Difference between revisions of "Emily Wants to Play"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|OS X|December 10, 2015|ref={{cn|reason=Might be incorrect.|date=September 2016}}}} | {{Infobox game/row/date|OS X|December 10, 2015|ref={{cn|reason=Might be incorrect.|date=September 2016}}}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | }} | {{Infobox game/row/taxonomy/modes | }} | ||
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|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
+ | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = Emily Wants to Play | |wikipedia = Emily Wants to Play | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
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|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
− | |macos arm app = | + | |macos arm app = unknown |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
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|minDX = 10 | |minDX = 10 | ||
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|recCPU = Intel Core i7 | |recCPU = Intel Core i7 | ||
|recCPU2 = | |recCPU2 = |
Latest revision as of 14:11, 1 February 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Shawn Hitchcock | |
Publishers | |
SKH Apps | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | December 10, 2015 |
macOS (OS X) | December 10, 2015[citation needed] |
Taxonomy | |
Monetization | One-time game purchase |
Series | Emily Wants to Play |
Emily Wants to Play | |
---|---|
Emily Wants to Play | 2015 |
Emily Wants to Play Too | 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
itch.io | ||||
Mac App Store | ||||
Oculus Store | ||||
Steam | ||||
Viveport | Included with Viveport Subscription. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/416590/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/416590/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5 AMD equivalent (AMD FX 8500+ Series) |
Intel Core i7 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 1 GB - will work with less, but wouldn't look too good of VRAM DirectX 10 compatible | 4 GB of VRAM DirectX 11 compatible |
- A 64-bit system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9.x | 10.10.x |
Processor (CPU) | Intel Core i5 | Intel Core i7 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 1 GB |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (416590) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.