Difference between revisions of "Deadside"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) (Added dev state) |
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{{Infobox game/row/developer|Bad Pixel}} | {{Infobox game/row/developer|Bad Pixel}} | ||
|publishers = | |publishers = | ||
− | |engines = | + | |engines = |
+ | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|EA}} | {{Infobox game/row/date|Windows|EA}} | ||
Line 29: | Line 30: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|localappdata}}\Deadside\Saved\Config\WindowsNoEditor\}} |
}} | }} | ||
Line 62: | Line 63: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
− | |multimonitor notes = | + | |multimonitor notes = {{term|Vert-}} scaling.<ref name="ultrawide"/> See [[#Field of view (FOV)|Field of view (FOV)]] for a workaround. |
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{term|Vert-}} scaling.<ref name="ultrawide">{{Refcheck|user=Rose|date=2020-04-11|comment=Screenshots taken at 2560x1080, 3840x1080, 5760x1080 on a single monitor and compared to 1920x1080.}}</ref> See [[#Field of view (FOV)|Field of view (FOV)]] for a workaround. |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = 70-109. See [[#Field of view (FOV)|Field of view (FOV)]] for more. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = limited |
− | |borderless windowed notes = | + | |borderless windowed notes = Windowed sets to borderless when the desktop and in-game resolutions are matched. |
− | |anisotropic = | + | |anisotropic = limited |
− | |anisotropic notes = | + | |anisotropic notes = Scales with the '''Textures''' setting.<ref>{{Refcheck|user=Rose|date=2020-04-11|comment=Low sets r.maxanisotropy to 0, and Epic to 8.}}</ref> |
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = | + | |antialiasing notes = [[TAA]] with sharpening.<ref>{{Refcheck|user=Rose|date=2020-04-11|comment=r.DefaultFeature.AntiAliasing, r.PostProcessAAQuality and r.Tonemapper.Sharpen are set to 2 at the lowest graphics quality settings, as seen in [[Engine:Unreal Engine 4#Enable developer console|the console]].}}</ref> |
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = <ref>{{Refcheck|user=Rose|date=2020-04-11|comment=The game reached over 220 FPS.}}</ref> |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|description=Use the Universal Unreal Engine 4 Unlocker|ref=<ref>{{Refcheck|user=Rose|date=2020-04-11|comment=}}</ref>|fix= | ||
+ | # Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game. | ||
+ | # Enter <code>FOV X</code> where X is the desired value. | ||
}} | }} | ||
==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
Line 100: | Line 107: | ||
|mouse sensitivity = unknown | |mouse sensitivity = unknown | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
Line 158: | Line 165: | ||
==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master, Music, Effects, Menu. |
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = <ref>{{Refcheck|user=Rose|date=2020-04-11|comment=The rear speakers of a 5.1 sound system were in use.}}</ref> |
|subtitles = n/a | |subtitles = n/a | ||
|subtitles notes = | |subtitles notes = | ||
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = always on |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 227: | Line 234: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 248: | Line 255: | ||
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows exe notes = | |windows exe notes = | ||
|macos 32-bit app = | |macos 32-bit app = |
Revision as of 17:59, 11 April 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Bad Pixel | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Deadside\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/895400/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/895400/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Use the Universal Unreal Engine 4 Unlocker[1] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel Core i3 AMD FX |
Intel Core i5 AMD Ryzen 5 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 1030 AMD Radeon RX 550 DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (895400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.