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Difference between revisions of "FBI: Hostage Rescue"

From PCGamingWiki, the wiki about fixing PC games
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|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Start {{file|Hostage Rescue.exe}} with <code>-win=1</code> [[Glossary:Command line arguments|command line argument]]. Remember about adding remaining parameters - see [[#Hostage Rescue.exe launch arguments|Hostage Rescue.exe launch arguments]].
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|windowed notes            = Start {{file|Hostage Rescue.exe}} with <code>-win=1</code> [[Glossary:Command line arguments|command line argument]]. Remember about adding remaining parameters, see [[#Hostage Rescue.exe launch arguments|Hostage Rescue.exe launch arguments]].
 
|borderless windowed        = false
 
|borderless windowed        = false
 
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|borderless windowed notes  =  

Revision as of 22:26, 4 September 2017

FBI: Hostage Rescue
FBI: Hostage Rescue cover
Developers
Idol FX
Publishers
Activision Value
Release dates
Windows February 5, 2004

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Game data

Configuration file(s) location

Template:Game data/row
System Location
The config location is likely to get virtualized with UAC enabled.[1] See Windows registry.

Save game data location

Template:Game data/row
System Location

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Hostage Rescue.exe launch arguments

Argument Value and description
-w=X Sets game screen width to X, where X is either 800 / 1024 / 1280 or 1600 (e.g. -w=1280).
-h=X Sets game screen height to X, where X is either 600 / 768 / 960 or 1200 (e.g. -w=960).
-d=X Sets display color depth to X, where X should be either 16 or 32 (e.g. -d=32).
-win=X Enables or disables windowed mode according to X, where X set to 0 is disabled and 1 is enabled (e.g. -win=1)
-tf=X Sets texture filtering to X, where X should be 0 - bilinear / 1 - trilinear / 2 - Anisotropic (e.g. -tf=2).
-aa=X Sets anti-aliasing to X, where X should be a number of samples - 0, 2 or 4 (e.g. -aa=4).
-adapter=X Select adapter X to for displaying the game image (e.g. -adapter=0 selects 1st adapter / monitor).
-tq=X Sets texture color depth to X, where X should be either 16 or 32 bit (e.g. -tq=32).
-lg=X Sets level geometry detail to X, where X should be 0 - Low / 1 - Medium / 2 - Hight (e.g. -lg=2).
-lt=X Sets texture detail level to X, where X should be 0 - Low / 1 - Medium / 2 - Hight (e.g. -lt=2).
-pd=X Sets particle detail level to X, where X should be 0 - Low / 1 - Medium / 2 - Hight (e.g. -pd=2).
-s=X Enables or disables sound according to X, where X set to 0 is disabled and 1 is enabled (e.g. -s=1).
-ldump=X Enables or disables log dump, where X set to 0 is disabled and 1 is enabled (e.g. -ldump=1).
-nnjoin=X Unknown.

System requirements

Windows
Minimum
Operating system (OS) 98/ME/2000/XP
Processor (CPU) Pentium III @ 450 MHz
System memory (RAM) 64 MB RAM
Hard disk drive (HDD) 550 MB
Video card (GPU) 16 MB of VRAM
DirectX 9.0a compatible

References

  1. Verified by User:Suicide_machine on 2017-09-04