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Difference between revisions of "Everything"

From PCGamingWiki, the wiki about fixing PC games
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{{Save game cloud syncing
|gog galaxy           = unknown
+
|discord                =
|gog galaxy notes     =  
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|discord notes          =
|origin               =  
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|epic games store      =
|origin notes         =  
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|epic games store notes =
|steam cloud           = true
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|gog galaxy             = unknown
|steam cloud notes     =  
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|gog galaxy notes       =  
|uplay                 =  
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|origin                 =  
|uplay notes           =  
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|origin notes           =  
|xbox cloud           =  
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|steam cloud           = true
|xbox cloud notes     =  
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|steam cloud notes     =  
 +
|uplay                 =  
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|uplay notes           =  
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|xbox cloud             =  
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}}
 
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Revision as of 14:19, 29 August 2019

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Everything
Everything cover
Developers
David OReilly
Publishers
Double Fine Productions
Engines
Unity 5[Note 1]
Release dates
Windows April 21, 2017
macOS (OS X) April 21, 2017
Linux April 28, 2017[2]
Everything on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\David OReilly\Everything\Save Data\
macOS (OS X) ~/Library/Application Support/unity.David OReilly.Everything/Save Data/
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\David OReilly\Everything\Save Data\
macOS (OS X) ~/Library/Application Support/unity.David OReilly.Everything/Save Data/
Linux

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Settings.
Settings.

Template:Video settings

Input settings

Controls.
Controls.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) 2 GHz Dual-Core 64-bit CPU
System memory (RAM) 8 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon equivalent
DirectX 10 compatible
A 64-bit system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.8
Processor (CPU) Intel Core i5/i7 CPU
System memory (RAM) 8 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) R9 270, GTX 660 equivalent
A 64-bit system is required.

Notes

  1. Unity engine build: 5.5.2p1[1]

References