read without altering game files. Only a launcher is required to implement an installed mod, and multiple mods can be installed within the Freespace directory.
Multi-platform support: FSO enables Freespace to be run in Windows, OS X, Linux, and (experimentally) in FreeBSD. Multi-platform compatibility is maintained on all stable FSO releases.
Mission Scripting: FSO more than doubles the available functions (known as SEXPs) that can be used in mission creation, including in-game cutscene controls. It also allows the mission creator to disable Briefings and Debriefings or add Fictional text to the mission.
Lua Scripting: Lua scripting has been added to accomplish things that the regular functions cannot and also alter the state of the game outside of missions.
Optimizations: The FSO engine has been optimized to make more complex models and textures usable and improve CPU performance.
Bug Fixes: Since the beginning of the FSO Source Code Project (FSOSCP), over 2000 bugs have been reviewed and fixed or explained.
Community Support for FSOpen (FSO) can be found at Hard-light Productions
Mods
FS2Open helps install various popular mods including a port of Descent: FreeSpace – The Great War.
Active development of mods can be found at Hard-Light Productions
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/273620/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/273620/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | 200 MHz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 3D accelerated graphics card |
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