Difference between revisions of "Evil Dead: Regeneration"
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|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|evil-dead-regeneration|69}} | {{Infobox game/row/reception|Metacritic|evil-dead-regeneration|69}} | ||
− | {{Infobox game/row/reception|IGDB|evil-dead-regeneration| | + | {{Infobox game/row/reception|IGDB|evil-dead-regeneration|}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
{{Infobox game/row/taxonomy/series | Evil Dead }} | {{Infobox game/row/taxonomy/series | Evil Dead }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 3241 | ||
+ | |igdb = evil-dead-regeneration | ||
|strategywiki = | |strategywiki = | ||
|mobygames = evil-dead-regeneration | |mobygames = evil-dead-regeneration | ||
Line 30: | Line 44: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Disc | {{DRM|SecuROM|7}} disc check USA: 4 | + | {{Availability/row| Retail | | Disc | {{DRM|SecuROM|7}} disc check [USA: 4 CDs UK: 1 DVD].<br> Russian release uses {{DRM|Starforce|3.7.12}} | | Windows }} |
}} | }} | ||
+ | {{ii}}This game is not available digitally. | ||
==Game data== | ==Game data== | ||
Line 65: | Line 80: | ||
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]] and choose between 2x-16x under "Texture Filtering". |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]] and choose between 2x-8x [[MSAA]]. |
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = always on | |vsync = always on | ||
− | |vsync notes = | + | |vsync notes = |
|60 fps = false | |60 fps = false | ||
− | |60 fps notes = Locked at 30 | + | |60 fps notes = Locked at 30 FPS. |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 100: | Line 118: | ||
|full controller notes = | |full controller notes = | ||
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = | + | |controller remap notes = Can bind only in launcher.exe |
|controller sensitivity = unknown | |controller sensitivity = unknown | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = unknown | |xbox prompts = unknown | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
Line 131: | Line 149: | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
− | |haptic feedback notes = | + | |haptic feedback notes = Can on or off in-game option |
|simultaneous input = unknown | |simultaneous input = unknown | ||
|simultaneous input notes = | |simultaneous input notes = | ||
Line 159: | Line 177: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 176: | Line 196: | ||
|audio = false | |audio = false | ||
|subtitles = hackable | |subtitles = hackable | ||
− | |notes = Fan translation, [ | + | |notes = Fan translation, [https://www.mediafire.com/file/8cxjxbiflpt6xr2/Traduccion_EvilDeadReg.rar/file download]. |
|fan = true | |fan = true | ||
}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Issues resolved== | ||
+ | ===The game crashes when scaling is enabled in Windows=== | ||
+ | {{Fixbox|description=Override DPI scaling on an application level|ref=<ref name="Wolfinston"/>|fix= | ||
+ | # Go to the game's installation folder and open <code>game</code> folder. | ||
+ | # Open the properties for <code>EvilDead.exe</code> and go to the compatibility tab. | ||
+ | # Click on <code>Override High DPI Scaling Behavior</code>. | ||
+ | # In the new window check the option <code>High DPI scaling override</code> and set it to <code>application</code> | ||
+ | # Click apply, and then ok. | ||
+ | }} | ||
+ | |||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 204: | Line 235: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 223: | Line 257: | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Bink Video |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = | |multiplayer = | ||
Line 230: | Line 264: | ||
|anticheat notes = | |anticheat notes = | ||
}} | }} | ||
− | |||
==System requirements== | ==System requirements== | ||
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|minRAM = 256 MB | |minRAM = 256 MB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce2 (non MX) / ATI Radeon 7500 |
|minVRAM = 32 MB | |minVRAM = 32 MB | ||
|minDX = 9.0c | |minDX = 9.0c | ||
Line 248: | Line 281: | ||
|recRAM = | |recRAM = | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce3 |
+ | |recGPU2 = ATI Radeon 9000 | ||
|recVRAM = 64 MB | |recVRAM = 64 MB | ||
− | |recDX = | + | |recDX = |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 02:56, 16 April 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Cranky Pants Games | |
Windows | Beenox |
Publishers | |
THQ | |
Engines | |
RenderWare | |
Release dates | |
Windows | September 13, 2005 |
Reception | |
Metacritic | 69 |
Taxonomy | |
Monetization | One-time game purchase |
Series | Evil Dead |
Evil Dead | |
---|---|
Evil Dead: Hail to the King | 2001 |
Evil Dead: Regeneration | 2005 |
Evil Dead: The Game | 2022 |
Key points
- Very limited video options.
- Moving the mouse while launching the game, before getting to gameplay results in controls to stop responding.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM disc check [USA: 4 CDs UK: 1 DVD]. Russian release uses StarForce 3.7.12 DRM |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Set in game launcher, click in "show all" resolutions option. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Use dgVoodoo 2 and choose between 2x-16x under "Texture Filtering". | ||
Anti-aliasing (AA) | Use dgVoodoo 2 and choose between 2x-8x MSAA. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Locked at 30 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | DirectInput, works great with Playstation 2 controller. | |
Full controller support | ||
Controller remapping | Can bind only in launcher.exe | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | Can on or off in-game option | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish | Fan translation, download. |
Issues resolved
The game crashes when scaling is enabled in Windows
Override DPI scaling on an application level[1] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 800 MHz | Intel Pentium III 1.2 GHz |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce2 (non MX) / ATI Radeon 7500 32 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce3 ATI Radeon 9000 64 MB of VRAM |
References
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedWolfinston