Difference between revisions of "Five Nights at Freddy's: Security Breach"
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Kreepler32 (talk | contribs) m (→Availability: Changed EGS link) |
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{{Infobox game/row/date|Windows|December 16, 2021}} | {{Infobox game/row/date|Windows|December 16, 2021}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic||}} | + | {{Infobox game/row/reception|Metacritic|five-nights-at-freddys-security-breach|64}} |
− | {{Infobox game/row/reception|OpenCritic||}} | + | {{Infobox game/row/reception|OpenCritic|12312/five-nights-at-freddys-security-breach|72}} |
− | {{Infobox game/row/reception|IGDB||}} | + | {{Infobox game/row/reception|IGDB|five-nights-at-freddys-security-breach|}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | }} | {{Infobox game/row/taxonomy/monetization | }} | ||
Line 27: | Line 27: | ||
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
{{Infobox game/row/taxonomy/series | Five Nights at Freddy's }} | {{Infobox game/row/taxonomy/series | Five Nights at Freddy's }} | ||
− | |steam appid = 747660 | + | |steam appid = 747660 |
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
|official site= | |official site= | ||
− | |hltb = | + | |hltb = 88797 |
|igdb = | |igdb = | ||
− | |mobygames = | + | |mobygames = five-nights-at-freddys-security-breach |
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = Five Nights at Freddy's: Security Breach |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
Line 54: | Line 54: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| Epic Games Store | five-nights-at-freddys-security-breach-8dee2a | drm-free | | | Windows }} |
+ | {{Availability/row| Steam | 747660 | steam | No longer DRM-Free as of the release of Ruin. | | Windows }} | ||
}} | }} | ||
Line 60: | Line 61: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|localappdata}}\fnaf9\Saved\Config\WindowsNoEditor\GameUserSettings.ini}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|localappdata}}\fnaf9\Saved\SaveGames}} |
}} | }} | ||
Line 72: | Line 73: | ||
|discord = | |discord = | ||
|discord notes = | |discord notes = | ||
− | |epic games launcher = | + | |epic games launcher = unknown |
|epic games launcher notes = | |epic games launcher notes = | ||
|gog galaxy = | |gog galaxy = | ||
Line 78: | Line 79: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = false |
|steam cloud notes = | |steam cloud notes = | ||
|ubisoft connect = | |ubisoft connect = | ||
Line 97: | Line 98: | ||
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Native ultrawide resolutions cannot be selected in the options menu. Select a resolution with a matching vertical value to your screen. True fullscreen stretches the image. Borderless windowed results in a full resolution image with {{Term|Vert-}} scaling. You can compensate for this using the [[#Field of view (FOV)|Field of view (FOV)]] section below. <ref>{{Refcheck|user=Jrgray93|date=2023-9-27|comment=Steam discussions: "[https://steamcommunity.com/app/747660/discussions/0/3886100496873659107/ Ultrawide, FoV, and 4K]}}</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = 2560x1440 is the highest selectable resolution. This will scale correctly to your higher resolution screen if you select windowed fullscreen. This will stretch to fit your screen if you select true fullscreeen.<ref>{{Refcheck|user=Jrgray93|date=2023-9-27|comment=Steam discussions: "[https://steamcommunity.com/app/747660/discussions/0/3886100496873659107/ Ultrawide, FoV, and 4K]}}</ref> |
|fov = hackable | |fov = hackable | ||
− | |fov notes = | + | |fov notes = In-game FOV options not available; See [[#Field of view (FOV)|Field of view (FOV)]] |
− | |||
− | |||
− | |||
− | |||
− | |||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 113: | Line 109: | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = always on | |anisotropic = always on | ||
− | |anisotropic notes = | + | |anisotropic notes = 16x |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[DLSS]] available on supported hardware.<ref name="rtx">{{Refurl|url=https://www.nvidia.com/en-us/geforce/news/january-2021-rtx-dlss-game-update/|title=Nvidia - RTX Technologies, Including DLSS and Ray Tracing, Come To Call of Duty: Warzone, Outriders, Five Nights At Freddy’s: Security Breach, The Medium, and More|date=2021-02-06}}</ref> | + | |antialiasing notes = |
− | |vsync = | + | |upscaling = true |
− | |vsync notes = | + | |upscaling tech = DLSS 1 |
+ | |upscaling notes = [[DLSS]] available on supported hardware.<ref name="rtx">{{Refurl|url=https://www.nvidia.com/en-us/geforce/news/january-2021-rtx-dlss-game-update/|title=Nvidia - RTX Technologies, Including DLSS and Ray Tracing, Come To Call of Duty: Warzone, Outriders, Five Nights At Freddy’s: Security Breach, The Medium, and More|date=2021-02-06}}</ref> | ||
+ | |vsync = true | ||
+ | |vsync notes = Changable After The April 11th Update | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
Line 129: | Line 128: | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ===FOV=== | + | |
− | + | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | |
− | + | {{Fixbox|description=Change the Field of View (FOV) with Unreal Engine Unlocker|fix= | |
− | [/script/engine.localplayer] | + | |
− | AspectRatioAxisConstraint=AspectRatio_MaintainYFOV | + | {{ii}} Cutscenes and hard loading screens reset this value until it is set again. |
− | + | ||
− | + | # Download [https://framedsc.com/GeneralGuides/universal_ue4_consoleunlocker.htm Unreal Engine Unlocker] and run it as an administrator after launching the game. | |
+ | # Press {{Key| ~}} to open the console in-game, or use your custom mapped console key. | ||
+ | # Type {{code|FOV ###}} to set a value of your choosing. | ||
+ | # Press enter to apply. | ||
+ | # Repeat these steps after death or cutscenes. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Change vertical FOV constraint settings by modifying {{code|Engine.ini}}|fix= | ||
+ | |||
+ | {{ii}} Does not allow custom FOV values, only constrains your vertical FOV value across aspect ratios; results may vary. | ||
+ | {{ii}} Using this option in combination with the method above may result in inconsistent results. Cutscenes will reset this modification, requiring you to enter a higher custom value in the console to compensate. | ||
+ | |||
+ | # Navigate to {{code|{{p|LOCALAPPDATA}}\fnaf9\Saved\Config\WindowsNoEditor}}. | ||
+ | # Open {{code|Engine.ini}} in '''any text editor'''. | ||
+ | # Press {{Key| Ctrl| End}} to jump to the end of the file, and press {{Key| Enter}} to add a new line. (Optionally press {{Key| Enter}} once more to add empty space between sections.) | ||
+ | # Using {{Key| Ctrl | C}} and {{Key| Ctrl | V}}, copy and paste the following lines on the bottom of the file: | ||
+ | <nowiki>[/script/engine.localplayer] | ||
+ | AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</nowiki> | ||
+ | 5. Save the document with {{Key| Ctrl| S}} and close it. | ||
+ | <!-- If someone knows how to include a preformatted text box without resetting the # list, please fix my edit. --> | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:VSync|VSync]]=== | ||
+ | {{Fixbox|description=Enable VSync by modifying {{code|GameUserSettings.ini}}|fix= | ||
+ | |||
+ | # Navigate to {{code|{{p|LOCALAPPDATA}}\fnaf9\Saved\Config\WindowsNoEditor}}. | ||
+ | # Open {{code|GameUserSettings.ini}} in '''any text editor'''. | ||
+ | # Using {{Key| Ctrl | F}}, Locate the <code>bUseVSync=False</code> line and change "False" to "True" so that the line reads <code>bUseVSync=True</code>. | ||
+ | # Save the document with {{Key| Ctrl| S}} and close it. | ||
}} | }} | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 158: | Line 185: | ||
|controller remap = unknown | |controller remap = unknown | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
Line 186: | Line 213: | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = unknown | |simultaneous input = unknown | ||
Line 204: | Line 231: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master, SFX, Voice, Music, Jumpscare |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = Off, Small, Large |
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
Line 215: | Line 242: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 224: | Line 253: | ||
|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation. Download [https://steamcommunity.com/sharedfiles/filedetails/?id=2975685121 here.] | ||
+ | |fan = true | ||
|ref = | |ref = | ||
}} | }} | ||
Line 233: | Line 298: | ||
|language = Brazilian Portuguese | |language = Brazilian Portuguese | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Latin American Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 242: | Line 334: | ||
==Other information== | ==Other information== | ||
+ | |||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 12 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 266: | Line 359: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 274: | Line 368: | ||
|macos app notes = | |macos app notes = | ||
|macos arm app = unknown | |macos arm app = unknown | ||
− | |||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
+ | |||
+ | ===Mods=== | ||
+ | |||
+ | '''Bug-fixes/Improvements''' | ||
+ | |||
+ | * [https://gamebanana.com/mods/346255 Princess Quest Texture Fix by Tupelov] - Fixes the sprites for the torches in the Princess Quest minigames by removing the texture filtering. | ||
+ | |||
+ | '''Restored/Expanded content''' | ||
+ | |||
+ | * [https://gamebanana.com/mods/352090 Restore Daycare Attendant's emission by Ceborg] - Restores the unused emission textures for the Daycare Attendant as seen in the [https://youtu.be/BY9-jWQQHgw?t=100 gameplay trailer]. | ||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = PhysX |
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Wwise, Vorbis |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 307: | Line 411: | ||
|minCPU2 = AMD Ryzen 5 3600 | |minCPU2 = AMD Ryzen 5 3600 | ||
|minRAM = 8 GB | |minRAM = 8 GB | ||
− | |minHD = | + | |minHD = 65 GB (41 GB Compressed) (After April 11th Update) |
|minGPU = Nvidia GeForce GTX 1050 Ti | |minGPU = Nvidia GeForce GTX 1050 Ti | ||
|minDX = 12 | |minDX = 12 |
Latest revision as of 11:42, 3 November 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Steel Wool Studios | |
Publishers | |
ScottGames | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | December 16, 2021 |
Reception | |
Metacritic | 64 |
OpenCritic | 72 |
Taxonomy | |
Modes | Singleplayer |
Series | Five Nights at Freddy's |
Five Nights at Freddy's: Security Breach is a singleplayer game in the Five Nights at Freddy's series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Steam | No longer DRM-Free as of the release of Ruin. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\fnaf9\Saved\Config\WindowsNoEditor\GameUserSettings.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/747660/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\fnaf9\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/747660/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Native ultrawide resolutions cannot be selected in the options menu. Select a resolution with a matching vertical value to your screen. True fullscreen stretches the image. Borderless windowed results in a full resolution image with Vert- scaling. You can compensate for this using the Field of view (FOV) section below. [1] | ||
4K Ultra HD | 2560x1440 is the highest selectable resolution. This will scale correctly to your higher resolution screen if you select windowed fullscreen. This will stretch to fit your screen if you select true fullscreeen.[2] | ||
Field of view (FOV) | In-game FOV options not available; See Field of view (FOV) | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 16x | ||
Anti-aliasing (AA) | |||
High-fidelity upscaling | DLSS 1.0 DLSS available on supported hardware.[3] |
||
Vertical sync (Vsync) | Changable After The April 11th Update | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Ray traced reflections, global illumination, shadows and ambient occlusion.[3] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Field of view (FOV)
Change the Field of View (FOV) with Unreal Engine Unlocker |
---|
|
Change vertical FOV constraint settings by modifying Engine.ini
|
---|
[/script/engine.localplayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV 5. Save the document with Ctrl+S and close it. |
VSync
Enable VSync by modifying GameUserSettings.ini
|
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, SFX, Voice, Music, Jumpscare | |
Surround sound | ||
Subtitles | Off, Small, Large | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Fan translation. Download here. | |||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mods
Bug-fixes/Improvements
- Princess Quest Texture Fix by Tupelov - Fixes the sprites for the torches in the Princess Quest minigames by removing the texture filtering.
Restored/Expanded content
- Restore Daycare Attendant's emission by Ceborg - Restores the unused emission textures for the Daycare Attendant as seen in the gameplay trailer.
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-6600K AMD Ryzen 5 3600 |
Intel Core i7-4790 AMD Ryzen 7 2700X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 65 GB (41 GB Compressed) (After April 11th Update) | |
Video card (GPU) | Nvidia GeForce GTX 1050 Ti DirectX 12 compatible |
- A 64 bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (747660) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Jrgray93 on 2023-9-27
- Steam discussions: "Ultrawide, FoV, and 4K
- ↑ Verified by User:Jrgray93 on 2023-9-27
- Steam discussions: "Ultrawide, FoV, and 4K
- ↑ 3.0 3.1 Nvidia - RTX Technologies, Including DLSS and Ray Tracing, Come To Call of Duty: Warzone, Outriders, Five Nights At Freddy’s: Security Breach, The Medium, and More - last accessed on 2021-02-06