Difference between revisions of "Duke Nukem Forever: Restoration Project"
From PCGamingWiki, the wiki about fixing PC games
(→Saving/loading causes crashing: Moved note to notes section of fix; minor grammatical cleanup.) |
(→System requirements: Cleaned up system requirements per the official editing guide and added note point to note since, unfortunately, those have to be added manually even if the text is specifically in the notes section.) |
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = XP |
|minCPU = Intel Pentium M Processor 740 (1.73GHz, 2MB L2) 533Mhz FSB | |minCPU = Intel Pentium M Processor 740 (1.73GHz, 2MB L2) 533Mhz FSB | ||
|minCPU2 = | |minCPU2 = | ||
− | |minRAM = | + | |minRAM = 2 GB |
− | |minHD = | + | |minHD = 20 GB |
− | |minGPU = | + | |minGPU = ATi Radeon X300 |
|minGPU2 = | |minGPU2 = | ||
|minVRAM = 64 MB DDR | |minVRAM = 64 MB DDR | ||
− | |minDX = | + | |minDX = 8 |
|recOS = | |recOS = | ||
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|recGPU2 = | |recGPU2 = | ||
|recVRAM = | |recVRAM = | ||
− | |notes = Minimum | + | |notes = {{ii}} Minimum specs based on oldest hardware tested by developers. Minimum specs give at least ~20+ FPS. |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 18:58, 21 February 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Restoration Project | Mighty Foot Productions |
Original | 3D Realms |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | Early access |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Realistic |
Themes | North America, Sci-fi |
Series | Duke Nukem |
Duke Nukem | |
---|---|
Duke Nukem | 1991 |
Duke Nukem II | 1993 |
Duke Nukem 3D | 1996 |
Duke Nukem: Manhattan Project | 2002 |
Duke Nukem Forever | 2011 |
Duke Nukem 3D: Megaton Edition | 2013 |
Duke Nukem 3D: 20th Anniversary World Tour | 2016 |
Duke Nukem Forever (2001) | 2022 |
Duke Nukem Forever: Restoration Project (unofficial) | Early access |
Duke Nukem Forever: Restoration Project is a fan-made effort to polish and complete the leaked 2001 builds of Duke Nukem Forever for modern PCs with a complete singleplayer campaign, multiplayer support and an SDK with source code.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Version 0.2.1 | |||
Developer website | Version 0.2.1 Source Code |
Monetization
Type | Notes |
---|---|
Freeware | The game is free to download. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | The game does not contain microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\players\<user-id>\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\players\<user-id>\saves[Note 1] |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Only functions in windowed mode, and there are HUD and Menu issues | ||
Ultra-widescreen | Game does display, but there are HUD and Menu issues | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Planned to be supported at a later date. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | located in DukeForever.ini | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) | Rendering is mostly CPU based so things like Nvidia RTX do not function |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse Precision and Smoothing disabled | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Planned to be supported at a later date. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Feature is unfinished | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
'Debug Assertion' error
Exclude DukeForever.exe from Data Execution Prevention (DEP) in Windows settings |
---|
|
Issues unresolved
Alt-tabbing from Fullscreen renders game unplayable
Play in windowed mode for now if alt-tab is needed |
---|
Saving/loading causes crashing
Ensure install directory has no spaces in it and is not a nested directory |
---|
Notes:
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8, 9 | 9.0 is best supported at the moment, 8.0 is a fallback and is far buggier. |
OpenGL | 1.4 | Not as stable as 9.0. but better performance. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Galaxy Audio System | |
Cutscenes | Smacker Video Technology |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | Intel Pentium M Processor 740 (1.73GHz, 2MB L2) 533Mhz FSB | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | ATi Radeon X300 64 MB DDR of VRAM DirectX 8 compatible |
- Minimum specs based on oldest hardware tested by developers. Minimum specs give at least ~20+ FPS.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).