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Difference between revisions of "Duke Nukem: Manhattan Project"

From PCGamingWiki, the wiki about fixing PC games
 
(34 intermediate revisions by 9 users not shown)
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{{Infobox game/row/publisher|Ubisoft|United Kingdom, Germany}}
 
{{Infobox game/row/publisher|Ubisoft|United Kingdom, Germany}}
 
{{Infobox game/row/publisher|1C Company|Russia, CIS}}
 
{{Infobox game/row/publisher|1C Company|Russia, CIS}}
{{Infobox game/row/publisher|Apogee Software}}
+
{{Infobox game/row/publisher|Infogrames|Taiwan}}
 +
{{Infobox game/row/publisher|Spawn Studios|Mac App Store}}
 +
{{Infobox game/row/publisher|3D Realms|Digital, former}}
 +
{{Infobox game/row/publisher|Gearbox Publishing|Digital, current}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Prism3D}}
 
{{Infobox game/row/engine|Prism3D}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 14, 2002}}
 
{{Infobox game/row/date|Windows|May 14, 2002}}
{{Infobox game/row/date|OS X|April 23, 2013|ref=<ref>[https://www.gog.com/news/april_mac_game_update_22_new_additions Mac Game Update: 22 New Additions - GOG.com]</ref>}}
+
{{Infobox game/row/date|OS X|April 23, 2013|ref=<ref>{{Refurl|url=https://www.gog.com/news/april_mac_game_update_22_new_additions|title=Mac Game Update: 22 New Additions - GOG.com|date=May 2023}}</ref>}}
 
|reception    =  
 
|reception    =  
 
{{Infobox game/row/reception|Metacritic|duke-nukem-manhattan-project|78}}
 
{{Infobox game/row/reception|Metacritic|duke-nukem-manhattan-project|78}}
 
{{Infobox game/row/reception|IGDB|duke-nukem-manhattan-project|}}
 
{{Infobox game/row/reception|IGDB|duke-nukem-manhattan-project|}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
{{Infobox game/row/taxonomy/modes            | }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | Platform, Shooter, TPS }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
Line 37: Line 40:
 
|official site= https://legacy.3drealms.com/dukemp/
 
|official site= https://legacy.3drealms.com/dukemp/
 
|hltb        = 2928
 
|hltb        = 2928
 +
|lutris      = duke-nukem-manhattan-project
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = duke-nukem-manhattan-project
+
|mobygames    = 6505
 
|wikipedia    = Duke Nukem: Manhattan Project
 
|wikipedia    = Duke Nukem: Manhattan Project
 
|winehq      = 809
 
|winehq      = 809
 
|license      = commercial
 
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
Line 53: Line 65:
 
{{Availability/row| Retail | | disc check | {{DRM|SafeDisc|v2}}. | | Windows }}
 
{{Availability/row| Retail | | disc check | {{DRM|SafeDisc|v2}}. | | Windows }}
 
{{Availability/row| MacApp | id663819523 | MacApp | | | OS X }}
 
{{Availability/row| MacApp | id663819523 | MacApp | | | OS X }}
{{Availability/row| ZOOM | duke-nukem-manhattan-project | DRM-free | | | Windows, OS X }}
+
{{Availability/row| ZOOM | duke-nukem-manhattan-project | DRM-free | Since ZOOM Version 1.3, comes with Classic and Enhanced modes.<ref name="DNMPZoomJune23">{{Refurl|url=https://www.zoom-platform.com/news/new-updates-2023-06-28|title=Zoom Platform - New Updates - 2023-06-28|date=2023-06-28}}</ref> The latter provides additional fixes, improved mod support and native widescreen support. | | Windows, OS X }}
 
{{Availability/row| GOG.com | duke_nukem_manhattan_project | DRM-free | | | Windows, OS X | unavailable }}
 
{{Availability/row| GOG.com | duke_nukem_manhattan_project | DRM-free | | | Windows, OS X | unavailable }}
 
{{Availability/row| Steam | 240200 | Steam | | | Windows, OS X | unavailable }}
 
{{Availability/row| Steam | 240200 | Steam | | | Windows, OS X | unavailable }}
 
}}
 
}}
 +
{{ii}} A free demo version is available from [https://archive.org/details/dnmp_demo_101 Archive.org].
 +
 +
==Essential improvements==
 +
===Patches===
 +
{{ii}} The latest official patch for the retail version is v1.01, available from [https://web.archive.org/web/20151130211142/ftp://ftp.3drealms.com/patches/dnmp_101.exe this archive]. The editor has a [https://web.archive.org/web/20201123060518/ftp://ftp.3drealms.com/patches/dnmp_editor_101.zip patch of its own].
  
 
==Game data==
 
==Game data==
Line 100: Line 117:
 
|ultrawidescreen wsgf award = silver
 
|ultrawidescreen wsgf award = silver
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
|widescreen resolution      = true
+
|widescreen resolution      = limited
|widescreen resolution notes= Native for Steam;<ref>[https://steamcommunity.com/app/240200/discussions/0/846957366860684440/ Is there a difference between this version and the one on GOG? :: Duke Nukem: Manhattan Project General Discussions]</ref> see [[#Widescreen resolution|Widescreen resolution]] for other versions.
+
|widescreen resolution notes= Native for Steam<ref>{{Refurl|url=https://steamcommunity.com/app/240200/discussions/0/846957366860684440/|title=Is there a difference between this version and the one on GOG? :: Duke Nukem: Manhattan Project General Discussions|date=May 2023}}</ref> and ZOOM Platform<ref name="DNMPZoomJune23" />; see [[#Widescreen resolution|Widescreen resolution]] for other versions.
 
|multimonitor              = hackable
 
|multimonitor              = hackable
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
|ultrawidescreen            = hackable
+
|ultrawidescreen            = limited
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
+
|ultrawidescreen notes      = Native for ZOOM Platform<ref>{{Refurl|url=https://www.zoom-platform.com/news/new-updates-2023-07-03|title=Zoom Platform - New Updates - 2023-07-03|date=2023-07-03}}</ref>; see [[#Widescreen resolution|Widescreen resolution]] for other versions.
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
 
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
 
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
Line 114: Line 131:
 
|borderless windowed        = unknown
 
|borderless windowed        = unknown
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = false
+
|anisotropic                = limited
|anisotropic notes          =  
+
|anisotropic notes          = Available in the ZOOM Platform's Enhanced version.<ref name="DNMPZoomJuly72023">{{Refurl|url=https://www.zoom-platform.com/news/new-updates-2023-07-07|title=Zoom Platform - New Updates - 2023-07-07|date=2023-07-07}}</ref>
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = always on
+
|upscaling                  = unknown
|vsync notes                = Open <code>config.cfg</code> (See [[#Configuration file location|Game data]]) and set <code>uset gl_sync "1"</code> to your desired value (OpenGL only)
+
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = hackable
 +
|vsync notes                = Open {{file|config.cfg}} (See [[#Configuration file location|Game data]]) and set <code>uset gl_sync "1"</code> to your desired value (OpenGL only)
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = See.[[#Can.27t_double_jump|Can't double jump]].{{cn|date=June 2021}}
+
|120 fps notes              = See [[#Can.27t_double_jump|Can't double jump]].{{cn|date=June 2021}}
  
 
|hdr                        = unknown
 
|hdr                        = unknown
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{{Fixbox|description=Set resolution and FOV in config.cfg|ref=<ref name="WSGF">[https://www.wsgf.org/dr/duke-nukem-manhattan-project Duke Nukem: Manhattan Project | WSGF]</ref>|fix=
 
{{Fixbox|description=Set resolution and FOV in config.cfg|ref=<ref name="WSGF">[https://www.wsgf.org/dr/duke-nukem-manhattan-project Duke Nukem: Manhattan Project | WSGF]</ref>|fix=
 
# If the game is showing the launcher on startup, check the box to skip it then run the game and exit.
 
# If the game is showing the launcher on startup, check the box to skip it then run the game and exit.
# Go to <code>{{p|game}}\duke\base</code>
+
# Go to {{file|{{p|game}}\duke\base|folder}}.
# Edit <code>config.cfg</code>
+
# Edit {{file|config.cfg}}
# Change <code>uset r_mode</code> to the resolution you want.
+
# Change <code>uset r_mode</code> to the desired resolution.
# Add the line <code>uset g_cam_fov "90"</code> with the horizontal FOV you want (default is <code>50</code>).
+
# Add the line <code>uset g_cam_fov "90"</code> with the desired horizontal FOV (default is <code>50</code>).
# Save your changes and close the file.
+
# Save the changes and close the file.
 
# Make the file read-only (this prevents the FOV line being removed when you exit the game).
 
# Make the file read-only (this prevents the FOV line being removed when you exit the game).
  
Line 214: Line 234:
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = true
+
|mute on focus lost      = always on
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes        = DirectSound3D.<ref>[https://www.youtube.com/watch?v=KfLbO_xHF0Y Duke Nukem: Manhattan Project w/ 3D spatial sound 🎧 (OpenAL Soft HRTF audio)]</ref>
+
|eax support notes        = DirectSound3D.<ref>{{Refurl|url=https://www.youtube.com/watch?v=KfLbO_xHF0Y|title=Duke Nukem: Manhattan Project w/ 3D spatial sound 🎧 (OpenAL Soft HRTF audio)|date=9 June 2023}}</ref>
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 
}}
 
}}
{{ii}}Requires [[DSOAL]] v1.1. Using later versions of DSOAL will cause game to crash on startup.
 
  
 
{{L10n|content=
 
{{L10n|content=
Line 229: Line 250:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Croatian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = n/a
 +
|notes    = Fan translation, [https://drive.google.com/file/d/1u0VQnCj9IJoxsY3pg9wKU0SUzbpG5Qz4/view?usp=share_link Download].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = n/a
 +
|notes    = Retail and ZOOM Platform only.
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = false
 +
|subtitles = n/a
 +
|notes    = Retail and ZOOM Platform only.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 235: Line 278:
 
  |audio    = hackable
 
  |audio    = hackable
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = Fan translation, [https://magyaritasok.hu/magyaritasok/duke-nukem-manhattan-project/duke-nukem-manhattan-project-szinkron/2203 download].
+
  |notes    = Fan translation, [https://magyaritasok.hu/games/duke-nukem-manhattan-project download]. Rename the file to {{File|db_lang.zipfs}} if using the one by Játékszinkron.
 
  |fan      = false
 
  |fan      = false
 
}}
 
}}
Line 243: Line 286:
 
  |audio    = false
 
  |audio    = false
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=751190709 here].
+
  |notes    = Retail and ZOOM Platform only; [https://steamcommunity.com/sharedfiles/filedetails/?id=751190709 download for other digital releases].
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 250: Line 293:
 
  |audio    = false
 
  |audio    = false
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = Retail only.
+
  |notes    = Local retail and ZOOM Platform only.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 259: Line 302:
 
  |notes    = Fan translation, [https://tribogamer.com/traducoes/50_traducao-do-duke-nukem-manhattan-project-para-portugues-do-brasil.html download].
 
  |notes    = Fan translation, [https://tribogamer.com/traducoes/50_traducao-do-duke-nukem-manhattan-project-para-portugues-do-brasil.html download].
 
  |fan      = true
 
  |fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = hackable
 +
|subtitles = n/a
 +
|notes    = 1) Official translation by 1C, local retail only. Patch for digital release [https://www.zoneofgames.ru/games/duke_nukem_manhattan_project/files/3472.html here].<br>2) Fan dub by 7wolf{{dubious|date=2023-08-01|reason=the other site I had to remove said that it was also made by GSC}}, [https://www.zoneofgames.ru/games/duke_nukem_manhattan_project/files/3470.html download].
 +
|fan      = false
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Spanish
 
  |language  = Spanish
  |interface = hackable
+
  |interface = true
 
  |audio    = false
 
  |audio    = false
 
  |subtitles = n/a
 
  |subtitles = n/a
|fan      = true
+
  |notes    = Retail and ZOOM Platform only.
  |notes    = Fan translation, [http://academia.clandlan.net/?page=academia/view&id=381 download].
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Russian
+
  |language  = Spanish
 
  |interface = hackable
 
  |interface = hackable
  |audio    = hackable
+
  |audio    = false
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = Fan translation, [https://www.zoneofgames.ru/games/duke_nukem_manhattan_project/ here] or [https://www.gameru.net/games/1369 download].
+
|fan      = true
|fan      = false
+
  |notes    = Fan translation by ''Clan Dlan'', [https://drive.google.com/file/d/1Mnjx_NkRMJIt2qnN0sDspEoxWiTwPiNs/view?usp=drive_link download].
 
}}
 
}}
 
}}
 
}}
{{ii}} For Hungarian language, add the line <code>mount -o ro,p1    "$GAME"/base/magyar_valtozat.zipfs /</code> to <code>init.cfg</code> at the end of <code># Mount game data</code>
 
  
 
==VR support==
 
==VR support==
Line 296: Line 345:
 
|vorpx                      = hackable
 
|vorpx                      = hackable
 
|vorpx modes                = G3D
 
|vorpx modes                = G3D
|vorpx notes                = User created game profile (OpenGL) , see [http://rjkole.com/gamestuff/engines/index.php?selgame=Duke%20Nukem:%20Manhattan%20Project vorpx forum] profile introduction.
+
|vorpx notes                = User created game profile (OpenGL), see [http://rjkole.com/gamestuff/engines/index.php?selgame=Duke%20Nukem:%20Manhattan%20Project vorpx forum] profile introduction.
 
|htc vive                    =  
 
|htc vive                    =  
 
|htc vive notes              =  
 
|htc vive notes              =  
Line 326: Line 375:
 
===Can't double jump===
 
===Can't double jump===
 
{{ii}} When running above 60 FPS double jumping doesn't work and Duke can get stuck when intending to climb up ledges, landing on downward-moving platforms in the final episode leaves Duke stuck in a jumping animation until the platform starts moving up again, making some sequences difficult to complete
 
{{ii}} When running above 60 FPS double jumping doesn't work and Duke can get stuck when intending to climb up ledges, landing on downward-moving platforms in the final episode leaves Duke stuck in a jumping animation until the platform starts moving up again, making some sequences difficult to complete
{{ii}}The game uses vsync (enable by default) both in Direct3D to OpenGL mode .but in Windows 10 in Direct3D mode it doesn't work because the game uses Directx 8 and vsync of Directx 8 in Windows 10 is broken.
+
{{ii}}The game uses Vsync (enable by default) both in Direct3D to OpenGL mode .but in Windows 10 in Direct3D mode it doesn't work because the game uses DirectX 8 and Vsync of DirectX 8 in Windows 10 is broken.
  
 
{{Fixbox|description=Change driver from Direct3D8 to OpenGL or vice versa and set monitor on 60hz|ref=<ref>{{Refurl|url=https://support.gog.com/hc/en-us/articles/360005680558-Duke-Nukem-Manhattan-Project-Can-t-double-jump-or-game-is-skipping-frames?product=gog|title=Duke Nukem: Manhattan Project - Can't double-jump or game is skipping frames - GOG support center|date=2021-04-11}}</ref>|
 
{{Fixbox|description=Change driver from Direct3D8 to OpenGL or vice versa and set monitor on 60hz|ref=<ref>{{Refurl|url=https://support.gog.com/hc/en-us/articles/360005680558-Duke-Nukem-Manhattan-Project-Can-t-double-jump-or-game-is-skipping-frames?product=gog|title=Duke Nukem: Manhattan Project - Can't double-jump or game is skipping frames - GOG support center|date=2021-04-11}}</ref>|
Line 367: Line 416:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|mac os x powerpc app  =  
+
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
|macos arm app          =  
+
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 385: Line 436:
 
|minCPU  = Intel Pentium II 350 MHz
 
|minCPU  = Intel Pentium II 350 MHz
 
|minCPU2  = AMD K6-2 400 MHz
 
|minCPU2  = AMD K6-2 400 MHz
|minRAM  = 64 MB
+
|minRAM  = 64 MB<br>128 MB (for 2000/XP)
 
|minHD    = 300 MB
 
|minHD    = 300 MB
 
|minVRAM  = 8 MB
 
|minVRAM  = 8 MB
 
|minGPU  =  
 
|minGPU  =  
|minDX    = 8.0
+
|minDX    = 8.1
  
 
|recCPU  = Intel Pentium III 500 MHz
 
|recCPU  = Intel Pentium III 500 MHz
 
|recCPU2  = AMD K7 500 MHz
 
|recCPU2  = AMD K7 500 MHz
|recRAM  = 128 MB
+
|recRAM  = 128 MB (for 9x/ME)<br>192 MB (for 2000/XP)
 
|recVRAM  = 32 MB
 
|recVRAM  = 32 MB
 
|recGPU  =  
 
|recGPU  =  
|recDX    = 8.1
+
|recDX    =  
 
}}
 
}}
  

Latest revision as of 07:52, 24 March 2024

Duke Nukem: Manhattan Project
Duke Nukem: Manhattan Project cover
Developers
Developed by Sunstorm Interactive
Produced by 3D Realms
Digital version Interceptor Entertainment
Publishers
Published by WW ARUSH Entertainment
Distributed by NA Hip Games
Distributed by EU HD Interactive
United Kingdom, Germany Ubisoft
Russia, CIS 1C Company
Taiwan Infogrames
Mac App Store Spawn Studios
Digital, former 3D Realms
Digital, current Gearbox Publishing
Engines
Prism3D
Release dates
Windows May 14, 2002
macOS (OS X) April 23, 2013[1]
Reception
Metacritic 78
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Platform, Shooter, TPS
Series Duke Nukem
Duke Nukem: Manhattan Project on HowLongToBeat
Duke Nukem: Manhattan Project on IGDB
Duke Nukem: Manhattan Project on MobyGames
Duke Nukem: Manhattan Project on Wikipedia
Duke Nukem
Duke Nukem 1991
Duke Nukem II 1993
Duke Nukem 3D 1996
Duke Nukem: Manhattan Project 2002
Duke Nukem Forever 2011
Duke Nukem 3D: Megaton Edition 2013
Duke Nukem 3D: 20th Anniversary World Tour 2016
Duke Nukem Forever (2001) 2022
Duke Nukem Forever: Restoration Project (unofficial) Early access

Duke Nukem: Manhattan Project is a singleplayer third-person platform, shooter and TPS game in the Duke Nukem series.

General information

3D Realms forums for game series
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc v2 DRM[Note 1].
Windows
Mac App Store
Icon overlay.png
macOS (OS X)
ZOOM Platform
DRM-free
Since ZOOM Version 1.3, comes with Classic and Enhanced modes.[4] The latter provides additional fixes, improved mod support and native widescreen support.
Windows
macOS (OS X)
GOG.com (unavailable)
DRM-free
Windows
macOS (OS X)
Steam (unavailable)
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Windows
macOS (OS X)
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
A free demo version is available from Archive.org.

Essential improvements

Patches

The latest official patch for the retail version is v1.01, available from this archive. The editor has a patch of its own.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\duke\base\config.cfg[Note 2]
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/240200/pfx/[Note 3]

Save game data location

System Location
Windows <path-to-game>\duke\base\save\[Note 2]
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/240200/pfx/[Note 3]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video settings.
Video settings.
General settings.
General settings.
Launcher settings (non-Steam versions).
Launcher settings (non-Steam versions).
Launcher settings (Steam version).
Launcher settings (Steam version).

Graphics feature State WSGF Notes
Widescreen resolution
Native for Steam[5] and ZOOM Platform[4]; see Widescreen resolution for other versions.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
Native for ZOOM Platform[6]; see Widescreen resolution for other versions.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
50° horizontal by default; see Widescreen resolution.
Windowed
Set in the launcher, toggle in options, or use Alt+ Enter.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Available in the ZOOM Platform's Enhanced version.[7]
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Open config.cfg (See Game data) and set uset gl_sync "1" to your desired value (OpenGL only)
60 FPS
120+ FPS
See Can't double jump.[citation needed]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

The Steam version supports custom resolutions in the launcher. Use these steps for non-Steam versions.
Set resolution and FOV in config.cfg[8]
  1. If the game is showing the launcher on startup, check the box to skip it then run the game and exit.
  2. Go to <path-to-game>\duke\base.
  3. Edit config.cfg
  4. Change uset r_mode to the desired resolution.
  5. Add the line uset g_cam_fov "90" with the desired horizontal FOV (default is 50).
  6. Save the changes and close the file.
  7. Make the file read-only (this prevents the FOV line being removed when you exit the game).

Notes

The HUD and all other 2D elements are stretched from 4:3.

Input

Controls settings.
Controls settings.

Audio

Audio feature State Notes
Separate volume controls
Sound and Music.
Surround sound
Up to 7.0 output with DirectSound3D restoration software.
Subtitles
Closed captions
Mute on focus lost
EAX support
DirectSound3D.[10]
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Croatian
Fan translation, Download.
French
Retail and ZOOM Platform only.
German
Retail and ZOOM Platform only.
Hungarian
Fan translation, download. Rename the file to db_lang.zipfs if using the one by Játékszinkron.
Italian
Retail and ZOOM Platform only; download for other digital releases.
Polish
Local retail and ZOOM Platform only.
Brazilian Portuguese
Fan translation, download.
Russian
1) Official translation by 1C, local retail only. Patch for digital release here.
2) Fan dub by 7wolf[dubious – discuss], download.
Spanish
Retail and ZOOM Platform only.
Spanish
Fan translation by Clan Dlan, download.

VR support

3D modes State Notes
vorpX
G3D
User created game profile (OpenGL), see vorpx forum profile introduction.

Issues fixed

Can't double jump

When running above 60 FPS double jumping doesn't work and Duke can get stuck when intending to climb up ledges, landing on downward-moving platforms in the final episode leaves Duke stuck in a jumping animation until the platform starts moving up again, making some sequences difficult to complete
The game uses Vsync (enable by default) both in Direct3D to OpenGL mode .but in Windows 10 in Direct3D mode it doesn't work because the game uses DirectX 8 and Vsync of DirectX 8 in Windows 10 is broken.
Change driver from Direct3D8 to OpenGL or vice versa and set monitor on 60hz[11]
Cap the framerate to 60[citation needed]

See Frame rate capping

Use (d3d8to9 only windows 10) and set monitor on 60hz[citation needed]

Vsync (Always on) not working on Windows10 (Direct3D8 mode)

Download d3d8to9 file.
  1. Download d3d8to9.
  2. Copy D3D8.DLL from the folder to the game install directory

Other information

API

Technical specs Supported Notes
Direct3D 8
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium II 350 MHz
AMD K6-2 400 MHz
System memory (RAM) 64 MB
128 MB (for 2000/XP)
Hard disk drive (HDD) 300 MB
Video card (GPU) 8 MB of VRAM
DirectX 8.1 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) Intel Core Duo 2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 235 MB
Video card (GPU) 64 MB of VRAM


Notes

  1. SafeDisc retail DRM does not work on Windows 10[2] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References