Doom 64 EX
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Midway Games | |
Windows | Samuel "Kaiser" Villarreal |
macOS (OS X) | Samuel "Kaiser" Villarreal |
Engines | |
Kex Engine | |
Release dates | |
Windows | September 5, 2011 |
macOS (OS X) | February 9, 2014[1] |
Linux | TBA |
⤏ Go to series page | |
Doom (1993) | 1993 |
Doom II: Hell on Earth | 1994 |
Final Doom | 1996 |
DRL (unofficial game) | 2002 |
Doom 3 | 2004 |
Doom 64 EX (unofficial port) | 2008 |
Doom 3: BFG Edition | 2012 |
Doom (2016) | 2016 |
Doom VFR | 2017 |
Doom I Enhanced | 2020 |
Doom II Enhanced | 2020 |
Doom Eternal | 2020 |
Doom 64 | 2020 |
Key points
- Although this fan-made port is available for free, it requires data from the Doom 64 ROM in order to work.
- Great port that includes widescreen support, higher frame-rate, mouse look, and controller support.
- Mouse aiming has been rendered broken on Windows 10 after Fall Creators update. Use the SDL fix.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
- Must be compiled manually to run on Linux. See the GitHub page for more information.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.cfg[Note 1] |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\doomsav*.dsg[Note 1] |
macOS (OS X) | |
Linux |
Video settings
Ultra-widescreen
Instructions[citation needed] |
---|
Notes
|
Field of view (FOV)
Instructions[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Mouse aiming not working on Windows 10
- After the Fall Creators update on Windows 10, mouse aiming has rendered broken without this fix.
Download the Win32 version of SDL version 1.2.15 and replace the outdated SDL .dll files in <path-to-game> with ones from the zip archive[2][3]
|
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FluidSynth | for MIDI playback |
Input | SDL | 1.2 |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, 2000, XP, Vista | |
Processor (CPU) | 600 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 32 MB of VRAM OpenGL 1.2 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Doom64 EX 2.4 Mac OS Version Available - Doom64 EX - last accessed on August 28, 2016
- ↑ Doom 64 EX mouse not working - Doom64EX
- ↑ Verified by User:AmethystViper on December 10, 2017
- Applying the SDL fix provided by dotfloat has addressed the mouse aiming issue under Windows 10 after the Fall Creator's update.