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Difference between revisions of "Duke Nukem Forever"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage, replaced: {{: → {{Series:, (series)}} → }})
 
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{{stub}}
+
{{disambig|the final game|the leaked 2001 builds|[[Duke Nukem Forever (2001)]]}}
{{Infobox
+
{{Infobox game
|cover         = duke nukem forever.jpg
+
|cover       = Duke Nukem Forever cover.jpg
|developer     = [[Wikipedia:Gearbox Software |Gearbox Software]]<br/><sup>Mac OS X</sup> Aspyr Media <ref>[http://www.aspyr.com/games/duke-nukem-forever Duke Nukem Forever Homepage on Aspyr.com]</ref>
+
|developers  =
|publisher     = [[Wikipedia:2K Games|2K Games]]
+
{{Infobox game/row/developer|3D Realms}}
|engine         = Modified [[Wikipedia:Unreal Engine|Unreal Engine]]<ref>[http://forums.3drealms.com/vb/showpost.php?p=713498 Features of the DNF Engine? - 3D Realms Forums]</ref>
+
{{Infobox game/row/developer|Triptych Games|ref=<ref>https://www.shacknews.com/chatty?id=23904881#item_23904881</ref>}}
|release dates = <sup>Windows</sup> June 13, 2011<br/><sup>Mac OS X</sup> August 18, 2011
+
{{Infobox game/row/developer|Gearbox Software}}
 +
{{Infobox game/row/developer|Piranha Games|Multiplayer|ref=<ref>{{Refurl|url=http://www.ausgamers.com/features/read/2972677|title=Duke Nukem Forever Interview with Gearbox Software - AusGamers.com|date=May 2023}}</ref>}}
 +
{{Infobox game/row/porter|Aspyr Media|OS X}}
 +
|publishers  =
 +
{{Infobox game/row/publisher|2K Games}}
 +
{{Infobox game/row/publisher|1C-SoftClub}}
 +
{{Infobox game/row/publisher|Aspyr Media|OS X}}
 +
|engines      =
 +
{{Infobox game/row/engine|Unreal Engine 1|ref={{Note|note=They state Duke Nukem Forever as engine in game files and in interviews they use the term "Duke Engine", but it's closer in file structure to Unreal Engine 1 games with many issues either absorbed from later iterations of the engine or entirely unique.<ref>{{Refurl|url=https://wiki.beyondunreal.com/Legacy:Unreal_Engine_Versions/1#Projects|title=Released Projects - Unreal Engine 1 - Beyond Unreal|date=May 2023}}</ref><ref>{{refcheck|user=Suicide_machine|date=2018-06-11|comment=}}</ref>}}}}
 +
|release dates=  
 +
{{Infobox game/row/date|Windows|June 13, 2011}}
 +
{{Infobox game/row/date|OS X|August 18, 2011}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|duke-nukem-forever|54}}
 +
{{Infobox game/row/reception|IGDB|duke-nukem-forever|55}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS, Puzzle, Shooter }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Adult, North America, Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | Duke Nukem }}
 +
|steam appid  = 57900
 +
|gogcom id    =
 +
|official site= http://www.dukenukemforever.com/
 +
|hltb        = 2924
 +
|lutris      = duke-nukem-forever
 +
|strategywiki = Duke Nukem Forever
 +
|mobygames    = 51862
 +
|wikipedia    = Duke Nukem Forever
 +
|winehq      = 13142
 +
|license      = commercial
 
}}
 
}}
{{Series:Duke Nukem}}
 
  
'''Key points'''
+
{{Introduction
{{++}} It exists
+
|introduction      = '''''{{PAGENAME}}''''' is a {{Glossary:First-person}} {{Glossary:Shooter}} game in the ''Duke Nukem'' series, co-developed by [[Company:3D Realms|3D Realms]], [[Company:Triptych Games|Triptych Games]], [[Company:Gearbox Software|Gearbox Software]] and [[Company:Piranha Games|Piranha Games]]. The game makes use of a heavily modified version of [[Engine:Unreal Engine 1|Unreal Engine 1]].
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.dukenukemforever.com/full/us Official Website]
+
{{mm}} [https://steamcommunity.com/app/57900/discussions/ Steam Community Discussions]
{{mm}} [http://forums.gearboxsoftware.com/forumdisplay.php?f=103 Gearbox Duke Nukem Forever Forums]
 
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=1144 Steam Users' Forums]
 
{{mm}} [http://steamcommunity.com/app/57900/discussions/ Steam Community Discussions]
 
  
 
==Availability==
 
==Availability==
{{Availability Table|
+
{{Availability|
{{Availability Table/row| [http://store.steampowered.com/app/57900 Steam] | {{ID|Steam}} | }}
+
{{Availability/row| Retail | | Steam |  |  | Windows, OS X }}
{{Availability Table/row| [http://www.amazon.com/Duke-Nukem-Forever-Pc/dp/B002I0JAJ2/ Amazon] | {{ID|Steam}} | }}
+
{{Availability/row| GamersGate | duke-nukem-forever | Steam |  |  | Windows, OS X }}
 +
{{Availability/row| Gamesplanet | 1612-1 | Steam |  |  | Windows, OS X }}
 +
{{Availability/row| GMG | duke-nukem-forever | Steam | |  | Windows, OS X }}
 +
{{Availability/row| Humble | duke-nukem-forever | Steam |  |  | Windows, OS X }}
 +
{{Availability/row| Steam | 57900 | Steam |  |  | Windows, OS X }}
 +
{{Availability/row| Mac App Store | id461019864 | MacApp | Online multiplayer is not compatible with the Steam version. |  | OS X | unavailable }}
 +
}}
 +
{{ii}} All Windows versions require {{DRM|Steam}}.
 +
 
 +
===Version differences===
 +
{{ii}} The '''Collection''' release includes the base game and both DLC.
 +
 
 +
==Monetization==
 +
{{DLC|
 +
{{DLC/row| Duke's Big Package |This pack granted an exclusive in-game content for customers who pre-ordered Duke Nukem Forever in North America which allowed the player to get access to "Big Heads", the "Ego Boost", and custom in-game T-shirts from the start of the game.| Windows, OS X }}
 +
{{DLC/row| Hail to the Icons Parody Pack |  | Windows, OS X }}
 +
{{DLC/row| The Doctor Who Cloned Me |  | Windows, OS X }}
 +
}}
 +
 
 +
==Essential improvements==
 +
===Skip intro videos===
 +
{{Fixbox|description=Delete/rename video files|ref={{cn|date=July 2016}}|fix=
 +
# Go to {{file|{{p|game}}\Movies|folder}}.
 +
# Delete or rename {{file|Attract.bik}}, {{file|Dice_Intro.bik}} and {{file|Legal.bik}}.
 +
# Go to {{file|{{p|game}}\System|folder}}.
 +
# Delete or rename {{file|logo.bik}}.
 +
}}
 +
 
 +
===Fix low mouse sensitivity===
 +
{{Fixbox|description=Configure user.ini|fix=
 +
This game has extremely low mouse sensitivity on the highest setting, especially if pointer precision is disabled on Windows, and the mouse is not of high DPI.
 +
# Open {{file|{{p|steam}}\userdata\{{p|uid}}\57900\remote\user.ini}}
 +
# Set <code>MouseSensitivity</code> to your desired value above 10.000000
 +
Optionally, decrease <code>MouseAccelDampening</code>, as mouse smoothing makes overall sensitivity slower.
 +
Changing settings in-game reverts these changes and setting the file as read-only breaks the game.
 +
Make this .ini edit after configuring key bindingd etc.
 
}}
 
}}
  
 
==Game data==
 
==Game data==
{{Game Location Table|
+
{{Image|Duke Nukem Forever General.png|In-game general settings.}}
{{Game Location Table/row|Windows|}}
+
 
{{Game Location Table/row|Mac|}}
+
===Configuration file(s) location===
 +
{{Game data|
 +
{{Game data/config|Windows|{{P|steam}}\userdata\{{P|uid}}\57900\remote\system.ini|{{P|steam}}\userdata\{{P|uid}}\57900\remote\user.ini}}
 +
{{Game data/config|OS X|}}
 +
}}
 +
 
 +
===Save game data location===
 +
{{Game data|
 +
{{Game data/saves|Windows|{{P|steam}}\userdata\{{P|uid}}\57900\remote\}}
 +
{{Game data/saves|OS X|}}
 +
}}
 +
{{ii}} {{file|last.sav}} is the checkpoint save game.
 +
{{ii}} {{file|progress.ini}} keeps track of the finished chapters.
 +
 
 +
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 +
{{Save game cloud syncing
 +
|discord                  =
 +
|discord notes            =
 +
|epic games launcher      =
 +
|epic games launcher notes =
 +
|gog galaxy                =
 +
|gog galaxy notes          =
 +
|origin                    =
 +
|origin notes              =
 +
|steam cloud              = true
 +
|steam cloud notes        = Syncs save games.
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                =
 +
|xbox cloud notes          =
 +
}}
 +
 
 +
==Video==
 +
{{Image|Duke Nukem Forever General Video.png|In-game general video settings.}}
 +
{{Image|Duke Nukem Forever Advanced Video.png|In-game advanced video settings.}}
 +
{{Video
 +
|wsgf link                  = https://www.wsgf.org/dr/duke-nukem-forever
 +
|widescreen wsgf award      = gold
 +
|multimonitor wsgf award    = silver
 +
|ultrawidescreen wsgf award = incomplete
 +
|4k ultra hd wsgf award    = incomplete
 +
|widescreen resolution      = true
 +
|widescreen resolution notes=
 +
|multimonitor              = true
 +
|multimonitor notes        = Proper {{term|Hor+}} scaling natively supported. Select "unbound" for aspect ratio to use non-standard resolutions.
 +
|ultrawidescreen            = true
 +
|ultrawidescreen notes      = Proper {{term|Hor+}} scaling natively supported. Select "unbound" for aspect ratio to use non-standard resolutions. Cutscenes and menus are pillarboxed 16:9.<ref>{{Refurl|url=https://www.reddit.com/r/ultrawidemasterrace/comments/4gmrn6/some_duke_nukem_forever_219/|title=Some Duke Nukem Forever @ 21:9 : ultrawidemasterrace|date=9 June 2023}}</ref>
 +
|4k ultra hd                = true
 +
|4k ultra hd notes          =
 +
|fov                        = true
 +
|fov notes                  = 55° to 90°. Default is 75°. For higher values see [[#Field of view (FOV)|Field of view (FOV)]].
 +
|windowed                  = true
 +
|windowed notes            = Windowed resolution limited to 1200x900 (4:3), 1280x1024 (5:4), 1600x900 (16:9), 1680x1050 (16:10).<ref>{{Refurl|url=https://gaming.stackexchange.com/questions/25050/is-it-possible-to-run-the-game-windowed-at-1920x1080|title=Is it possible to run the game windowed at 1920x1080?|date=May 2023}}</ref><ref>[https://web.archive.org/web/20151029044327/http://forums.steampowered.com/forums/showthread.php?t=2028959 1080p in windowed mode? Is it possible? - Steam Users' Forums] (retrieved)</ref> It is possible to change the window size using external tools.<ref>{{Refurl|url=https://steamcommunity.com/discussions/forum/1/864980278005937412/|title=Play all your games in Windowed borderless mode.|date=May 2023}}</ref>
 +
|borderless windowed        = false
 +
|borderless windowed notes  =
 +
|anisotropic                = false
 +
|anisotropic notes          =
 +
|antialiasing              = true
 +
|antialiasing notes        = [[FSAA]] and [[FXAA]]
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = true
 +
|vsync notes                = Off by default.
 +
|60 fps                    = true
 +
|60 fps notes              =
 +
|120 fps                    = true
 +
|120 fps notes              = FPS Cap only in multiplayer, which is capped at 60 FPS. The singleplayer is uncapped. Vehicle speed is slower than intended at higher frame rates; at very high frame rates (well over ~150 fps or so), certain vehicle segments cannot be completed as jumps cannot be done properly. Vsync can be used to cap frame rate to the monitor's refresh rate for these sections.
 +
|hdr                        = false
 +
|hdr notes                  =
 +
|color blind                = unknown
 +
|color blind notes          =
 +
}}
 +
 
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|user.ini}}.
 +
# Change all three instances of <code>DefaultFOV=90</code> to the desired value.
 +
}}
 +
 
 +
==Input==
 +
{{Image|Duke Nukem Forever Controls.png|In-game general control settings.}}
 +
{{Image|Duke Nukem Forever Remapping.png|In-game key map settings.}}
 +
{{Image|Duke Nukem Forever Gamepad.png|In-game gamepad settings.}}
 +
{{Input
 +
|key remap                = true
 +
|key remap notes          =
 +
|acceleration option      = true
 +
|acceleration option notes =
 +
|mouse sensitivity        = true
 +
|mouse sensitivity notes  =
 +
|mouse menu                = true
 +
|mouse menu notes          =
 +
|invert mouse y-axis      = true
 +
|invert mouse y-axis notes =
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 +
|controller support        = true
 +
|controller support notes  =
 +
|full controller          = true
 +
|full controller notes    =
 +
|controller remap          = false
 +
|controller remap notes    = Predefined layouts
 +
|controller sensitivity    = true
 +
|controller sensitivity notes=
 +
|invert controller y-axis  = true
 +
|invert controller y-axis notes=
 +
|xinput controllers        = true
 +
|xinput controllers notes  =
 +
|xbox prompts              = true
 +
|xbox prompts notes        =
 +
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = true
 +
|controller hotplug notes  =
 +
|haptic feedback          = true
 +
|haptic feedback notes    =
 +
|simultaneous input        = true
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 +
}}
 +
 
 +
==Audio==
 +
{{Image|Duke Nukem Forever Advanced Video.png|In-game audio settings.}}
 +
{{Audio
 +
|separate volume          = true
 +
|separate volume notes    = Music, Sound FX, Dialog and VOIP
 +
|surround sound          = true
 +
|surround sound notes    = Up to 5.1 output;<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref> May require [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]]. For HRTF, use DSOAL and set "channels" to "surround51" in ''alsoft.ini''.
 +
|subtitles                = true
 +
|subtitles notes          =
 +
|closed captions          = false
 +
|closed captions notes    =
 +
|mute on focus lost      = always on
 +
|mute on focus lost notes =
 +
|eax support              =
 +
|eax support notes        =
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Croatian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation. Available to [https://drive.google.com/file/d/1aKTfpbpWaMEeC3utmKy1daRcNRvcKCMx/view?usp=share_link download.]
 +
}}
 +
{{L10n/switch
 +
|language  = Czech
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation. Available to [https://www.idnes.cz/hry/cestiny/hry/duke-nukem-forever.A110714_112714_bw-cestiny-hry_zel/ download.]
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation. Available to [https://magyaritasok.hu/games/duke-nukem-forever download.]
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = There is a mod that allows the pc version of the main campaign in Japanese, albeit without the dub that was avaliable on consoles [https://bcc.hatenablog.com/entry/20110718/p1]. There apparently was work done to make the dlc work in Japanese as well, but no links seem to remain.
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation. Available to [https://www.instalki.pl/gry/download/spolszczenia/Duke_Nukem_Forever-Spolszczenie.html/ download.]
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = Official translation by 1C-Softclub. Available to [https://www.playground.ru/duke_nukem_forever/file/rusifikator_duke_nukem_forever_professionalnyj_1c_softklab_tekst_zvuk-898421 download.]</br>There's also available an improved fan translation by «ENPY Studio» which contains uncensored strong language which official localization does not. It is available to download from [https://enpy.net/forum/files/file/89-duke-nukem-forever/ here.]
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Turkish
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation. Available to [https://turkce-yama.com/duke-nukem-forever-turkce-yama.htm/ download.]
 +
}}
 +
}}
 +
 
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          =
 +
|local play players  =
 +
|local play modes    =
 +
|local play notes    =
 +
|lan play            = false
 +
|lan play players    =
 +
|lan play modes      =
 +
|lan play notes      = Requires an internet connection for authentication.<ref>{{Refurl|url=https://gaming.stackexchange.com/questions/24301/will-duke-nukem-forever-support-lan-games|title=pc - Will Duke Nukem Forever support LAN games? - Arqade|date=May 2023}}</ref>
 +
|online play          = true
 +
|online play players  = 8
 +
|online play modes    = Versus
 +
|online play notes    =
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}
 +
 
 +
{{Network/Connections
 +
|matchmaking        = true
 +
|matchmaking notes  =
 +
|p2p                = true
 +
|p2p notes          =
 +
|dedicated          = true
 +
|dedicated notes    =
 +
|self-hosting      = true
 +
|self-hosting notes = For dedicated, install Dedicated Server under Tools in the Steam client.
 +
|direct ip          = unknown
 +
|direct ip notes    =
 +
}}{{Network/Ports
 +
|tcp  =
 +
|udp  =
 +
|upnp =
 
}}
 
}}
  
===[[Save game cloud syncing]]===
+
==VR support==
{{Save Game Cloud Syncing|
+
{{VR support
{{Save Game Cloud Syncing/row| [[Steam Cloud]] | true | Syncs save games. }}
+
|gg3d name                  = Duke Nukem Forever
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award = silver
 +
|tridef 3d gg3d award        = platinum
 +
|iz3d gg3d award            =
 +
|native 3d                  = unknown
 +
|native 3d notes            =
 +
|nvidia 3d vision            = true
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  = true
 +
|tridef 3d notes            =
 +
|iz3d                        = unknown
 +
|iz3d notes                  =
 +
|vorpx                      = true
 +
|vorpx modes                = G3D,DirectVR
 +
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =  
 +
|osvr                        =  
 +
|osvr notes                  =  
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      = true
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 
}}
 
}}
  
==Video settings==
+
==Issues fixed==
{{Video Settings
+
===DukeForever.exe caused an EXCEPTION_ACCESS_VIOLATION===
|wsgf_link                  =http://www.wsgf.org/dr/duke-nukem-forever
+
{{Fixbox|description=Can be caused by faulty .ini files|ref={{cn|date=July 2016}}|fix=
|widescreen_wsgf_award      =incomplete
+
# [[Steam#Toggle Steam Cloud per game|Turn off Steam Cloud]] for the game.
|multimonitor_wsgf_award    =incomplete
+
# Go to the [[#Game data|configuration file(s) location]].
|widescreen_resolution      =unknown
+
# Delete both {{file|system.ini}} and {{file|user.ini}}.
|widescreen_resolution_notes=
+
# Launch the game
|multimonitor              =unknown
+
# Re-enable Steam Cloud if the problem is resolved.
|multimonitor_notes        =
 
|fov                        =unknown
 
|fov_notes                  =
 
|windowed                  =unknown
 
|windowed_notes            =
 
|fullscreen                =unknown
 
|fullscreen_notes          =
 
|anisotropic                =unknown
 
|anisotropic_notes          =
 
|antialiasing              =unknown
 
|antialiasing_notes        =
 
|vsync                      =unknown
 
|vsync_notes                =
 
 
}}
 
}}
  
==Input settings==
+
===Broken vehicle physics===
{{Input Settings
+
{{ii}} At high framerates, certain vehicle jumps are impossible to successfully complete, even with correct timing and boost usage.
|key_remap                  =unknown
+
 
|key_remap_notes           =
+
{{Fixbox|description=Limiting the frame rate to 60fps|fix=
|acceleration_option       =unknown
+
* See [[Glossary:Frame rate (FPS)#Limit FPS|Frame Rate (FPS)]]
|acceleration_option_notes =
+
}}
|controller_support        =true
+
{{Fixbox|description=Enable Vsync and set refresh rate to 60 Hz|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/57900/discussions/0/541906348050166057/|title=Steam Community Discussions - Monster truck will not make jump!|date=September 29, 2016}}</ref>}}
|controller_support_notes   =
+
 
 +
===Blurry graphics===
 +
{{Fixbox|description=Disable Post Special Effects|<ref>{{Refcheck|user=Dgrdsv|date=2024-04-15|comment=}}</ref>|fix=
 +
The game's depth of field effect results in unusually heavy blurring of the graphics. Disabling Post Special Effects will disable the depth of field and make the graphics much crisper, but will also disable tone mapping, bloom, and ambient occlusion.
 +
}}
 +
 
 +
{{Fixbox|description=Re-enable developer console and use a console command to disable depth of field effect only|<ref>{{Refcheck|user=Dgrdsv|date=2024-04-15|comment=Works with the Steam version}}</ref>|fix=
 +
# Download [https://www.nexusmods.com/dukenukemforever/mods/4 Console Downgrader] mod and follow the installation instructions provided on its page.
 +
# In game press the key you've chosen for the <code><nowiki>| Type</nowiki></code> command to open developer console, delete the default input prefix <code>Say</code> from it and type <code>r_dofpow 0</code> followed by {{Key| Enter }}
 +
{{ii}} This will effectively disable the depth of field post-processing effect while keeping all other post-processing effects active.
 +
{{ii}} The console command will have to be re-entered on every game launch. The result persist on level changes however.
 +
}}
 +
 
 +
===Mods===
 +
* [https://www.moddb.com/mods/duke-nukem-forever-enhanced Duke Nukem Forever: Enhanced] - This mod overhauls the gameplay while also adding quick saves,removes weapon limit and Depth of Field effect for new post processing effects
 +
 
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 9.0c
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =  
 +
|glide notes           =  
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|vulkan versions       =  
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions = 3
 +
|shader model notes    =  
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app   = unknown
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos arm app          = unknown
 +
|macos app notes        = 32-bit only.<ref>{{Refurl|url=https://support.aspyr.com/hc/en-us/articles/360000214186|title=MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support|date=9 June 2023}}</ref>
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = Miles Sound System
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  =
 +
|multiplayer      = Steamworks
 +
|multiplayer notes=  
 
}}
 
}}
  
 
==System requirements==
 
==System requirements==
{{System Requirements
+
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS   = Windows XP, Windows Vista, Windows 7 
+
|minOS   = XP
|minproc = Intel Core 2 Duo @ 2.0 Ghz / AMD Athlon 64 X2 @ 2.0 Ghz
+
|minCPU  = Intel Core 2 Duo 2.0 GHz
|minmem  = 1 GB
+
|minCPU2  = AMD Athlon 64 X2 2.0 GHz
|minHD   = 10 GB
+
|minRAM  = 1 GB
|minGPU = nVidia GeForce 7600 / ATI Radeon HD 2600
+
|minHD   = 10 GB
 +
|minGPU   = Nvidia GeForce 7600
 +
|minGPU2  = ATI Radeon HD 2600
 +
|minVRAM  = 256 MB
 +
|minaudio = DirectX compatible
  
|recmem = 2 GB
+
|recOS    = Vista, 7
|recGPU = nVidia GeForce 8800 GTS / ATI Radeon HD 3850
+
|recCPU  = Intel Core 2 Duo 2.4 GHz
 +
|recCPU2 = AMD Athlon 64 X2 2.6 GHz
 +
|recRAM  = 2 GB
 +
|recHD    =
 +
|recGPU   = Nvidia GeForce 8800 GTS
 +
|recGPU2  = ATI Radeon HD 3850
 +
|recVRAM  = 512 MB
 +
|recaudio =
 +
|notes    = {{ii}} The x64 version of Windows XP is not supported.
 
}}
 
}}
  
{{System Requirements
+
{{System requirements
|OSfamily = Mac
+
|OSfamily = OS X
  
|minOS   = OS X version Snow Leopard 10.6.8, or later
+
|minOS   = 10.6.8
|minproc = Intel Core 2 Duo (Dual-Core) 2.4 GHz
+
|minCPU  = Intel Core 2 Duo 2.4 GHz
|minmem  = 2 GB
+
|minRAM  = 2 GB
|minHD   = 10 GB
+
|minHD   = 10 GB
|minGPU  = ATI Radeon 2600/NVidia Geforce 8600 256 MB or better. NVIDIA GeForce 9400M not supported. Intel integrated video chipsets (including GMA 950) are not supported.
+
|minGPU   = Nvidia GeForce 8600
 +
|minGPU2 = ATI Radeon HD 2600
 +
|minVRAM  = 256 MB
  
|recproc = Intel Quad Core 2.6 GHz
+
|recOS    = 10.8.5
|recmem  = 4 GB
+
|recCPU  = Intel Core 2 Quad 2.6 GHz
 +
|recRAM  = 4 GB
 +
|recHD    =
 +
|recGPU  =
 +
|recGPU2  =
 +
|recVRAM  = 512 MB
 +
|notes    = {{ii}} The Nvidia GeForce 9400M and Intel integrated video chipsets (including GMA 950) not supported.
 
}}
 
}}
  
 
{{References}}
 
{{References}}
 
[[Category:Windows]]
 
[[Category:Mac]]
 

Latest revision as of 06:32, 15 April 2024

This page is for the final game. For the leaked 2001 builds, see Duke Nukem Forever (2001).

Duke Nukem Forever
Duke Nukem Forever cover
Developers
3D Realms
Triptych Games[1]
Gearbox Software
Multiplayer Piranha Games[2]
macOS (OS X) Aspyr Media
Publishers
2K Games
1C-SoftClub
OS X Aspyr Media
Engines
Unreal Engine 1[Note 1]
Release dates
Windows June 13, 2011
macOS (OS X) August 18, 2011
Reception
Metacritic 54
IGDB 55
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Puzzle, Shooter
Themes Adult, North America, Sci-fi
Series Duke Nukem
Duke Nukem Forever on HowLongToBeat
Duke Nukem Forever on IGDB
Duke Nukem Forever guide on StrategyWiki
Duke Nukem Forever on MobyGames
Duke Nukem Forever on Wikipedia
Duke Nukem
Duke Nukem 1991
Duke Nukem II 1993
Duke Nukem 3D 1996
Duke Nukem: Manhattan Project 2002
Duke Nukem Forever 2011
Duke Nukem 3D: Megaton Edition 2013
Duke Nukem 3D: 20th Anniversary World Tour 2016
Duke Nukem Forever (2001) 2022
Duke Nukem Forever: Restoration Project (unofficial) Early access

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Duke Nukem Forever is a first-person shooter game in the Duke Nukem series, co-developed by 3D Realms, Triptych Games, Gearbox Software and Piranha Games. The game makes use of a heavily modified version of Unreal Engine 1.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
macOS (OS X)
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Mac App Store (unavailable)
Icon overlay.png
Online multiplayer is not compatible with the Steam version.
macOS (OS X)
All Windows versions require Steam DRM.

Version differences

The Collection release includes the base game and both DLC.

Monetization

DLC and expansion packs

Name Notes
Duke's Big Package This pack granted an exclusive in-game content for customers who pre-ordered Duke Nukem Forever in North America which allowed the player to get access to "Big Heads", the "Ego Boost", and custom in-game T-shirts from the start of the game.
Windows
macOS (OS X)
Hail to the Icons Parody Pack
Windows
macOS (OS X)
The Doctor Who Cloned Me
Windows
macOS (OS X)

Essential improvements

Skip intro videos

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\Movies.
  2. Delete or rename Attract.bik, Dice_Intro.bik and Legal.bik.
  3. Go to <path-to-game>\System.
  4. Delete or rename logo.bik.

Fix low mouse sensitivity

Configure user.ini

This game has extremely low mouse sensitivity on the highest setting, especially if pointer precision is disabled on Windows, and the mouse is not of high DPI.

  1. Open <Steam-folder>\userdata\<user-id>\57900\remote\user.ini
  2. Set MouseSensitivity to your desired value above 10.000000

Optionally, decrease MouseAccelDampening, as mouse smoothing makes overall sensitivity slower. Changing settings in-game reverts these changes and setting the file as read-only breaks the game. Make this .ini edit after configuring key bindingd etc.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows <Steam-folder>\userdata\<user-id>\57900\remote\system.ini
<Steam-folder>\userdata\<user-id>\57900\remote\user.ini
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/57900/pfx/[Note 2]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\57900\remote\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/57900/pfx/[Note 2]
last.sav is the checkpoint save game.
progress.ini keeps track of the finished chapters.

Save game cloud syncing

System Native Notes
Steam Cloud
Syncs save games.

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Proper Hor+ scaling natively supported. Select "unbound" for aspect ratio to use non-standard resolutions.
Ultra-widescreen
Proper Hor+ scaling natively supported. Select "unbound" for aspect ratio to use non-standard resolutions. Cutscenes and menus are pillarboxed 16:9.[5]
4K Ultra HD
Field of view (FOV)
55° to 90°. Default is 75°. For higher values see Field of view (FOV).
Windowed
Windowed resolution limited to 1200x900 (4:3), 1280x1024 (5:4), 1600x900 (16:9), 1680x1050 (16:10).[6][7] It is possible to change the window size using external tools.[8]
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FSAA and FXAA
Vertical sync (Vsync)
Off by default.
60 FPS and 120+ FPS
FPS Cap only in multiplayer, which is capped at 60 FPS. The singleplayer is uncapped. Vehicle speed is slower than intended at higher frame rates; at very high frame rates (well over ~150 fps or so), certain vehicle segments cannot be completed as jumps cannot be done properly. Vsync can be used to cap frame rate to the monitor's refresh rate for these sections.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Field of view (FOV)

Instructions[citation needed]
  1. Go to the configuration file(s) location.
  2. Open user.ini.
  3. Change all three instances of DefaultFOV=90 to the desired value.

Input

In-game general control settings.
In-game general control settings.
In-game key map settings.
In-game key map settings.
In-game gamepad settings.
In-game gamepad settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music, Sound FX, Dialog and VOIP
Surround sound
Up to 5.1 output;[9] May require DirectSound 3D restoration software. For HRTF, use DSOAL and set "channels" to "surround51" in alsoft.ini.
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Croatian
Fan translation. Available to download.
Czech
Fan translation. Available to download.
French
German
Hungarian
Fan translation. Available to download.
Italian
Japanese
There is a mod that allows the pc version of the main campaign in Japanese, albeit without the dub that was avaliable on consoles [1]. There apparently was work done to make the dlc work in Japanese as well, but no links seem to remain.
Polish
Fan translation. Available to download.
Russian
Official translation by 1C-Softclub. Available to download.
There's also available an improved fan translation by «ENPY Studio» which contains uncensored strong language which official localization does not. It is available to download from here.
Spanish
Turkish
Fan translation. Available to download.

Network

Multiplayer types

Type Native Players Notes
LAN play
Requires an internet connection for authentication.[10]
Online play
8 Versus

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
For dedicated, install Dedicated Server under Tools in the Steam client.
Direct IP

VR support

3D modes State GG3D Notes
Nvidia 3D Vision
TriDef 3D
vorpX
G3D, DirectVR
Officially supported game, see official vorpx game list.
Devices
3RD Space Gaming Vest

Issues fixed

DukeForever.exe caused an EXCEPTION_ACCESS_VIOLATION

Can be caused by faulty .ini files[citation needed]
  1. Turn off Steam Cloud for the game.
  2. Go to the configuration file(s) location.
  3. Delete both system.ini and user.ini.
  4. Launch the game
  5. Re-enable Steam Cloud if the problem is resolved.

Broken vehicle physics

At high framerates, certain vehicle jumps are impossible to successfully complete, even with correct timing and boost usage.
Limiting the frame rate to 60fps
Enable Vsync and set refresh rate to 60 Hz[11]

Blurry graphics

Disable Post Special Effects

The game's depth of field effect results in unusually heavy blurring of the graphics. Disabling Post Special Effects will disable the depth of field and make the graphics much crisper, but will also disable tone mapping, bloom, and ambient occlusion.

Re-enable developer console and use a console command to disable depth of field effect only
  1. Download Console Downgrader mod and follow the installation instructions provided on its page.
  2. In game press the key you've chosen for the | Type command to open developer console, delete the default input prefix Say from it and type r_dofpow 0 followed by Enter
This will effectively disable the depth of field post-processing effect while keeping all other post-processing effects active.
The console command will have to be re-entered on every game launch. The result persist on level changes however.

Mods

  • Duke Nukem Forever: Enhanced - This mod overhauls the gameplay while also adding quick saves,removes weapon limit and Depth of Field effect for new post processing effects

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
32-bit only.[12]

Middleware

Middleware Notes
Audio Miles Sound System
Cutscenes Bink Video
Multiplayer Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Core 2 Duo 2.0 GHz
AMD Athlon 64 X2 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce 7600
ATI Radeon HD 2600
256 MB of VRAM
Sound (audio device) DirectX compatible
The x64 version of Windows XP is not supported.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6.8
Processor (CPU) Intel Core 2 Duo 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce 8600
ATI Radeon HD 2600
256 MB of VRAM
The Nvidia GeForce 9400M and Intel integrated video chipsets (including GMA 950) not supported.


Notes

  1. They state Duke Nukem Forever as engine in game files and in interviews they use the term "Duke Engine", but it's closer in file structure to Unreal Engine 1 games with many issues either absorbed from later iterations of the engine or entirely unique.[3][4]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References